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AgeCommit message (Expand)Author
2008-10-05Fix for part of bug #17759: point cache clearing did too much, alsoBrecht Van Lommel
2008-10-04Bugfix #17746Ton Roosendaal
2008-10-03Fix for part of bug #17464, though not the original issue yet. A GLSLBrecht Van Lommel
2008-10-03Bugfix for fluidsim UI inconsistencies, please check your settings in old filesDaniel Genrich
2008-10-03 interpreted request from Carsten - make message sensor work.Campbell Barton
2008-10-03Fix for bug #17735: vertex color render layer got invalid valueBrecht Van Lommel
2008-10-03merge trunk 16118 -> 116886Martin Poirier
2008-10-02missing ; in last commitCampbell Barton
2008-09-30Fix for bug #17691: edgesplit was crashing on windows on large meshesBrecht Van Lommel
2008-09-30Bugfix: Joshua Leung
2008-09-30Fix for bug #17302: subsurf + particle size vertex groups did notBrecht Van Lommel
2008-09-30WITH_ELBEEM diabled wasnt working with cmakeCampbell Barton
2008-09-30* free bullet-softbody was using free softbody function.Campbell Barton
2008-09-30Fix for part of bug #17521: incorrect uv coordinates for particleBrecht Van Lommel
2008-09-30Add 2 items to CTL-A menu: Scale to ObData and Rotation to ObData. These opti...Benoit Bolsee
2008-09-29resolve some compiler warnings with intel c/c++ compilerCampbell Barton
2008-09-29Updated color calculus for sunskyTon Roosendaal
2008-09-29[#17707] Slow Cloth BakingDaniel Genrich
2008-09-29Bugfix #17708: layer IPOs doesn't return the correct layer anymoreJoshua Leung
2008-09-29Patch #17500: fixes: multiple IK's on bone + targetless IKJoshua Leung
2008-09-29Second try at committing IPO code cleanups...Joshua Leung
2008-09-28A previous commit by me (16701) broke keyed- and none-physics particles or at...Janne Karhu
2008-09-28reverting revision 16784 that broke compilation. Aligorith, please fix and re...Martin Poirier
2008-09-28IPO System - Code Cleanup and Commenting:Joshua Leung
2008-09-28enable -noaudio option, so it actually works (and doesn't get overwritten by ...Erwin Coumans
2008-09-28BGE patch: create new BulletSoftBody data block to store bullet soft body spe...Benoit Bolsee
2008-09-27Cleaned up unused variables and functions.Ian Thompson
2008-09-27text editor changesCampbell Barton
2008-09-27linear ipo curves were still using their handles to calculate an extrapolated...Campbell Barton
2008-09-27Lots of mingw/gcc compiler warning fixesJoshua Leung
2008-09-27Auto-Keyframing (per scene):Joshua Leung
2008-09-27Merge of SimpleDeform modifier from soc-2008-jaguarandi branchAndre Susano Pinto
2008-09-26nurbs surface resolution is now per segment rather then being distributed ove...Campbell Barton
2008-09-26BGE patch: local/global flag to distance contraint actuator.Benoit Bolsee
2008-09-26Made simple deform limits be relative to BV of objectAndre Susano Pinto
2008-09-26Fixed a UI bug on shrinkwrap constraintAndre Susano Pinto
2008-09-26SimpleDeform now initializes limit values to the BB when its added to an objectAndre Susano Pinto
2008-09-25Fix for [#17677] Blender Crash when Baking BoidsJanne Karhu
2008-09-25re-use some Blender soft body settings for Bullet game soft bodiesErwin Coumans
2008-09-25improved game soft bodies, works for objects that are using 'set smooth'Erwin Coumans
2008-09-25BGE patch: add advanced parameters for SoftBody. Add Rasterizer.drawLine() Py...Benoit Bolsee
2008-09-24Made Object-level copy constraints work the same as for bones now tooJoshua Leung
2008-09-23calculate curve radius for drawing curve normalsCampbell Barton
2008-09-23fix for [#11744] NurbCurve Radius incorrectCampbell Barton
2008-09-23- Particle-particle effectors we're quite unstable and not accurate at all. N...Janne Karhu
2008-09-23changing the number of subdivisions for nurbs curves.Campbell Barton
2008-09-23Fixed shrinkwrap constraint handling of matrixs.Andre Susano Pinto
2008-09-23Fix for second part of bug #17506: issue with swapped uv coordinatesBrecht Van Lommel
2008-09-22copy object properties was crashing because of my recent changes. need to NUL...Campbell Barton
2008-09-21Respect compile flags if elbeem is disabled, fix compiling for that caseDaniel Genrich