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2004-10-01Added 2 files for softbody plus sconscript!Ton Roosendaal
2004-10-01OK. Here's the long awaited first step (V0.01!) of SoftBody. It is calledTon Roosendaal
2004-10-01Recoded how 'handles' were implemented; these were extra wireframe edgesTon Roosendaal
2004-09-28Cleaned the apply deform code in Blender. Now also using the modifier code.Ton Roosendaal
2004-09-27Bug fix: on scene append of curve deformer displist causes crash...Ton Roosendaal
2004-09-27- improvement for edge/face selectTon Roosendaal
2004-09-26Two bugs:Ton Roosendaal
2004-09-26New strict 'hide' rules for editmesh & new selectmodesTon Roosendaal
2004-09-26Quick commit to fix crash in hide option editmode subsurf... the hide flagsTon Roosendaal
2004-09-26Fix for crashes when mixed faces/edges were hidden. Not all combos wereTon Roosendaal
2004-09-25Two nice workflow improvements;Ton Roosendaal
2004-09-24EditMesh refactory + undo recodeTon Roosendaal
2004-09-19Removed all calls to object_wave in code, and moved it into theTon Roosendaal
2004-09-19Fix for scalling bug with Stretch To constraint (practicly same bug as Track ...Martin Poirier
2004-09-19Evil commit! Nothing really changed except;Ton Roosendaal
2004-09-18OSX only: the Apple key now is a normal modifier in code, so can beTon Roosendaal
2004-09-18Another step in the undo evolution.Ton Roosendaal
2004-09-14Lot of code... 2 new features:Ton Roosendaal
2004-09-08Fix for bug #1591: Bones with TrackTo constraint do not scale properly when a...Martin Poirier
2004-09-07Got rid of quite a lot of warnings. Lot of them MSVC-ism dealing with const c...Martin Poirier
2004-09-06Stretch To constraintMartin Poirier
2004-09-05Second itteration of global undo system. Now based on:Ton Roosendaal
2004-08-29Forgot to export Object as struct Object...Ton Roosendaal
2004-08-29Apparently the curve render code doesnt use the displist... so there'sTon Roosendaal
2004-08-29Feature for Curve objects in Blender; 'tapering'.Ton Roosendaal
2004-08-16Renamed get_constraint_target in constraint kernel file to get_constraint_tar...Martin Poirier
2004-08-14Fix two problems in my code as reported on Forums and in release article thre...Nathan Letwory
2004-08-05This commit prepares for 2.34:Nathan Letwory
2004-07-27Fixed small annoyonce that was there for long;Ton Roosendaal
2004-07-27Nathan's huge ipo patch.Ton Roosendaal
2004-07-24Somewhat better determination of ascii vs. binary filetypes whenChris Want
2004-07-22Added proper duplicate code for displistMesh. causing crashes...Ton Roosendaal
2004-07-22GCC 3.4 compile fixes from bug #1277Kester Maddock
2004-07-19Particles effector type #defineMartin Poirier
2004-07-16Fixing a blenderplayer compile error reported by Meino Christian Cramer:Willian Padovani Germano
2004-07-16Demo mode and BPython:Willian Padovani Germano
2004-07-13Added LSCM UV Unwrapping:Brecht Van Lommel
2004-07-11- Simple optimizing for deflected (collision) particles. It now cachesTon Roosendaal
2004-07-10Compressed the two particles effectors loop into one. It was rather stupid of...Martin Poirier
2004-07-09Fixed for forcefield. It needed to add half of the acceleration as speed on e...Martin Poirier
2004-07-09Quite a large one this time... but now we have:Ton Roosendaal
2004-07-07* fixed bug in rainbow color for material and world ipoviewNathan Letwory
2004-07-05* Added IPO for displacement, translucency and raymirrorNathan Letwory
2004-07-03Made static particles working with a deformed Mesh, both for Lattice asTon Roosendaal
2004-07-03Three in one:Ton Roosendaal
2004-07-03New scripts:Willian Padovani Germano
2004-07-02Added new exported render calls in stubs... so player compiles again!Ton Roosendaal
2004-06-30NEW: Ramp shades for diffuse and specularTon Roosendaal
2004-06-29- added octal tree node optimalization of MetaBall polygonisationJiri Hnidek
2004-06-27added fflush(stdout) for printf updates while calculating particlesTon Roosendaal