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AgeCommit message (Expand)Author
2006-01-13Bugfix as provided by 'stealth apprentice' on the bf-comitters list.Ton Roosendaal
2006-01-13Subsurf UV crasher fix - thanks Malefico and Matthew for test files.Brecht Van Lommel
2006-01-11*pose code for pythonJoseph Gilbert
2006-01-10MSVC compile error fix for subsurf UV.Brecht Van Lommel
2006-01-10Apply Subsurf to UV's.Brecht Van Lommel
2006-01-09Another small gameengine build tweak. Included a missing header directory.Kent Mein
2006-01-06Bug #3658 reported by Daniel Holtz (thanks):Willian Padovani Germano
2006-01-06#3706 (patch tracker)Nathan Letwory
2006-01-06Todo #2574Nathan Letwory
2006-01-06Sorry to break the cvs-closed status, so if you really need to make a new 2.4...Erwin Coumans
2006-01-05Three minor fixes:Nils Thuerey
2006-01-01Fix boolean modifier crash; if boolean code cannot do the operation on theKen Hughes
2005-12-20Release code (in Blender) to 2.40Ton Roosendaal
2005-12-19Inserted a sanity check in the boolean modifier (not the Wkey, but theTon Roosendaal
2005-12-18- yet another minor fluidsim fix - when using a start frame != 1Nils Thuerey
2005-12-14Commit with fix for ActionStrip "Hold" missed two crucial features;Ton Roosendaal
2005-12-13Orange reported fix: Stride bone offset was blending with any strip, evenTon Roosendaal
2005-12-13Bugfix #3580Ton Roosendaal
2005-12-13Bug #3562Ton Roosendaal
2005-12-12bugfix: #3420 Indent/Unindent in text editor not undoableStephen Swaney
2005-12-09-- Bugfix #3520: Text with extrusion and/or bevelling would would disappearKen Hughes
2005-12-06-- Bugfix 3543: call to test_index_face() in decimateModifier_applyModifier()Ken Hughes
2005-12-05Bugfix #3514Ton Roosendaal
2005-12-05Hrms... setting the undosteps to zero then should also work! :)Ton Roosendaal
2005-12-05Bugfix #3507Ton Roosendaal
2005-12-03- fixed output behaviour (now behaves just like render output,Nils Thuerey
2005-12-02-- Bugfix #3524: theEditMesh structure was not being initialized correctly.Ken Hughes
2005-11-30Orange bugreport; disabling (with small icon button) a deforming modifierTon Roosendaal
2005-11-30Bugfix - own repertoire :)Ton Roosendaal
2005-11-29Cleanup & preparation commit for getting Armatures/Poses/Actions workingTon Roosendaal
2005-11-27Depsgraph fix for editing linked Objects with the other instances beingTon Roosendaal
2005-11-27Bug #3479Ton Roosendaal
2005-11-27Bugfix #3478Ton Roosendaal
2005-11-27Bugfix #3477Ton Roosendaal
2005-11-27"UV Test Grid" option in Image Window > Image menu > New, to generateBrecht Van Lommel
2005-11-27Finishing touch for hair strand shadows;Ton Roosendaal
2005-11-24Bugfix (tracker #3456, elysiun forum).Ton Roosendaal
2005-11-23Bugfix #3437 #3438Ton Roosendaal
2005-11-23added bad level call stub for sluidsimJean-Luc Peurière
2005-11-23- changed DerivedMesh integration, the fluidsim meshes nowNils Thuerey
2005-11-22This is a modified version of patch #2995Kent Mein
2005-11-22Another bugreport, this time Basse: in NLA a position could sometimes beTon Roosendaal
2005-11-21Bugfix #3346Ton Roosendaal
2005-11-21Colorband input for ramp shaders need to be clamped for (0-1)...Ton Roosendaal
2005-11-21Bugfix #3431Ton Roosendaal
2005-11-21Bugfix #3426Ton Roosendaal
2005-11-20Patch provided by Alfredo de GreefTon Roosendaal
2005-11-20Patch provided by Stephan Kassemeyer.Ton Roosendaal
2005-11-20no code changes (i hope)Jens Ole Wund
2005-11-19bug: scaled lattice softbodies ( and the new ones ) shrinked/blew up to origi...Jens Ole Wund