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2019-04-21Cleanup: comments (mainly long lines)Campbell Barton
Comments after code can cause awkward line breaks.
2019-04-20Cleanup: add missing macros to clang-formatCampbell Barton
2019-04-20NLA: check that properties are animatable.Alexander Gavrilov
2019-04-20GPU: automatically draw images with GLSL shader depending on resolutionBrecht Van Lommel
This adds a new "Automatic" image display method which uses GLSL shaders for most images. It only does CPU side color management for higher res images where sending big float buffers to the GPU is likely to be a bottleneck or cause memory usage problem. Automatic is the default now, previously it was 2D Texture.
2019-04-20Cleanup: quiet extra-semicolon warningCampbell Barton
2019-04-19Cleanup: Remove image preview codeSergey Sharybin
Was commented out for literally 10 years.
2019-04-19Cleanup: Remove unneeded compositor update functionSergey Sharybin
Similar to previous commit. Compositing with animation on socket values and image sequences still works fine.
2019-04-19Cleanup: Remove unneeded texture nodes update functionSergey Sharybin
The function was calling update() on the time curve, but there is no update callback on that node. So, effectively the function was doing nothing.
2019-04-19CMake: fix building without smoke enabledCampbell Barton
Was removed when removing sorted libs however it's needed for stubs.
2019-04-19UI: move top-bar into the spaces headerCampbell Barton
Currently this is only in the 3D viewport however all spaces that use the tool-system will have this region added. D4680 by @brecht with own updates.
2019-04-18Armature: remove remains of the object-level deformation data cache.Alexander Gavrilov
Now that B-Bone shape data is kept in bPoseChannel_Runtime, the armature level cache only holds one quaternion value per bone. It can also be moved to runtime, and the structure removed. This has an additional effect that, as far as I can tell, now the Armature modifier can run as soon as all of the bones it actually needs are done, thus making T59848 a purely depsgraph level problem.
2019-04-18Fix T63332: backup and restore bPoseChannel_Runtime data during COW.Alexander Gavrilov
2019-04-18Images: support packing edited images as OpenEXR or PNG.Brecht Van Lommel
This way float and multilayer images can now be packed without data loss. This removes the as_png option and always uses the appropriate file format depending on the image contents.
2019-04-18Cleanup: deduplicate single/multiview image packing code.Brecht Van Lommel
2019-04-18Cleanup: move image saving code to blenkernel.Brecht Van Lommel
2019-04-18Cleanup: deduplicate image user initialization, make consistent.Brecht Van Lommel
2019-04-18Cleanup: add trailing commas to avoid right shiftCampbell Barton
2019-04-18Cleanup: comment blocksCampbell Barton
2019-04-17Animation: Refactor storage usage during fcurve modifier evaluationJacques Lucke
Previously, when a fcurve modifier used storage, many heap allocations were done. This caused major slowdowns as described in T63656. Furthermore, the storage usage was a special case only used by the Cycles modifier. This refactor makes storage usage the "normal" case. That reduces the overall complexity. The storage is stack allocated now. The framerate on the provided test scene went up from ~5 fps to ~16 fps. Reviewers: angavrilov Differential Revision: https://developer.blender.org/D4701
2019-04-17Cleanup: Silence compiler warning with release buildsSergey Sharybin
2019-04-17ClangFormat: re-run (#if 0 caused noise)Campbell Barton
2019-04-17ClangFormat: format '#if 0' codeCampbell Barton
Previous cleanups didn't account for space after '#'.
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17ClangFormat: disable for most of sobol.cppCampbell Barton
2019-04-16Cleanup: avoid adjacent C-style commentsCampbell Barton
Causes clang-format to give different results on a second run.
2019-04-16Spline IK: support changing individual bone length via Y scaling.Alexander Gavrilov
Previously Spline IK provided only two choices: either scale the length of the bone chain to fit the length of the curve, or don't scale the bone in the Y dimension at all (ignoring effects of actually fitting to the curve due to curvature and curve object scale). This patch adds a new option to use the pre-IK Y scale of the bones to adjust their length when fitted to the curve, allowing individual posing control over the length of the segments. Reviewers: brecht Differential Revision: https://developer.blender.org/D4687
2019-04-16ClangFormat: add comments to ignore formattingCampbell Barton
2019-04-16ClangFormat: add comments to ignore formattingCampbell Barton
2019-04-16Cleanup: trailing commasCampbell Barton
2019-04-16Fix T63204: Toggle collection visibility with shiftDalai Felinto
Shift was always turning the collection visible. It now toggles, similar to what we had in 2.79.
2019-04-16Cleanup: commentCampbell Barton
2019-04-16Fix T63642: Light Probe object.data defined as UNKNOWNCampbell Barton
2019-04-16CMake: add libs needed for gtestsCampbell Barton
2019-04-16Cleanup: move motion paths into editors/animationCampbell Barton
Having this in blenkernel caused bad level calls to bf_editors_anim, causing tests that use 'blenkernel' to require almost all libraries. (complicating gtest linking & causing large binaries).
2019-04-16CMake: add library deps to CMakeLists.txtCampbell Barton
Tested to work on Linux and macOS. This will be enabled once all platforms are verified. See D4684
2019-04-16CMake: cleanup, arg rename, add definitions lastCampbell Barton
2019-04-16Fix T62913: datablock append removing unrelated rigid body objects.Brecht Van Lommel
2019-04-16Fix proxy remapping on make local failing for more than one object.Brecht Van Lommel
2019-04-15Spline IK: fix continuity issues with influence and curve end rolloff.Alexander Gavrilov
Mainly, scaling needs to be continuously faded out in these cases. Plus, in the case of end roll-off, it seems better to integrate into this general fading system, instead of ad-hoc interpolation of tail.
2019-04-15GPencil: New Dots gradientAntonioya
This commit adds support for drawing Dots strokes with a gradient factor to get artistic effects like watercolor. Currently, the option is only supported by Dots materials, and in the future will be added to line strokes, but now there is a limitation on drawing engine and we will keep disabled on Line materials. Also, added the option to align Dots and Boxes strokes textures aligned with the drawing path to get more fluid strokes.
2019-04-14Fix copy & paste mistake in assert.Alexander Gavrilov
2019-04-14Depsgraph: fix hard CTD on dependency cycles through POSE_INIT.Alexander Gavrilov
As reported in T63582, it can cause chan_array to be not ready. To reliably avoid crashing, the only easy way seems to be to create the index during COW -- maybe @sergey has a better idea.
2019-04-14Fix T63599: fix the zero ease hack for the B-Bone end matrix.Alexander Gavrilov
Negate the second derivative, because it's effectively stepping back.
2019-04-14Fix T59622: dependency problems with Spline IK.Alexander Gavrilov
The bug is caused by problems in the dependency graph. Unfortunately, fixing is not just a matter of fixing the graph, because correct dependencies would cause a cycle here and in other reasonable use cases. The real fix thus requires refactoring Spline IK to require curve data only in the actual evaluation phase, and not in POSE_INIT_IK. In addition, this separates the normal bone evaluation loop from Spline IK computations for two reasons: - That still needs to be done even if spline IK can't evaluate due to missing curve data. - It should reduce issues with induced shearing, as Spline IK now controls how parent-child relations are handled in the chain, and can take care to only carry over rotation and location.
2019-04-14CMake: prepare for BLENDER_SORTED_LIBS removalCampbell Barton
No functional change, this adds LIB definition and args to cmake files. Without this it's difficult to migrate away from 'BLENDER_SORTED_LIBS' since there are many platforms/configurations that could break when changing linking order. Manually add and enable WITHOUT_SORTED_LIBS to try building without sorted libs (currently fails since all variables are empty). This check will eventually be removed. See T46725.
2019-04-14Dopesheet: enable Show Keyframes and Interpolation by default.Alexander Gavrilov
Make the option enabled by default, and enable it in old files, unless Show Extremes is enabled. However, suppress it for the Timeline, because its View menu doesn't include the option. Reviewers: billreynish, brecht Differential Revision: https://developer.blender.org/D4678
2019-04-14Fix T61981: Local With Parent broken as constraint own space.Alexander Gavrilov
Specifically, matrix multiplication order in Local With Parent to Pose space conversion was wrong, compared with Pose to LWP.
2019-04-14Missed version bump in recent commitCampbell Barton
2019-04-14Gizmo: individual toggles for 3D view gizmosCampbell Barton
The popover for displaying gizmos now has options for empty, light & camera gizmos. Transform toggles are now checkboxes, which has the advantage that it's more obvious they can be mixed however changing from one to another now uses 3x clicks instead of a single click-drag action. We might need a faster way to switch between transform types.