Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-12 | correct fsf address | Campbell Barton | |
2010-01-23 | Initial results of my profiling of the animation system. | Joseph Eagar | |
Basically two simple changes, changes, I pulled in the faster ghash in bmesh (which uses mempools for allocation, providing a substanstial speedup in some cases, and also I inlined some of the functions), and I changed __inline to __forceinline for inlining of math functions. I also removed the timer in the view3d zoom op (ctrl-middlemouse) that was making it nonfunctional. Why was that there? | |||
2010-01-22 | Math Lib: | Brecht Van Lommel | |
* inline some more functions, from math_base and math_vector * also made some changes to the way inline is done so it can work for more than one file * reflect_v3_v3v3 requires input vectors to be normalized now. * added rgb_to_grayscale * added zero_v4, copy_v4_v4, swap_v4_v4, is_one_v3 * added box_clip_bounds_m4 to clip a bounding box against a projection matrix |