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AgeCommit message (Expand)Author
2015-01-21Cleanup: styleCampbell Barton
2015-01-20Made SimDebugData into a single global instance.Lukas Tönne
2015-01-20De-duplicate large block of shared code for GL vert attribsNicholas Bishop
2015-01-20Fix for crash when using virtual parent hairs and clumping.Lukas Tönne
2015-01-20Use separate flags to enable/disable clump and roughness curves forLukas Tönne
2015-01-20Fix for slow deformation-motionblur in Cycles using the new spiral kinkLukas Tönne
2015-01-20Make removal of existing particle systems on copying optional.Lukas Tönne
2015-01-20Fix for particle system copy: This has to make sure the ORIGSPACE dataLukas Tönne
2015-01-20New operator for copying (hair) particle systems from one object toLukas Tönne
2015-01-20Removed unused particles pointer from particle edit data.Lukas Tönne
2015-01-20New texture influence option for particle kink amplitude (as opposed toLukas Tönne
2015-01-20Renaming "Kink" texture influence to "Kink Frequency" to be moreLukas Tönne
2015-01-20Spiral rotation axis was not always fully normalized, avoid an assert.Lukas Tönne
2015-01-20Make random child length work again with the spiral kink mode.Lukas Tönne
2015-01-20Allow clumping and roughness in Spiral kink mode as well.Lukas Tönne
2015-01-20Optional randomization factors for the spiral radius and axis orientation.Lukas Tönne
2015-01-20Nicer calculation of the kink axis and result of the spiraling forLukas Tönne
2015-01-20Removed unused old code.Lukas Tönne
2015-01-20Disable the path length check for spiral kink mode.Lukas Tönne
2015-01-20Fix for calculation of the key velocity on the last child hair segment.Lukas Tönne
2015-01-20Another crappy approach to spirals on hairs, crazy expensive though.Lukas Tönne
2015-01-20Spiral kink mode for particles.Lukas Tönne
2015-01-20Optional clumping noise feature for simulating twisted hair strands.Lukas Tönne
2015-01-20Curve-based control for "roughness" (noise displacement) of child hair.Lukas Tönne
2015-01-20Curve-based control for child path tapering.Lukas Tönne
2015-01-20Moved kink, clump and roughness functions into the dedicated source file.Lukas Tönne
2015-01-20Reorganizing hair child code a little bit to make it not totally insane.Lukas Tönne
2015-01-20Separate context freeing from task freeing in threaded particle updatesLukas Tönne
2015-01-20Fix for invalid access to undefined hair data in edge-only cloth meshes.Lukas Tönne
2015-01-20Improved force field effects on hair strands.Lukas Tönne
2015-01-20Fix for applying the bending randomness factor.Lukas Tönne
2015-01-20Randomness factor for hair bending stiffness.Lukas Tönne
2015-01-20Nicer hashing functionality for sim debugging using a variadic macroLukas Tönne
2015-01-20Use a fixed, uniform cell size for hair continuum grids.Lukas Tönne
2015-01-20Better grid rasterization method for hair volumetric grids.Lukas Tönne
2015-01-20New debug element "circle" for simulations, which is quite useful forLukas Tönne
2015-01-20Fix for warnings/errorsLukas Tönne
2015-01-20Moved render simplification function for particle distribution into theLukas Tönne
2015-01-20Removed unused variable.Lukas Tönne
2015-01-20A little bit of code sanity by splitting particle distribution functionLukas Tönne
2015-01-20Moved particle code for distributions into own file to make hackingLukas Tönne
2015-01-20New hair editing feature "Shape Cut", for cutting hair based on a meshLukas Tönne
2015-01-20Fix for inverted condition: hair data needs to be rebuilt when theLukas Tönne
2015-01-20Cleanup: Removed the unnecessary cloth solver abstraction (there is onlyLukas Tönne
2015-01-20enum instead of #define for cloth vertex flags.Lukas Tönne
2015-01-20Removed accidentally committed debug print.Lukas Tönne
2015-01-20Use the generic task scheduler for threaded particle tasks, i.e.Lukas Tönne
2015-01-20Removed block matrix indices storage from ClothSpring struct.Lukas Tönne
2015-01-20Guide hair drawing for hair particles.Lukas Tönne
2015-01-20Improved child hair curling for interpolated child particles.Lukas Tönne