Age | Commit message (Expand) | Author |
2012-02-28 | move bmesh wiki docs into bmesh header and update doxygen. | Campbell Barton |
2012-02-27 | Implements a new operator for detaching nodes. In the process i overhauled th... | Lukas Toenne |
2012-02-27 | minor bmesh api naming edits. | Campbell Barton |
2012-02-27 | style cleanup (mostly whitespace) | Campbell Barton |
2012-02-27 | fix for emitting particles (needed tessfaces). | Campbell Barton |
2012-02-27 | Code cleanup, remove redefinition of UNUSED macro. | Nicholas Bishop |
2012-02-26 | replace bmesh_error with macro that gives the file/line/func the error happen... | Campbell Barton |
2012-02-26 | Fix #30337: missed Set Origin for Metaball | Sergey Sharybin |
2012-02-26 | Fixed for selected bundles drawing in 3D viewport: | Sergey Sharybin |
2012-02-26 | Style cleanup: remove underscore prefix from CCG struct names. | Nicholas Bishop |
2012-02-26 | Code cleanup: clarify multiresModifier_disp_run modes. | Nicholas Bishop |
2012-02-25 | style cleanup, use { on newline after function definition. | Campbell Barton |
2012-02-25 | code cleanup: white space, spelling & ';;' end of lines. | Campbell Barton |
2012-02-25 | bugfix | Campbell Barton |
2012-02-24 | Blender should now compile fine with older FFmpeg libraries used. | Sergey Sharybin |
2012-02-24 | change default name of Texture face layer to UVMap, while we fake UV's and te... | Campbell Barton |
2012-02-24 | Changes in FFV1 codec settings | Sergey Sharybin |
2012-02-23 | bmesh api cleanup, remove unused header. | Campbell Barton |
2012-02-23 | Code cleanup: replace some common CCG operations with functions. | Nicholas Bishop |
2012-02-23 | style cleanup for blenkernel, no functional changes. | Campbell Barton |
2012-02-23 | Armature pose evaluation: more factorization of code. | Bastien Montagne |
2012-02-22 | More style edits (adding a space between statements and parenthesis, if (foo)... | Bastien Montagne |
2012-02-22 | bmesh python api change in internal behavior. | Campbell Barton |
2012-02-22 | Style code cleanup and consistancy (mainly spaces around assignements, C++ co... | Bastien Montagne |
2012-02-22 | Fixed compilation error after recent node commit. | Sergey Sharybin |
2012-02-22 | Adds a new node type for saving multiple image files from a single node. | Lukas Toenne |
2012-02-22 | Stitch tool fully functional again. Many thanks to Howard Trickey for proposi... | Antony Riakiotakis |
2012-02-21 | change UvElement to directly use BMLoop * instead of tfindex. This saves quit... | Antony Riakiotakis |
2012-02-21 | Remove unused code left from old multires interpolation stuff | Sergey Sharybin |
2012-02-21 | Flip displacement direction after interpolation in bmesh_loop_interp_mdisps | Sergey Sharybin |
2012-02-21 | Fix part of #30272: cycles preview render not updating when changing particle | Brecht Van Lommel |
2012-02-21 | Fix #30270, #30265: cycles not displaying textured objects, and not rendering | Brecht Van Lommel |
2012-02-21 | Camera tracing: search area was always centered to marker's position when tra... | Sergey Sharybin |
2012-02-21 | fix [#30264] B-Mesh: Crash when unwrapping ngon mesh with Smart UV project | Campbell Barton |
2012-02-20 | added boolean type for bmesh operators, will make python wrapping clearer and... | Campbell Barton |
2012-02-20 | - remove some unused editmesh functions. | Campbell Barton |
2012-02-20 | Smoke | Daniel Genrich |
2012-02-19 | remove files no longer used since bmesh merge. | Campbell Barton |
2012-02-19 | svn merge ^/trunk/blender -r44235:44250 | Campbell Barton |
2012-02-19 | fix for bug where particle system would fail when the original mesh had no te... | Campbell Barton |
2012-02-19 | More pose armature code factorization: | Bastien Montagne |
2012-02-19 | replace MIN2 / MAX2 with minf / maxf to avoid calling functions multiple times. | Campbell Barton |
2012-02-19 | svn merge ^/trunk/blender -r44213:44235 --- fixes bmesh shading bug [#30125] | Campbell Barton |
2012-02-19 | Change texface draw to always use glShadeModel(GL_SMOOTH), with texface draw. | Campbell Barton |
2012-02-19 | skip per face texface poly lookup while drawing when the layer isnt found. | Campbell Barton |
2012-02-19 | left print in by mistake | Campbell Barton |
2012-02-19 | edit-derived-mesh had a table for vert/edge/face lookups - that were never used. | Campbell Barton |
2012-02-18 | minor edits to sync up with trunk, remove crash save handler, this can be add... | Campbell Barton |
2012-02-18 | svn merge ^/trunk/blender -r44204:44213 | Campbell Barton |
2012-02-18 | svn merge ^/trunk/blender -r44189:44204 | Campbell Barton |