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2022-05-09Fix T97906: OpenEXR files with lower case xyz channel names not read correctlyBrecht Van Lommel
Adds some utility functions to avoid using toupper() which depends on the locale and should not be used for this type of parsing.
2022-04-25BLI: optimize constructing new virtual arrayJacques Lucke
Differential Revision: https://developer.blender.org/D14745
2022-04-19Fix T97338: Correct reference count for COM handling and removal of gotosRobert Guetzkow
The fix ensures that the reference count for `IShellItem *pSI` is decremented, preventing a memory leak. For `IFileOperation *pfo` the decrement of the reference count is only attempted when `CoCreateInstance` is successful. Additionally, the gotos have been replaced with nested if/else statements. Reviewed By: brecht Differential Revision: https://developer.blender.org/D14681
2022-04-15Fix: Apply tilt in curves data-block normals calculationHans Goudey
The ported normal calculation from ceed37fc5cbb466a0 neglected to use the tilt attribute to rotate the normals around the tangents. This commit adds that behavior back, adding a new math header file to avoid duplicating the rotation function for normalized axes. Differential Revision: https://developer.blender.org/D14655
2022-04-14Metal: GPU_PRIM_LINE_LOOP alternative implementations.Jason Fielder
Prefer using immVertex3f when 3D shaders are used for 2D rendering due to overhead of vertex padding in hardware. CPU overhead is negligible. Authored by Apple: Michael Parkin-White Ref T96261 Reviewed By: fclem Maniphest Tasks: T96261 Differential Revision: https://developer.blender.org/D14494
2022-04-11Cleanup: malformed C-style comment blocks, spellingCampbell Barton
- Missing star prefix. - Unnecessary indentation. - Blank line after dot-points (otherwise doxygen merges with the previous dot-point). - Use back-slash for doxygen commands. - Correct spelling.
2022-04-08Add a utility for sampling segment indices and factors from arbitraryHans Goudey
lengths along a set of points. This can be used for the sample curves node, or finding new points along a curve when extending or shrinking it. This commit uses it in the snake hook brush as an example. The logic is similar to the uniform length sampling, but the next sample length is retrieved from the input instead of multiplication. For the sample node in the future, though this sort of sampling can be potentially done more efficiently for specific curve types besides poly curves, it's simpler, at least as a start, to work on a set of evaluated points that can be treated like a poly curve. Differential Revision: https://developer.blender.org/D14571
2022-04-07BLI: inline fast path of IndexRange::as_spanJacques Lucke
This frequently showed up in profiling but shouldn't. This also updates the code to use atomics for more correctness and adds multi-threading for better performance.
2022-04-07Cleanup: Compilation warning about virtual functionsSergey Sharybin
Method which overrides a base class's virtual methods are expetced to be marked with `override`. This also gives better idea to the developers about what is going on.
2022-04-07BLI: add missing materialize methods for virtual arraysJacques Lucke
This does two things: * Introduce new `materialize_compressed` methods. Those are used when the dst array should not have any gaps. * Add materialize methods in various classes where they were missing (and therefore caused overhead, because slower fallbacks had to be used).
2022-04-05Cleanup: fix various typosBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D14443
2022-04-05Curves: new Grow/Shrink brushJacques Lucke
This adds a new Grow/Shrink brush which is similar to the Length brush in the old hair system. * It's possible to switch between growing and shrinking by hold down ctrl and/or by changing the direction enum. * 3d brush is supported. * Different brush falloffs are supported. * Supports scaling curves uniformly or shrinking/extrapolating them. Extrapolation is linear only in this patch. * A minimum length settings helps to avoid creating zero-sized curves. Differential Revision: https://developer.blender.org/D14474
2022-04-05Cleanup: use doxygen links to struct membersCampbell Barton
2022-03-31Cleanup: spelling, trailing space for comment-blocksCampbell Barton
2022-03-30Cleanup: use "num" as a suffix in: source/blender/blenlibCampbell Barton
Also replace "num" with: - "number" when it's not used to denote the number of items. - "digits" when digits in a string are being manipulated.
2022-03-30Curves: Add length cache, length paramerterize utilityHans Goudey
This commit adds calculation of lengths along the curve for each evaluated point. This is used for sampling, resampling, the "curve parameter" node, and potentially more places in the future. This commit also includes a utility for calculation of uniform samples in blenlib. It can find evenlyspaced samples along a sequence of points and use linear interpolation to move data from those points to the samples. Making the utility more general aligns better with the more functional approach of the new curves code and makes the behavior available elsewhere. A "color math" header is added to allow very basic interpolation between two colors in the `blender::math` namespace. Differential Revision: https://developer.blender.org/D14382
2022-03-26Fix T95901: Crash in Fill curve (set to N-gon)Howard Trickey
The code that eats away faces until you find input faces in the Constrained Delaunay Triangulation goes too far and crashes when there are no input faces. In the test case there were input faces but they only had two vertices, so were all ignored.
2022-03-25Cleanup: use count or num instead of nbrCampbell Barton
Follow conventions from T85728.
2022-03-24BLI: Add utility for tacking average and min runtimeHans Goudey
This is useful to save time manually averaging many timing results. The minimum is included because often it can be more stable than an average, and it can help to expose calls from other contexts with lower times that would make the average useless. Differential Revision: https://developer.blender.org/D14417
2022-03-24Geometry Nodes: Improve performance writing to vertex groupsHans Goudey
In a test file from T96282, this commit reduces the runtime of the delete geometry node from 82 ms to 23 ms, a 3.6x improvement. Writing to vertex groups in other cases should be faster too. The largest improvement comes from not writing a new weight of zero if the vertex is not in the group. This mirrors the behavior of custom data interpolation in `layerInterp_mdeformvert`. Other improvements come from using `set_all` for writing output attributes and implementing that method for vertex groups. I also implemented `materialize` methods. Though I didn't obverse an improvement from this, I think it's best to remove virtual method call overhead where it's simple to do so. The test file for the delete geometry node needs to be updated. These methods could be parallelized too, but better to do that later. Differential Revision: https://developer.blender.org/D14420
2022-03-23Curves: improve Comb brushJacques Lucke
New supported features: * 3D/spherical brush that samples a good position on the curves. * Falloff. The custom falloff curve mapping is not yet available in the ui because that requires some more ui reorganization. This is better done when we have a better understanding of what settings we need exactly. Currently, the depth of the 3d brush is only sampled once per stroke, when first pressing LMB. Sometimes it is expected that the depth of the brush can change within a single brush. However, implementing that in a good way is not straight forward and might need additional options. Therefore that will be handled separately. Some experimentation results are in D14376. Ref T96445. Differential Revision: https://developer.blender.org/D14376
2022-03-22Fix build when using WITH_TBB=OFF after recent changesBrecht Van Lommel
And wrap tbb::parallel_sort in blender namespace similar to other TBB functionality.
2022-03-19BLI: generalize converting CPPType to static typeJacques Lucke
Previously, the conversion was done manually for a fixed set of types. Now, there is a more general utility that can be used in other contexts (outside of geometry nodes attribute processing) as well.
2022-03-19BLI: move generic data structures to blenlibJacques Lucke
This is a follow up to rB2252bc6a5527cd7360d1ccfe7a2d1bc640a8dfa6.
2022-03-18Cleanup: Compilation warningsSergey Sharybin
Mainly -Wset-but-unused-variable. Makes default compilation on macOS way less noisy. Differential Revision: https://developer.blender.org/D14357
2022-03-18BLI: move CPPType to blenlibJacques Lucke
For more detail about `CPPType`, see `BLI_cpp_type.hh` and D14367. Differential Revision: https://developer.blender.org/D14367
2022-03-17BLI: add probabilistic rounding utilityJacques Lucke
2022-03-17Cleanup: spelling in commentsCampbell Barton
Use <pre>..</pre> for pseudo-code.
2022-03-16Cleanup: rename cnt to countCampbell Barton
Follow naming from T85728.
2022-03-11Cleanup: use M_PI_2 and M_PI_4 where possibleHallam Roberts
The constant M_PI_4 is added to GLSL to ensure it works there too. Differential Revision: https://developer.blender.org/D14288
2022-03-09Cleanup: use ELEM macroCampbell Barton
2022-03-08Cleanup: spelling in commentsCampbell Barton
2022-03-02UI: Comments Misspellings of Vertex/VerticesNikhil Shringarpurey
Correct misspellings in code comments of "vertex" and "vertices". See D13932 for more details. Differential Revision: https://developer.blender.org/D13932 Reviewed by Harley Acheson
2022-03-02Search: take word order into account in string searchJacques Lucke
Differential Revision: https://developer.blender.org/D14223
2022-02-23Curves: initial brush implementations for curves sculpt modeJacques Lucke
The main goal here is to add the boilerplate code to make it possible to add the actual sculpt tools more easily. Both brush implementations added by this patch are meant to be prototypes which will be removed or refined in the coming weeks. Ref T95773. Differential Revision: https://developer.blender.org/D14180
2022-02-23BLI: add index mask utilitiesJacques Lucke
Sometimes it is useful to get the index ranges that are in an index mask. That is because some algorithms can process index ranges more efficiently than generic index masks. Extracting ranges from an index mask is relatively efficient, because it is cheap to check if a span of indices contains a contiguous range.
2022-02-23Cleanup: Remove repeated word in commentsCampbell Barton
2022-02-22Cleanup: clang-formatCampbell Barton
2022-02-18Merge remote-tracking branch 'origin/blender-v3.1-release'Sybren A. Stüvel
2022-02-18Fix T95724: boundary error in `BLI_str_unescape_ex`Sybren A. Stüvel
Fix boundary error in `BLI_str_unescape_ex`. The `dst_maxncpy` parameter indicates the maximum buffer size, not the maximum number of characters. As these are strings, the loop has to stop one byte early to allow space for the trailing zero byte. Thanks @mano-wii for the patch!
2022-02-16BLI: Implement templated math functions for basic typesHans Goudey
This is meant to complement the `blender::math` functions recently added by D13791. It's sometimes desired to template an operation to work on vector types, but also basic types like `float` and `int`. This patch adds that ability with a new `BLI_math_base.hh` header. The existing vector math header is changed to use the `vec_base` type more explicitly, to allow the compiler's generic function overload resolution to determine which implementation of each math function to use. This is a relatively large change, but it also makes the file significantly easier to understand by reducing the use of macros. Differential Revision: https://developer.blender.org/D14113
2022-02-16Cleanup: spelling in commentsCampbell Barton
2022-02-15BLI: Change dependencies in vector math filesHans Goudey
This patch reverses the dependency between `BLI_math_vec_types.hh` and `BLI_math_vector.hh`. Now the higher level `blender::math` functions depend on the header that defines the types they work with, rather than the other way around. The initial goal was to allow defining an `enable_if` in the types header and using it in the math header. But I also think this operations to types dependency is more natural anyway. This required changing the includes some files used from the type header to the math implementation header. I took that change a bit further removing the C vector math header from the C++ header; I think that helps to make the transition between the two systems clearer. Differential Revision: https://developer.blender.org/D14112
2022-02-15Cleanup: Use C++ math functionsHans Goudey
Use functions from the `math` and `std` namespaces instead of from `BLI_math_vector.h`.
2022-02-11File headers: manually convert files to use SPDX headersCampbell Barton
Also add BSD-2-Clause to SPDX license list.
2022-02-11File headers: add missing copyright, add MIT to SPDX licensesCampbell Barton
2022-02-11File headers: use SPDX for Zlib licenseCampbell Barton
2022-02-11File headers: SPDX License migrationCampbell Barton
Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
2022-02-11Cleanup: clang-formatCampbell Barton
2022-02-10GPencil: Update-on-write using update cacheFalk David
This implements the update cache described in T95401. The cache is currently only used for drawing strokes and sculpting (using the push brush). **Note: Making use of the cache throughout grease pencil will have to be done incrementally in other patches. ** The update cache stores what elements have changed in the original data-block since the last time the eval object was updated. Additionally, the update cache can store multiple updates to the data and minimizes the number of elements that need to be copied. Elements can be tagged using `BKE_gpencil_tag_full_update` and `BKE_gpencil_tag_light_update`. A full update means that the element itself will be copied but also all of the content inside. E.g. when a layer is tagged for a full update, the layer, all the frames inside the layer and all the strokes inside the frames will be copied. A light update means that only the properties of the element are copied without any of the content. E.g. if a layer is tagged with a light update, it will copy the layer name, opacity, transform, etc. When the update cache is in use (e.g. elements have been tagged) then the depsgraph will not trigger a copy-on-write, but an update-on-write. This means that the update cache will be used to determine what elements have changed and then only those elements will be copied over to the eval object. If the update cache is empty or the data block was tagged with a full update, we always fall back to a copy-on-write. Currently, the update cache is only used by the active depsgraph. This is because we need to free the update cache after an update-on-write so it's reset and we need to make sure it is not freed or read by other depsgraphs. Co-authored-by: @yann-lty This patch was contributed by The SPA Studios. Reviewed By: sergey, antoniov, #dependency_graph, pepeland, mendio Maniphest Tasks: T95401 Differential Revision: https://developer.blender.org/D13984