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2021-07-06Various Exact Boolean parallelizations and optimizations.Erik Abrahamsson
From patch D11780 from Erik Abrahamsson. It parallelizes making the vertices, destruction of map entries, finding if the result is PWN, finding triangle adjacencies, and finding the ambient cell. The latter needs a parallel_reduce from tbb, so added one into BLI_task.hh so that if WITH_TBB is false, the code will still work. On Erik's 6-core machine, the elapsed time went from 17.5s to 11.8s (33% faster) on an intersection of two spheres with 3.1M faces. On Howard's 24-core machine, the elapsed time went from 18.7s to 10.8s for the same test.
2021-06-16BLI: add C++ wrapper for task isolationJacques Lucke
This makes it easier to use task isolation in c++ code. Previously, one either had to check `WITH_TBB` (possibly indirectly through `WITH_OPENVDB`) or one had to use the C function which is less convenient.
2021-06-16BLI: add threading namespaceJacques Lucke
This namespace groups threading related functions/classes. This avoids adding more threading related stuff to the blender namespace. Also it makes naming a bit easier, e.g. the c++ version of BLI_task_isolate could become blender::threading::isolate_task or something similar. Differential Revision: https://developer.blender.org/D11624
2021-02-10TBB: fix deprecation warnings with newer TBB versionsBrecht Van Lommel
* USD and OpenVDB headers use deprecated TBB headers, suppress all deprecation warnings there since we have no control over them. * For our own TBB includes, use the individual headers rather than the tbb.h that includes everything to avoid warnings, rather than suppressing all. This is in anticipation of the TBB 2020 upgrade in D10359. Ref D10361.
2020-11-10MSVC: Fix build warningRay Molenkamp
If a define of NOMINMAX was made before BLI_task.hh was included, the compiler would emit a warning C4005: 'NOMINMAX': macro redefinition warning, to work around this only define it if it is not already defined, and only undefine it if we were the ones that made the define earlier.
2020-10-16Cleanup: spellingCampbell Barton
2020-10-16Windows: Fix build issue on windowsRay Molenkamp
TBB includes Windows.h which defines a min/max macro leading to issues when you want to use std::min and std::max. This change prevents Windows.h from defining them sidestepping the issue.
2020-10-09BKE: parallelize BKE_mesh_calc_edgesJacques Lucke
`BKE_mesh_calc_edges` was the main performance bottleneck in D9141. While openvdb only needed ~115ms, calculating the edges afterwards took ~960ms. Now with some parallelization this is reduced to ~210ms. Parallelizing `BKE_mesh_calc_edges` is not entirely trivial, because it has to perform deduplication and some other things that have to happen in a certain order. Even though the multithreading improves performance with more threads, there are diminishing returns when too many threads are used in this function. The speedup is mainly achieved by having multiple hash tables that are filled in parallel. The distribution of the edges to hash tables is based on a hash (that is different from the hash used in the actual hash tables). I moved the function to C++, because that made it easier for me to optimize it. Furthermore, I added `BLI_task.hh` which contains some light tbb wrappers for parallelization. Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D9151