Age | Commit message (Collapse) | Author |
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There weren't any convenient ways to join multiple paths in C
that accounted for corner cases.
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This allows for adding separators in string literals.
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Replace with BLI_path_name_at_index
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Utility to get a file/dir in the path by index,
supporting negative indices to start from the end of the path.
Without this it wasn't straightforward to get
the a files parent directory name from a filepath.
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Things like `BLI_uniquename` had nothing, but really nothing to do in
BLI_path_util files!
Also, got rid of length limitation in `BLI_uniquename_cb`, we can use
alloca here to avoid overhead of malloc while keeping free size (within
reasonable limits of course).
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- BLI_current_working_dir's return value must be checked, since it may fail.
- BLI_current_working_dir now behaves like getcwd, where a too-small target will return failure.
- avoid buffer overrun with BLI_path_cwd, by taking a maxlen arg.
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BLI_filename_make_safe had several issues:
* Would replace all dots ('.'), not a great idea since it would break extensions.
* Was not checking for 'control' ASCII chars (though unlikely, better to be safe here).
* Win32 only: was not checking for forbidden names (con, aux, ltp0, com0, etc.).
New BLI_path_make_safe() simply checks each path's item with BLI_filename_make_safe().
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filenames.
Added BLI_path utility functions to decompose a path name and
extract the frame number. It should be useful in autocollapse
feature as well
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binary-search is confusing!
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Also, avoid calling ugly strcmp with '.' or '..', making direct char checks is
much cheaper here!
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contains a '/'
Added a new BLI_path_utils func, `BLI_filename_make_safe()`, which for now simply
replaces unsafe chars for paths (like '\' or '/') by an underscore...
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This module is intended for path manipulation functions
but had utility functions added to access various directories.
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Current temporary data of Blender suffers one major issue - default 'temp' dir on Windows is never
automatically cleaned up, and can end being quite big when used by Blender, especially when we have
to store per-process data (using getpid() in file names).
To address this, this patch:
* Divides tempdir paths in two, one for 'base' temp dir (the same as previous unique tempdir path),
the other is a mkdtemp-generated sub-dir, specific to each Blender instance.
* Only uses base tempdir when we need some shallow persistance accross Blender sessions - and we always
reuse the same filename (quit.blend...) or generate small file (crash reports...).
* Uses temp sub-dir for heavy files like pointcache or renderEXRs (Save Buffer option).
* Erases temp sub-dir on quit or crash.
To get this working it also adds a working 'recursive delete' to BLI_delete() under Windows.
Note that, as in current code, the 'recover render result' hack-feature that was possible
with SaveBuffer option is still removed. A real renderresult cache feature will be added
soon, though.
Reviewers: campbellbarton, brecht, sergey
Reviewed By: campbellbarton, sergey
CC: sergey
Differential Revision: https://developer.blender.org/D531
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(before the extension)
Revision: D465
Reviewd by Campbell Barton
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Differential Revision: https://developer.blender.org/D298
Allows users on Windows to enter UNC paths in the filebrowser and to link to .blend files on a UNC path. Functionality is limited still, we can't browse the network yet and have no support to check user rights so far.
What works:
- enter an UNC path in the file browser manually or via copy/paste
- navigation within the UNC share subfolders
- link to a file on a UNC share
What does not (yet) work:
- browse the network for computers and shares
- browse to a folder that requires entering user credentials
Contributors:
Rob McKay - original patch
Campbell Barton - style fixes
Reviewers:
Campbell Barton, Brecht van Lommel
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BLI_testextensie
also use attributes for BLI path functions
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Instead of having ifdef __GNUC__ all over the headers
to use special compiler's hints use a special file where
all things like this are concentrated.
Makes code easier to follow and allows to manage special
attributes in more efficient way.
Thanks Campbell for review!
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correct, move to generic function BLI_ensure_filename().
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replaces BLI_join_dirfile when the dir and the destimation were the same.
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Add include to autoexec.c instead of BLI_path_util.h
Thanks Bastien Montagne for the hint.
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also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
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strncpy();str[len]=0 with BLI_strncpy() in BLI_stringdec().
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(char *) casts that aren't needed now we're on Python3.3
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path_util_split_dirstring_2.patch, path_util_split_dirstring_3.patch
from Lawrence D'Oliveiro (ldo)
Get rid of BLI_splitdirstring, replace with calls to BLI_split_dirfile, BLI_split_dir_part and BLI_split_file_part as appropriate.
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from Lawrence D'Oliveiro (ldo)
- Better argument name for BLI_cleanup_path and BLI_cleanup_file
- remove redundant BLI_add_slash already done by BLI_cleanup_dir
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from Lawrence D'Oliveiro (ldo)
More use of bool type, necessitating adding inclusion of BLI_utildefines.h, or moving it up in the inclusion order if it was already included, in various places
- storage.c: make some variables only used in bli_builddir local to that
- storage.c: BLI_file_descriptor_size should allow 0 as a valid file descriptor
- path_util.c: make pointers to non-reentrant storage returned from folder routines const, necessitating making variables holding these returned pointers const elsewhere as well
- path_util.c: BLI_string_to_utf8 closes iconv context in case of conversion error
- blf_lang.c: fill_locales routine now has its own "languages" local variable to construct paths (was stealing internal storage belonging to BLI_get_folder before)
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path_util_1.patch from Lawrence D'Oliveiro (ldo)
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bli_testextensie.patch - from Lawrence D'Oliveiro (ldo)
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(checked all uses and there not needed).
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- add BLENDER_QUIT_FILE define.
- use const for passing rcti's in widget drawing.
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Nice formatted version (pictures soon):
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.66/Usability
Short list of main changes:
- Transparent region option (over main region), added code to blend in/out such panels.
- Min size window now 640 x 480
- Fixed DPI for ui - lots of cleanup and changes everywhere. Icon image need correct size still, layer-in-use icon needs remake.
- Macbook retina support, use command line --no-native-pixels to disable it
- Timeline Marker label was drawing wrong
- Trackpad and magic mouse: supports zoom (hold ctrl)
- Fix for splash position: removed ghost function and made window size update after creation immediate
- Fast undo buffer save now adds UI as well. Could be checked for regular file save even...
Quit.blend and temp file saving use this now.
- Dixed filename in window on reading quit.blend or temp saves, and they now add a warning in window title: "(Recovered)"
- New Userpref option "Keep Session" - this always saves quit.blend, and loads on start.
This allows keeping UI and data without actual saves, until you actually save.
When you load startup.blend and quit, it recognises the quit.blend as a startup (no file name in header)
- Added 3D view copy/paste buffers (selected objects). Shortcuts ctrl-c, ctrl-v (OSX, cmd-c, cmd-v).
Coded partial file saving for it. Could be used for other purposes. Todo: use OS clipboards.
- User preferences (themes, keymaps, user settings) now can be saved as a separate file.
Old option is called "Save Startup File" the new one "Save User Settings".
To visualise this difference, the 'save startup file' button has been removed from user preferences window. That option is available as CTRL+U and in File menu still.
- OSX: fixed bug that stopped giving mouse events outside window.
This also fixes "Continuous Grab" for OSX. (error since 2009)
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- running undo with metastrips would crash immediately.
- freeing a strip without a scene would crash (clipboard does this).
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BKE_utildefines is now unused but keep incase we want to add defines there later.
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bli_rebase_state for defined return values
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