Age | Commit message (Collapse) | Author |
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else if's
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http://markmail.org/message/fp7ozcywxum3ar7n
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124-126 but isnt used by any build systems now.
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* inline some more functions, from math_base and math_vector
* also made some changes to the way inline is done so it can
work for more than one file
* reflect_v3_v3v3 requires input vectors to be normalized now.
* added rgb_to_grayscale
* added zero_v4, copy_v4_v4, swap_v4_v4, is_one_v3
* added box_clip_bounds_m4 to clip a bounding box against a
projection matrix
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blocks that were previously missed; and b) greatly increase my
ohloh stats!
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Please read:
http://www.blender3d.org/cms/Imaging.834.0.html
Or in short:
- adding MultiLayer Image support
- recoded entire Image API
- better integration of movie/sequence Images
Was a whole load of work... went down for a week to do this. So, will need
a lot of testing! Will be in irc all evening.
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#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
Just need to finish cpp files now :)
Kent
--
mein@cs.umn.edu
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