Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-25 | Applied checks for more secure 3D font handling. | Rob Haarsma | |
(Loading fonts without a valid name would crash Blender) | |||
2004-01-16 | Corrected the line distance behaviour for Text objects. | Rob Haarsma | |
The font vectordata is scaled on load, so the character size will fit between the default (1.0) linedist. Warning: this might change the font size in older blend files. (read: breaks backward compatibility) | |||
2004-01-15 | Changed the Font editing panel so it displays the Postscript name of the font. | Rob Haarsma | |
Also supplied tooltip information for the buttons in the Font panel. | |||
2003-07-09 | - increased the character loading/conversion routine that it includes the | Ton Roosendaal | |
entire ascii extended set (up to 255) | |||
2003-05-26 | modified to load fonts correctly. | Rob Haarsma | |
2003-05-08 | fix loading of truetype fonts on linux | Stefan Gartner | |
2003-05-04 | reverted to previous version, changes weren't meant for a commit. | Rob Haarsma | |
2003-05-04 | drawinfospace function now matches zr's recent changes | Rob Haarsma | |
2003-04-29 | Added a 3D font loader that uses the Freetype2 library to | Rob Haarsma | |
parse the vector data. Freetype2 supports many font formats including Type1, TrueType and OpenType fonts. Enable with the WITH_FREETYPE2 compile flag, in the source/blender/blenkernel and source/blender/blenlib dirs. |