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2012-05-12style cleanup: remaining BLI files.Campbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-20Adds support for utf paths on Windows.Alexander Kuznetsov
Not all file formats/calls are supported yet. It will be expended. Please from now on use BLI_fopen, BLI_* for file manipulations. For non-windows systems BLI_fopen just calls fopen. For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-05-06Code cleanup: PIL_dynlib, renamed to BLI_dynlib, and other tweaks.Brecht Van Lommel
2011-02-27doxygen: blender/blenlib tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2010-12-03Const conflict in PIL_dynlib_find_symbolTon Roosendaal
Thanks wiseman!
2010-12-03Enabled GCC -Wwrite-strings warning for CMake and replaced many 'char's for ↵Campbell Barton
'const char's,. Only one functional change where Transform orientations passed "" to BIF_createTransformOrientation() which could then have the value written into.
2010-10-16most unused arg warnings corrected.Campbell Barton
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating). - mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-09-15update for MingW/CMakeCampbell Barton
- ignore MSVC warnings when FREE_WINDOWS is defined to quiet warnings. - the CMake flags were not being set correctly making blender have weirdo colors (no -funsigned-char).
2010-04-18remove config.h references, was added for automake build system rev around ↵Campbell Barton
124-126 but isnt used by any build systems now.
2010-03-20remove unused includes for blenlib, left ifdef's for non linux os's alone.Campbell Barton
2010-02-12correct fsf addressCampbell Barton
2009-09-28Fix compile problem on OS X Snow Leopard. The Mac code for dynamicBrecht Van Lommel
library loading was using some non-public OS X functions, which give linking issues for me. Since OS X 10.3 standard unix dlopen() is supported, so I just removed this code, we don't support earlier versions anyway.
2008-10-10This commit fixes bug: [#17770] Texture Plugins do not work. (on windows)Kent Mein
Thanks to Lguillaume for helping with this one. Had to go back to bug: [#17631] PIL_dynlib_get_error_as_string() returns NULL, causes crash and revert the fix and make some new updates. function needs to return NULL so fix the functions that were assuming it always returns a string. Kent
2008-09-20Patch #17631 by Early EhlingerTon Roosendaal
His log: One of the calls to PIL_dynlib_get_error_as_string was assuming that it would return a valid string and not NULL (perhaps by converting to std::string). This patch simply changes it to always return a string, even when the error is not recognized.
2008-04-17Patch from GSR that a) fixes a whole bunch of GPL/BL licenseChris Want
blocks that were previously missed; and b) greatly increase my ohloh stats!
2006-01-05Orange; maintenance commit!Ton Roosendaal
- Moved all 'render pipeline control' options out of the Material panels into the (now renamed) "Links and Pipeline" Panel. These are the options that are not per material-node, but global for the entire Material tree. It includes ZTransp, Zinvert, Strands, Halo, Wire, etc. - To further make Node editing clear, when you enable Nodes for the first time, the link button to the first Material node is drawn red, to note that here needs something linked or added. - Protected Node editing for Library data - Fixed header buttons to work OK for Node Window
2005-03-09big warning hunt commitJean-Luc Peurière
lot of casts, added prototypes, missing includes and some true errors
2003-12-07- Solution for fixing plugins, which now runs without -ldl at OSX 10.2/3Ton Roosendaal
Code from Peter O'Gorman <ogorman@users.sourceforge.net which has been credited in the source. Basically the dlopen() and dlerror() calls have been recreated wrapping the standard OSX methods. Names used are osxdlopen() and osxdlerror(). So no naming conflict will occur.
2003-11-25Douglas Bischoff's Fix for Plugins on OSX.Kent Mein
Kent
2003-04-30Updated the macosX error message for plugins so it actually reportsKent Mein
something other than plugins not supported on macosx. Kent
2003-02-21The first two files enables building of plugins under macosx.Kent Mein
The third is for actually loading the plugins in blender. For some reason its not identifying the plugins correctly, but it compiles and runs so I'm including it hoping someone else might see where I've messed things up... I have a simple example at http://www.cs.umn.edu/~mein/test.tgz that works, if anyone is interested in playing with it. Kent
2003-02-14Fix to make plugins work on windows (last system error code forChris Want
the thread wasn't getting reset). Somebody with more windows saavy might want to check that this doesn't break other stuff.
2002-11-25updated .c files to include:Kent Mein
#ifdef HAVE_CONFIG_H #include <config.h> #endif Just need to finish cpp files now :) Kent -- mein@cs.umn.edu
2002-10-12Initial revisionv2.25Hans Lambermont