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2022-09-25Cleanup: follow C++ type cast style guide in some filesJacques Lucke
https://wiki.blender.org/wiki/Style_Guide/C_Cpp#C.2B.2B_Type_Cast This was discussed in https://devtalk.blender.org/t/rfc-style-guide-for-type-casts-in-c-code/25907.
2022-08-19Cleanup: Remove data duplication from BLI_any.hh support variablesJesse Yurkovich
Use `inline constexpr` instead of `static constexpr` to prevent these variables from being duplicated in each translation unit that includes the BLI_any.hh header. Differential Revision: https://developer.blender.org/D15698
2022-06-25BLI: improve support for trivial virtual arraysJacques Lucke
This commits reduces the number of function calls through function pointers in `blender::Any` when the stored type is trivial. Furthermore, this implements marks some classes as trivial, which we know are trivial but the compiler does not (the standard currently says that any class with a virtual destructor is non-trivial). Under some circumstances we know that final child classes are trivial though. This allows for some optimizations. Also see https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p1077r0.html.
2022-05-13Cleanup: spelling in comments, capitalize tagsCampbell Barton
Also add missing task-ID reference & remove colon after \note as it doesn't render properly in doxygen.
2022-04-25Fix build error on Linux + Clang 10 after recent changes to BLI_anyBrecht Van Lommel
Differential Revision: https://developer.blender.org/D14749
2022-04-25BLI: optimize constructing new virtual arrayJacques Lucke
Differential Revision: https://developer.blender.org/D14745
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2022-01-10Cleanup: add utility macro to simplify using std::enable_ifJacques Lucke
2021-11-16Geometry Nodes: refactor virtual array systemJacques Lucke
Goals of this refactor: * Simplify creating virtual arrays. * Simplify passing virtual arrays around. * Simplify converting between typed and generic virtual arrays. * Reduce memory allocations. As a quick reminder, a virtual arrays is a data structure that behaves like an array (i.e. it can be accessed using an index). However, it may not actually be stored as array internally. The two most important implementations of virtual arrays are those that correspond to an actual plain array and those that have the same value for every index. However, many more implementations exist for various reasons (interfacing with legacy attributes, unified iterator over all points in multiple splines, ...). With this refactor the core types (`VArray`, `GVArray`, `VMutableArray` and `GVMutableArray`) can be used like "normal values". They typically live on the stack. Before, they were usually inside a `std::unique_ptr`. This makes passing them around much easier. Creation of new virtual arrays is also much simpler now due to some constructors. Memory allocations are reduced by making use of small object optimization inside the core types. Previously, `VArray` was a class with virtual methods that had to be overridden to change the behavior of a the virtual array. Now,`VArray` has a fixed size and has no virtual methods. Instead it contains a `VArrayImpl` that is similar to the old `VArray`. `VArrayImpl` should rarely ever be used directly, unless a new virtual array implementation is added. To support the small object optimization for many `VArrayImpl` classes, a new `blender::Any` type is added. It is similar to `std::any` with two additional features. It has an adjustable inline buffer size and alignment. The inline buffer size of `std::any` can't be relied on and is usually too small for our use case here. Furthermore, `blender::Any` can store additional user-defined type information without increasing the stack size. Differential Revision: https://developer.blender.org/D12986