Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-12-12 | Sequencer: add textured solid option for opengl preview | Sergey Sharybin | |
2012-12-12 | Revert recent workaround for sequencer, it'll only work in cases | Sergey Sharybin | |
scene strip is added at frame 1, which is very limited usecase. Proper solution is not possible yet.. | |||
2012-12-12 | Sequencer old todo: inserting keyframes with preview opened didn't work | Sergey Sharybin | |
Solved in more like a workaround way by not calling BKE_scene_update_for_newframe if scene's frame didn't change. | |||
2012-12-12 | make EDBM_index_arrays's stay in memory, blender was allocating an array and ↵ | Campbell Barton | |
filling it for verts/edges/faces on every redraw. this may introduce bugs which I didn't catch, but they are very easy to identify in a debug build which has asserts to ensure the arrays are valid before use. in my own test drawing ~98,304 quads - this gave an overall ~16% drawing speedup. | |||
2012-12-12 | use htype flags as arguments to EDBM_index_arrays_init(), no functional changes. | Campbell Barton | |
2012-12-12 | Fix for cloth/smoke: Collision and flow objects always had to be on the same ↵ | Daniel Genrich | |
layer. Reported and patch by MiikaH | |||
2012-12-11 | image stamp data's strings could be short enough not to fit the entire ID ↵ | Campbell Barton | |
name length. | |||
2012-12-11 | replace BLI_array_fixedstack_declare with() new macro BLI_array_alloca() ↵ | Campbell Barton | |
which uses stack memory always and doesn't need to be freed explicitly. | |||
2012-12-11 | define the size of matrix args for both rows/cols. | Campbell Barton | |
2012-12-11 | code cleanup: neareast -> nearest | Campbell Barton | |
2012-12-11 | code cleanup: spelling labda -> lambda | Campbell Barton | |
2012-12-11 | unfreeze blender, back to bcon1 | Campbell Barton | |
2012-12-10 | 2.65 commit: version bump | Sergey Sharybin | |
2012-12-09 | Fix #33454: cycles wasn't hiding the original object used for dupliverts or | Brecht Van Lommel | |
duplifaces like blender internal. | |||
2012-12-06 | fix [#31084] Dynamic Paint Blender File Crashes Blender. | Campbell Barton | |
was incorrect assert which didnt consider having no faces. | |||
2012-12-06 | bpy.ops module/caller classes incorrectly had __keys__ rather then __slots__. | Campbell Barton | |
also added comments about texface drawing when theres no origindex. | |||
2012-12-04 | cmake was missing some header files. | Campbell Barton | |
2012-12-04 | Default PNG compression for new scenes is not 90% (same as default scene) | Sergey Sharybin | |
2012-12-03 | Fix cycles viewport render getting stuck with driven/animated nodes, the updated | Brecht Van Lommel | |
flag would not get cleared due to the nodetree not being a real datablock. | |||
2012-12-03 | Cleaning commented code in DM_update_weight_mcol (inactive since two ↵ | Bastien Montagne | |
releases at least...). | |||
2012-12-03 | R/G/B icons in node space backgroud channel selector all had same color ↵ | Campbell Barton | |
wheel icon which didnt make much sense. | |||
2012-12-03 | fix [#33394] Skin modifier doesn't show generated skin mesh in EditMode with ↵ | Campbell Barton | |
Texured Solid draw option | |||
2012-12-03 | revert part of r52720, Id rather leave these as-is, even if they give ↵ | Campbell Barton | |
warnings under some configurations. | |||
2012-12-02 | Silent a bunch of gcc warnings (usually dummy, but noisy!). | Bastien Montagne | |
2012-12-01 | style cleanup | Campbell Barton | |
2012-12-01 | fix [#33363] Text editor undo fail | Justin Dailey | |
2012-11-30 | Removed unused register_ lines from for and while loop nodes. These nodes ↵ | Lukas Toenne | |
were already commented out and removed in r51576. | |||
2012-11-30 | Fix #33357: Strip modificator Bright/Contrast doesn't work correct for byte ↵ | Sergey Sharybin | |
images | |||
2012-11-30 | Fix #33353: Smoke color problems with adaptive domain | Miika Hamalainen | |
High resolution cache didn't always read all written data fields which caused colors to get messed up. | |||
2012-11-30 | fix for r51636 - making the lens work in ortho mode made view-all and ↵ | Campbell Barton | |
local-view operators give bad zoom levels. | |||
2012-11-29 | fix [#33029] Applying modifier leaks memory | Campbell Barton | |
Thanks for Sergey for finding the bug & patching, This fix works a bit differently. Theres no need to allocate the customdata in the first place - since its written into. So add a flag for vert/edge/face/loop creation functions so they can skip customdata creation. | |||
2012-11-29 | some minor edits | Campbell Barton | |
- script stub printed resource warning with py3.3 (not closing a file). - bmesh customdata layer access had bad docstring. - float/double conversion warnings in sequencer code (use doubles since result is double) - remove unused var | |||
2012-11-28 | Fix #33295: Shifted movie strip when rendering <100% resolution for strip ↵ | Sergey Sharybin | |
with complex transform That was kind of a regression since fix for #32091: Crop and offset coordinates changes proxy render settings on image strips, which is now fixed in other way. Namely Offset/Crop values are filling in 100% scene resolution values, but getting scaled to proxy / scene percentage values. | |||
2012-11-27 | add osl shader scripts to bpath walker (so making paths absolute or relative ↵ | Campbell Barton | |
applies to shader paths too). also remove "RNA_types.h" include from BKE_nodes.h. | |||
2012-11-27 | Masking: fixed bug with vector handles not updating when CV is parented to a ↵ | Sergey Sharybin | |
motion track. | |||
2012-11-27 | remove unmaintained eltopo, keeping scons/cmake entries, but commenting out ↵ | Campbell Barton | |
user visible config to make branch merging less of a hassle. | |||
2012-11-27 | Fix crash opening .blend file with missing lib linked scene and no local scene. | Brecht Van Lommel | |
2012-11-27 | fix/workaround [#33281] script goes into not responding | Campbell Barton | |
scanfill remove-doubles pass assumes ordered edges (as with curves), otherwise it can hang. workaround this problem by skipping removing-doubles for mesh ngons, since this isnt such a common case as it is with curves and we can just not support it. | |||
2012-11-26 | Fix wrong color space used for generated float images | Sergey Sharybin | |
2012-11-26 | fix for crash copying nodes, regression since last release. | Campbell Barton | |
2012-11-26 | fix [#33303] face selection masking for painting does not work with mesh ↵ | Campbell Barton | |
with n-gon caused by own change to how origindex is used, now if mpoly's CD_ORIGINDEX array is missing its assumes that its the original mpoly array. | |||
2012-11-24 | IK Solver: | Brecht Van Lommel | |
* Rename Legacy to Standard, it's not being deprecated as far as I know. * Make option to toggle off Location solving work with Standard. * Make it converge a bit better in some cases by enforcing a minimum number of iterations before giving up. * Move IK solver choice out of bone panel, it's an armature level setting and should be set there. | |||
2012-11-23 | Basic work to solve "New" translation mismatch (this is an adjective, which ↵ | Bastien Montagne | |
often takes several forms depending on its related noun's gender, in non-english languages). Note though this does not completly solve the problem (python "New" is still uncontextual). Moved AUDIO context to ID_SOUND (let's try to keep this as simple as possible!). Also done some cleanup. Relevant i18n tools edits will follow. | |||
2012-11-23 | Text Editor: remove text marker functionality. Patch [#33251] | Justin Dailey | |
2012-11-23 | ifdef'd gcc diagnostic pragma's to quiet msvc and others. | Campbell Barton | |
2012-11-23 | Bugfix [#33268] Crash when delete all or segment from curve with SplineIK | Joshua Leung | |
Path rebuild may fail after certain editing operations. Instead of blindly assuming that path rebuilds will always succeed, we now give up trying to evaluate in case of failure. | |||
2012-11-22 | Fix for animation possible offset in sequencer. | Sergey Sharybin | |
BKE_scene_update_for_newframe should be called before RE_BlenderFrame in seq_render_scene_strip. It's not entirely nice, but bot sure about better solution for now. | |||
2012-11-22 | Fix #33263: Sequencer Command Line Bugs | Sergey Sharybin | |
Was own regressions since recursive sequencer commit. | |||
2012-11-21 | Patch #33242: ffmpeg AAC/AC3 encoding | Sergey Sharybin | |
Patch by David M (erwin94), thanks! Also made Vorbis codec using float sample_fmt, otherwise it didn't work with new FFmpeg. Perhaps we can make it more clear by explicitly separating audio_input_buffer for float and integer buffers, but as far as it works i'm not so fussed about this atm. | |||
2012-11-21 | Fix #33252: VSE preview displays wrong color space | Sergey Sharybin | |
Early output was not setting image buffer float color space |