Age | Commit message (Expand) | Author |
---|---|---|
2021-01-26 | Fix T85049: Geometry Nodes: How to handle instances with shear? | Sebastian Parborg |
2020-08-07 | Cleanup: use C++ style casts in various places | Jacques Lucke |
2020-08-07 | Merge branch 'blender-v2.90-release' into master | Jacques Lucke |
2020-08-07 | Code Style: use "#pragma once" in source directory | Jacques Lucke |
2020-07-25 | Particles: improve emitter when object is animated | Jacques Lucke |
2020-07-23 | Particles: spawn particles on mesh surface | Jacques Lucke |
2020-07-20 | Refactor: Update integer type usage | Jacques Lucke |
2020-07-10 | BLI: initial hash function for Color4b and float4x4 | Jacques Lucke |
2020-07-03 | Cleanup: bring operator overloads closer together | Jacques Lucke |
2020-06-09 | BLI: put C++ data structures in "blender" namespace instead of "BLI" | Jacques Lucke |
2020-04-21 | BLI: add float2, float3, float4x4, Color4f and Color4b | Jacques Lucke |