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AgeCommit message (Collapse)Author
2008-10-31soc-2008-mxcurioni: merged changes to revision 17246Maxime Curioni
2008-10-30Fix for dependency graph cycle print, regular "Parent" relation wasBrecht Van Lommel
incorrectly printed as "Curve Parent".
2008-10-30Bugfix for [#17879] Speed vectors/velocity data not working on ALL fluids.Daniel Genrich
2008-10-29fix for more disable python defines,Campbell Barton
FTOCHAR didnt have brackets around the value. FTOCHAR(a+b) didnt work, FTOCHAR((a+b)) did.
2008-10-29merging harmonic-skeleton branch into trunk. All changes are hidden behind a ↵Martin Poirier
disabled define, nothing to see here
2008-10-28merge 17206:17211harmonic-skeletonMartin Poirier
2008-10-28error in DISABLE_PYTHON definesCampbell Barton
2008-10-28added scons option BF_WITH_PYTHON (defined as DISABLE_PYTHON)Campbell Barton
2008-10-28merge 17122:17206Martin Poirier
2008-10-28Updated cmake so it has the option to use WITH_DDSKent Mein
Kent
2008-10-22New splash c file (now gimp png) and bumped version to 2.48.1 to make itTon Roosendaal
even a bit more clear. After this commit we'll tag svn (gasp!) and then go build!
2008-10-22* Minor cleanup of SCons filesNathan Letwory
- cleanup of boolean usage - use True and False now instead of 'true'/'false' or 0/1 - changed SConscripts accordingly
2008-10-22Patch from Timothy BaldridgeNathan Letwory
* add irix6 to GHOST windowing system (same as linux2 et al) * fix faulty return lines in shrinkwrap.c
2008-10-20Reduced number of MSVC compiler warnings (mostly just casting issues).Joshua Leung
2008-10-20merge 16951:17122Martin Poirier
2008-10-14Collisions: CollisionModifier needs to be resetted for every loopDaniel Genrich
2008-10-14Bugfix for regression from 2.46 on cloth collisions reported by Daniel ↵Daniel Genrich
Salazar via IRC
2008-10-13Part two of the 2.48 release preparation!Ton Roosendaal
(After this svn tag)
2008-10-12Last (hopefully) soft body fixes: Erwin Coumans
Enable soft body collision clusters by default. Add option to 'disable collision' button between soft body and rigid body connected by constraint (option was already available between two rigid bodies)
2008-10-09Bugfix #11712Ton Roosendaal
Definitely one of the oldest bugs ever (1995 or so). Case is a path (child on path, or deformer, or motion modifier) where the child is far away from path (300 units or so). In that case you can see the path jumping to another position a bit after a few frames. Reason: For interpolating path positions, I was using bspline code still having a very ancient constant 0.1666f. Floats have higher precision, like 0.16666666. That solved it :)
2008-10-08Bugfix #17784Ton Roosendaal
Playanim now works for: - tiff, cineon, dpx, hdr, exr Only multilayer not, that's too much for a bugfix. Multilayer is a totally different image format, handled separately. ALso removed redundant printing for dpx/cineon. And fixed crash in cineon when G.scene doesnt exist. Bad bad, should not be there!
2008-10-08Bugfix #17778Ton Roosendaal
COmpositor: Multilayer images in Image input node could crash on making icon previews for the browse menu.
2008-10-08Bugfix #17767Ton Roosendaal
NULL check missing in particle bvhtree testing.
2008-10-08Bugfix #17769Ton Roosendaal
Someone managed to write over the protected part of ID name (python???). This crashes blender in unexpted place, added error print for this.
2008-10-08fix for a bug where getting ID props would rename the datablock (including ↵Campbell Barton
its type), then crash. http://blenderartists.org/forum/showthread.php?p=1228670#post1228670
2008-10-08bugfix: missing attributes from shrinkwrap copy function.Martin Poirier
Reported by Bassam on IRC
2008-10-07own error moving macro to function, double checked and its correct now.Campbell Barton
2008-10-06merge runk 16887:16950Martin Poirier
2008-10-06one-liner fix for id property duplication bugJoseph Eagar
2008-10-06fix for own bugs in curves.Campbell Barton
- the number of segments was always 1 too many on cyclic curves. - [#17739] - normals were not being calculated when rendering curves. Replaced macro DL_SURFINDEX with a function. it that assumes variable names and could break from the loop that called it.
2008-10-05== FFMPEG ==Peter Schlaile
Added optional OGG / theora / vorbis support. (OGG-format encoding is currently disabled, since the bundled ffmpeg version is broken here) Fixed a bug with PTS-encoding, to make theora work. You have to explicitly enable it and currently only scons is supported. Otherwise: enjoy! :)
2008-10-05Fix for [#17758] Particle Caching ProblemJanne Karhu
-A line initializing particles from pre-cache days was still in place causing the wrong behavior.
2008-10-05Fix for bug #17762: id property double type did not get copied correct.Brecht Van Lommel
2008-10-05Fix for part of bug #17759: point cache clearing did too much, alsoBrecht Van Lommel
clearing other physics systems on the same object.
2008-10-04Bugfix #17746Ton Roosendaal
Curve deform did not work yet on Text and Curve objects, this because it was not providing the entire array of vertices, for a proper detection of min/max bounds of the full input.
2008-10-03Fix for part of bug #17464, though not the original issue yet. A GLSLBrecht Van Lommel
shadow drawing fix also affected 3d view opengl render, hiding armatures, now there's separate flags for it.
2008-10-03Bugfix for fluidsim UI inconsistencies, please check your settings in old filesDaniel Genrich
2008-10-03 interpreted request from Carsten - make message sensor work.Campbell Barton
object message actuators needed the prefix OB when sending a message to a specific object.--This line, and those below, will be ignored-- M source/gameengine/Converter/KX_ConvertActuators.cpp M source/blender/blenkernel/BKE_blender.h M source/blender/src/buttons_logic.c M source/blender/blenloader/intern/readfile.c
2008-10-03Fix for bug #17735: vertex color render layer got invalid valueBrecht Van Lommel
when switching to weight paint mode.
2008-10-03merge trunk 16118 -> 116886Martin Poirier
2008-10-02missing ; in last commitCampbell Barton
radius was not being calculated on curves that had a bevel object
2008-09-30Fix for bug #17691: edgesplit was crashing on windows on large meshesBrecht Van Lommel
due to stack overflow.
2008-09-30Bugfix: Joshua Leung
Keyframing from Buttons Window was broken for Materials/Lamps/Worlds due to a mixup regarding the correct adrcodes for texture-slots.
2008-09-30Fix for bug #17302: subsurf + particle size vertex groups did notBrecht Van Lommel
work correct, also refactored some code here to make it more clear.
2008-09-30WITH_ELBEEM diabled wasnt working with cmakeCampbell Barton
2008-09-30* free bullet-softbody was using free softbody function.Campbell Barton
* mistake from own changes to curves, new curves were being added with too low resolution. * removed warnings I added recently
2008-09-30Fix for part of bug #17521: incorrect uv coordinates for particleBrecht Van Lommel
density controlled by a texture.
2008-09-30Add 2 items to CTL-A menu: Scale to ObData and Rotation to ObData. These ↵Benoit Bolsee
options allows to apply separately the scale and the rotation to the object data. Usefull to physics compound objects that do not support scaling.
2008-09-29resolve some compiler warnings with intel c/c++ compilerCampbell Barton
* subsurf code had a lot of unused variables, removed these where they are obviously not needed. commented if they could be useful later. * some variables declorations hide existing variables (many of these left), but fixed some that could cause confusion. * removed unused vars * obscure python memory leak with colorband. * make_sample_tables had a loop running wasnt used. * if 0'd functions in arithb.c that are not used yet. * made many functions static
2008-09-29Updated color calculus for sunskyTon Roosendaal
- removed ugly clamping function (it was dividing XYZ based on max of one of the values) - added option to use Exposure, this only works for brightness (Y). results look very pleasant, foggy and hazy results are possible. with exposre==0, no exposure happens for HDR extreme range skies, this is how yafray rendered it. - added menu for choosing color spaces (CIE = modern lcds) Please review! (and yes i know it's still not in World :)