Age | Commit message (Collapse) | Author |
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This allows the error threshold for calculating the optimized location to be much lower.
Resolves visible artifacts w/ 1m-tri happy-buddha example.
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Float precision was causing problems for decimate,
small faces that create a nearly flat surface were detected as having no 'cost' to collapse.
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When calculating quadrics, using the first-vertex isn't correct.
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FLT_EPSILON was too small to use when checking if the edge collapse result is an error.
add invert_m3_m3_ex(), invert_m3_ex() functiosn which take an epsilon to check the determinant, saves calculating it twice per edge collapse.
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class. not used just yet.
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