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AgeCommit message (Expand)Author
2021-12-29Fix (unreported): missing relations update after adding scene time nodeJacques Lucke
2021-12-29Cleanup: Remove unused DerivedMesh functionsHans Goudey
2021-12-29Geometry Nodes: Support instances in the delete geometry nodeHans Goudey
2021-12-29Geometry Nodes: Accumulate Fields NodeJohnny Matthews
2021-12-29Fix: Issues with attribute comparison in geometry nodes testsHans Goudey
2021-12-29Fix T94113: Local view + Geometry Nodes is broken for instancesGermano Cavalcante
2021-12-29Cleanup: Remove unused node tree "local sync" functionsHans Goudey
2021-12-28Fix T94442: Trim curve node can crash with duplicate pointHans Goudey
2021-12-28LibOverride: better handling of the "no override of bones' shapes" case.Bastien Montagne
2021-12-28Fix loss of cloth disk cache on reload in library overrides.Alexander Gavrilov
2021-12-28Fix T94420: deadlock with subsurf modifiersKévin Dietrich
2021-12-27Render: move editor/render module to c++Jacques Lucke
2021-12-27OpenSubDiv: add support for an OpenGL evaluatorKévin Dietrich
2021-12-26Cleanup: Use array for BKE cursor functionsAaron Carlisle
2021-12-26Cleanup: Fix compile warningAaron Carlisle
2021-12-26Docs: Add to and cleanup attribute API docsHans Goudey
2021-12-25Cleanup: Move customdata.c to C++Hans Goudey
2021-12-25Cleanup: Use array for BKE cursor functionsAaron Carlisle
2021-12-25Cleanup: use new c++ guarded allocator APIAaron Carlisle
2021-12-25Cleanup: Use consistent order for custom data mesh masksHans Goudey
2021-12-24Cleanup: Remove misleading commentsHans Goudey
2021-12-23Cleanup: Remove outdated commentHans Goudey
2021-12-23Cleanup: Move hair object type files to C++Hans Goudey
2021-12-23Cleanup: remove BKE_animdata_driver_path_hackSybren A. Stüvel
2021-12-23Fix missing type declaration compile errorKévin Dietrich
2021-12-23Cleanup: Remove spline add_point method, refactor mesh to curve nodeHans Goudey
2021-12-23Fix: Potential use after scope in curve to mesh nodeHans Goudey
2021-12-22Fix: Missing update when toggling node muteHans Goudey
2021-12-22Nodes: Remove unnecessary node tree socket taggingHans Goudey
2021-12-22Mesh: Parallelize bounding box calculation (WIP)Hans Goudey
2021-12-22Fix (unreported) potential bug in collections parenting update code.Bastien Montagne
2021-12-22Cleanup: Use `LISTBASE_FOREACH_` macros.Bastien Montagne
2021-12-22Fix T93799: Outliner: Remaping objects could result in duplicates in a collec...Bastien Montagne
2021-12-22Fix part of T93799: Outliner: Remap Users crash (for `ID Type` `Object`).Bastien Montagne
2021-12-22Nodes: Improve node tree copy performanceHans Goudey
2021-12-22Nodes: Refactor to remove node and socket "new" pointersHans Goudey
2021-12-21Nodes: Improve performance when freeing a node treeHans Goudey
2021-12-21Fix T93960: Asset Catalogs I/O fails with unicode file paths on WindowsSybren A. Stüvel
2021-12-21Assets: log message when catalog definitions cannot be loadedSybren A. Stüvel
2021-12-21Nodes: refactor node tree update handlingJacques Lucke
2021-12-21Fix T92930: Outliner "Show Active" bone fails in certain situationsPhilipp Oeser
2021-12-21Fix T93757: Do not force-instantiate indrectly linked objects in linking case.Bastien Montagne
2021-12-21Fix T93839: Copy/Paste of empty instantiating a collection.Bastien Montagne
2021-12-20Fix: Incorrect assert conditions in NURBSplinePiotr Makal
2021-12-20Cleanup: Remove unused node type flagHans Goudey
2021-12-20Cleanup: Comment formatting in node.ccHans Goudey
2021-12-20Cleanup: Remove unused argumentsHans Goudey
2021-12-20Docs: minor correction to doc-stringCampbell Barton
2021-12-20Cleanup: Remove more texture nodes preview handlingHans Goudey
2021-12-20Cleanup: Const arguments, remove unused argumentHans Goudey