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AgeCommit message (Expand)Author
2010-04-25Fix #22123 and #22124: some problems with mutex locks, also tweak toBrecht Van Lommel
2010-04-15Merge various small changes from render branch:Brecht Van Lommel
2010-04-14used private mutexes to avoid deadlocksJoseph Eagar
2010-04-13prevent images from freeing gpu buffers if not run within the main thread, in...Joseph Eagar
2010-03-21Fix syntax for ID keyword.Guillermo S. Romero
2010-03-16Fixes for thread related render / compositing crashes:Brecht Van Lommel
2010-02-12correct fsf addressCampbell Barton
2010-01-28- change max threads from 8 to 64, need to keep an eye on stack memory use here.Campbell Barton
2010-01-22Threads: added queue for passing data between threads. Includes a functionBrecht Van Lommel
2009-09-30Render & Compositing Thread FixesBrecht Van Lommel
2009-06-082.5Ton Roosendaal
2008-09-26Keep persistent results for retargeting. Easier weight adjustement.Martin Poirier
2008-08-17ThreadedWorkerMartin Poirier
2008-08-15Add a function to join thread by index in the thread list.Martin Poirier
2008-02-20automatic threads, next to the Threads button, so you can set threads to use ...Campbell Barton
2006-12-21Fix for threads usage. This solves the hanging 'render baking', cauusedTon Roosendaal
2006-11-29Render Monster support: (part 1)Ton Roosendaal
2006-09-06Added support for threadsafe MEM_mallocN/MEM_freeN in the guardedallocBrecht Van Lommel
2006-03-13Two fixes in renderpipe...Ton Roosendaal
2006-02-25Replacing SDL threads with pthread.Ton Roosendaal
2006-02-16Added new malloc type in our MEM module; using the unix feature 'mmap'.Ton Roosendaal
2006-02-11Thread rendering stability commit.Ton Roosendaal
2006-01-30Created threadsafe MEM_malloc versions in BLI_threads.h, now in useTon Roosendaal
2006-01-29Three-in-one commit:Ton Roosendaal