Age | Commit message (Collapse) | Author |
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submitted by Tom Edwards
Fix [#25473] 64bit Windows installer for version 2.56 is not working
patch submitted by Caleb (Dobz)
The thumbnail patch adds a thumb handler DLL that adds .blend thumbnail support in Windows Explorer. A -r option is added to do registration in background. The patch also improves icon building and metadata for blender.exe.
Caleb fixes and cleans up our installer to an acceptable state. The patch uses the new -r option to do the .blend extension and thumbnailer registration.
Thanks to both Caleb and Tom for their efforts!
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FILE_FILE_MAXDIR/FILE were undefined. Restoring BKE_utildefines.h
include to make this work again in the meantime.
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- move GS() define into DNA_ID.h
- add BLI_utildefines as an automatic include with makesrna generated files.
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- ignore MSVC warnings when FREE_WINDOWS is defined to quiet warnings.
- the CMake flags were not being set correctly making blender have weirdo colors (no -funsigned-char).
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- remove MEM_guardedalloc.h from header files (include directly)
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124-126 but isnt used by any build systems now.
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* added renamed files in revision 25337
* renamed BLI_util.h -> BLI_path_util.h for consistency
* cleanup of #includes: removed BLI_blenlib.h in favour of direct includes of the needed headerfiles in a few places.
* removed debug print in sequencer.c
* added missing include in blenkernel/blender.c -> bad dependency, needs to be fixed still
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Feel free to replace with the proper WIN32 code.
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fix for [#6580] invalid file names not handled consistently when saving
only affects windows, where invisible file stream could be created if filename contains ':'
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blocks that were previously missed; and b) greatly increase my
ohloh stats!
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filename and path issues:
[ #6107 ] Animation crashes when ouput folder does not exist
- using the Windows drive as default and only then degrading to the
Blender installation drive and then the first valid drive.
- in case of degrading added error message print to console to make it
transparent
[ #6106 ] fluids - no default path
- setting the default path to U.tempdir where Blender stores temporary files
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[ #4337 ] Cant refresh the C:\
[ #4710 ] Wrong paths in file selector under user prefs
[ #4353 ] Using ^ char + click on Open/Load = Blender crash
Details:
Fixes for root paths like C:\ on Windows, where Blender still used '/'.
Also contains fixes for relative paths:
- no relative paths for the default dirs (forced to absolute)
- message if using relative paths when .blend file hasn't been saved.
Lastly also added '.' for refresh in root paths. Windows
FindFirstFile/FindNextFile also return '.' and '..', but not in root paths like C:\
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- added BLI_str[n]casecmp, use instead of regular versions
- rewrote BLI_str[n]casecmp to not be stupid
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- removed reference in render.h (really bad, shouldn't include a platform
specific header so widely unless really necessary)
- added M_PI, M_PI_2, M_SQRT, M_SQRT_2 defines to BLI_arithb.h... this is
a better place as it is more the "standard" blender math header. left
in winstuff.h as well for the moment for simplicity
- other changes are patches to code so everything works ok with this
shuffling.
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lot of casts, added prototypes, missing includes and some true errors
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was kinda incomplete, but aphex_ (Simon) was kind enough to point out the lines to edit :)
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Now works properly for _all_ Windows versions!
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You will need to re-register the blend files (blender.exe -R)
for the fix to come into action.
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Florian Eggenburger).
Full instructions are in doc/README.windows-gcc.
Main differences from Florian's patch:
- the 'lib' dir should now be the same level as the 'blender' dir (rather
than being a subdir of 'blender'). This is consistent with the other
platforms that bf-blender supports (tuhopuu will also adopt this convention
hopefully soon).
- the script 'free_windows-env.mk' is no longer needed ... see the
docs about how this is overcome (again, tuhopuu will hopefully
also follow this route soon).
- the dlltool dir has it's own Makefile that builds all of the
needed stub libraries from the dll's in cvs.
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stuff now also checks the installation directory for /.blender, etc
- registering .blend files for WinNT/2000/XP now works correctly (settings remain after a reboot).
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#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
Just need to finish cpp files now :)
Kent
--
mein@cs.umn.edu
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