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This didn't belong on blenlib since it uses DNA data types
and included a bad-level call to BKE_curve.h.
It also meant linking in blenlib would depend on the freetype library,
noticeable for thumbnail extraction (see D6408).
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This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
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Differential Revision: https://developer.blender.org/D6988
Reviewers: brecht
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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While \file doesn't need an argument, it can't have another doxy
command after it.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
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They way Blender handles vertical alignment is very buggy:
- Top-Base: It works perfectly.
- Bottom: It is actually bottom-baseline,
and it fails when line size is != 1.0 when working with text boxes.
- Top: Poorly implemented, it should use font's ascent
(recommended distance from baseline),
so it has room for accents,
but it's not one line distance far from the origin (as it is now).
- Center: Poorly implemented.
This is tricky since there is no silver bullet.
To clear this situation I created a new option (Bottom-Baseline),
and addressed the issues above.
I'm getting the ascent and descent from freetype2,
and use this for padding above/below the text.
Also for vertically centering the text.
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Strip unindented comment blocks - mainly headers to avoid conflicts.
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This will allow much finer controll over how we copy data-blocks, from
full copy in Main database, to "lighter" ones (out of Main, inside an
already allocated datablock, etc.).
This commit also transfers a llot of what was previously handled by
per-ID-type custom code to generic ID handling code in BKE_library.
Hopefully will avoid in future inconsistencies and missing bits we had
all over the codebase in the past.
It also adds missing copying handling for a few types, most notably
Scene (which where using a fully customized handling previously).
Note that the type of allocation used during copying (regular in Main,
allocated but outside of Main, or not allocated by ID handling code at
all) is stored in ID's, which allows to handle them correctly when
freeing. This needs to be taken care of with caution when doing 'weird'
unusual things with ID copying and/or allocation!
As a final note, while rather noisy, this commit will hopefully not
break too much existing branches, old 'API' has been kept for the main
part, as a wrapper around new code. Cleaning it up will happen later.
Design task : T51804
Phab Diff: D2714
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also remove redundant call to wcslen and ensure FT_Init_FreeType runs
once the font loads.
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strncpy();str[len]=0 with BLI_strncpy() in BLI_stringdec().
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memory for loaded fonts, not store as a temp var in the fonts.
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- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
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without the underscores these clogged up the namespace for autocompleation which was annoying.
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http://markmail.org/message/fp7ozcywxum3ar7n
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svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r19820:HEAD
Notes:
* Game and sequencer RNA, and sequencer header are now out of date
a bit after changes in trunk.
* I didn't know how to port these bugfixes, most likely they are
not needed anymore.
* Fix "duplicate strip" always increase the user count for ipo.
* IPO pinning on sequencer strips was lost during Undo.
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blocks that were previously missed; and b) greatly increase my
ohloh stats!
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Function strlen changed to wcslen in editfont.c in ALT-U (undo) functionality.
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Further information is available here:
http://wiki.blender.org/bin/view.pl/Blenderdev/UnicodeFont3D
Shortlist of features:
- Unicode character support for Font3D
- UI to select characters from Unicode character list
- UI to select Unicode table areas
- Optimized character loading (Load only those characters which are used
in font object)
Please test extensively if it breaks anything, try also loading/saving
files, packing fonts, etc.
The official text regression file in the regression suite should be a
good start.
Thanks to mikasaari for this very useful addition!
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Also supplied tooltip information for the buttons in the Font panel.
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Makefiles. Platform manages should check nan_definitions.mk and set
INTERNATIONAL to true for their platforms.
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parse the vector data. Freetype2 supports many font formats
including Type1, TrueType and OpenType fonts.
Enable with the WITH_FREETYPE2 compile flag, in the
source/blender/blenkernel and source/blender/blenlib dirs.
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So we should be all set now :)
Kent
--
mein@cs.umn.edu
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(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac
Kent
--
mein@cs.umn.edu
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little minor spacing issues.
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