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AgeCommit message (Expand)Author
2012-10-30minor changes to select similar,Campbell Barton
2012-10-30Fix for own r51737.Bastien Montagne
2012-10-29Fix: wrong brush drawn in image painting, image editor if uv sculpt is on. No...Antony Riakiotakis
2012-10-29Bugfix #33004Ton Roosendaal
2012-10-29Complete fix for [#33002] Wrong vertex color.Bastien Montagne
2012-10-29style cleanup: also quiet harmless compiler warning.Campbell Barton
2012-10-29style cleanupCampbell Barton
2012-10-28Fix for freeing node trees that are part of other data blocks (material, worl...Lukas Toenne
2012-10-27Smoke/Dynamic Paint: Allow use of fluid sim generated particles as emitter/br...Miika Hamalainen
2012-10-27add --debug-handlers so --debug-events isnt so noisy.Campbell Barton
2012-10-27Comment + whitespace tweaks for constraintsJoshua Leung
2012-10-27Fix #32982, Segault when trying to show a node material.Lukas Toenne
2012-10-27use min/max inline functions where MIN2/MAX2 were doing type conversion.Campbell Barton
2012-10-27A few more BMesh errors messages translated, and "automated" translation for ...Bastien Montagne
2012-10-27style cleanupCampbell Barton
2012-10-26Big i18n commit: add "reports" from bmesh/readfile/tracking/dynapaint (and a ...Bastien Montagne
2012-10-26Camera tracking fixesSergey Sharybin
2012-10-26Bugfix #32975Ton Roosendaal
2012-10-26style cleanupCampbell Barton
2012-10-26code cleanup: use squared length for comparisons and is_zero_v# rather then c...Campbell Barton
2012-10-25Internal node links are now cached in a per-node list, instead of being gener...Lukas Toenne
2012-10-25Cleanup: remove old, commented code for constraints' space conversion for bones.Bastien Montagne
2012-10-25bmesh todo: dont calculate normals in editmesh with modifiers applied, its as...Campbell Barton
2012-10-25add BLI_STATIC_ASSERT macro.Campbell Barton
2012-10-25hide text overlays when 'Only Render' option is enabled.Campbell Barton
2012-10-25Cycles UI: keep node input sockets collapsed by default in the properties edi...Brecht Van Lommel
2012-10-24Patch #29142: Reduce hopping when switching between perspective and orthograp...Sergey Sharybin
2012-10-24Bugfix #32496Ton Roosendaal
2012-10-24code cleanup: some edits for unused vars in recent smooth addition and some s...Campbell Barton
2012-10-24Removed the experimental (and commented-out) code for FOR and WHILE loops in ...Lukas Toenne
2012-10-24Adding a pixelate node.Jeroen Bakker
2012-10-24add CDDM_from_bmesh(), avoids using BMEditMesh in modifiers.Campbell Barton
2012-10-24comment R_SEQ_GL_REND flag, opengl render now does gl previews.Campbell Barton
2012-10-24enable rendering from the sequencer again. this was working since 2.4x and sh...Campbell Barton
2012-10-24Final fix for [#31017] Particles not generated on Grid DistributionJanne Karhu
2012-10-23reduce float comparisons for keying operation and despill.Campbell Barton
2012-10-23use min_ max_ functions in more places.Campbell Barton
2012-10-23comment quick cache RNA and quiet compiler werning.Campbell Barton
2012-10-23Related to previous commit I did:Ton Roosendaal
2012-10-23Fix #32867: normal map baking issue with flat shaded faces since bmesh. AlsoBrecht Van Lommel
2012-10-23Bugfix 30974Ton Roosendaal
2012-10-23code cleanup: give rng functions BLI prefix.Campbell Barton
2012-10-23rename api functions...Campbell Barton
2012-10-23style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.cCampbell Barton
2012-10-22fix: drivers on materials and texture don't update when rendering animationAndrea Weikert
2012-10-22Fix related to #32933: UV unwrap had 0.0 margin by default in .blend files,Brecht Van Lommel
2012-10-22Fix #32930: texture colors in material nodes (blender internal) are brighter ...Sergey Sharybin
2012-10-22Fix #32522: Object's diffuse color not showing in Sculpt ModeSergey Sharybin
2012-10-22code cleanup: check defgroup_name_index() return value != -1, rather then che...Campbell Barton
2012-10-22Patch #27397: Improved DPX/Cineon codeSergey Sharybin