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2011-11-07use macro for access to library filepathCampbell Barton
2011-11-07Camera tracking integrationSergey Sharybin
=========================== Commiting camera tracking integration gsoc project into trunk. This commit includes: - Bundled version of libmv library (with some changes against official repo, re-sync with libmv repo a bit later) - New datatype ID called MovieClip which is optimized to work with movie clips (both of movie files and image sequences) and doing camera/motion tracking operations. - New editor called Clip Editor which is currently used for motion/tracking stuff only, but which can be easily extended to work with masks too. This editor supports: * Loading movie files/image sequences * Build proxies with different size for loaded movie clip, also supports building undistorted proxies to increase speed of playback in undistorted mode. * Manual lens distortion mode calibration using grid and grease pencil * Supervised 2D tracking using two different algorithms KLT and SAD. * Basic algorithm for feature detection * Camera motion solving. scene orientation - New constraints to "link" scene objects with solved motions from clip: * Follow Track (make object follow 2D motion of track with given name or parent object to reconstructed 3D position of track) * Camera Solver to make camera moving in the same way as reconstructed camera This commit NOT includes changes from tomato branch: - New nodes (they'll be commited as separated patch) - Automatic image offset guessing for image input node and image editor (need to do more tests and gather more feedback) - Code cleanup in libmv-capi. It's not so critical cleanup, just increasing readability and understanadability of code. Better to make this chaneg when Keir will finish his current patch. More details about this project can be found on this page: http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011 Further development of small features would be done in trunk, bigger/experimental features would first be implemented in tomato branch.
2011-11-07replace VECCOPY with copy_v3_v3, same for 2d copy, also added vec copy ↵Campbell Barton
functions for int & char.
2011-11-06more macro --> BLI math lib, mainly replace VECCOPY in render and blenkernel.Campbell Barton
2011-11-06use BLI math functions for kdopbvh (no functional change)Campbell Barton
2011-11-05GPU BuffersNicholas Bishop
Small type cleanup, use `GPU_Buffers *' rather than `void *'. Should be no functional changes.
2011-11-04Configurable sensor size:Sergey Sharybin
- Added support of variable size sensor width and height. - Added presets for most common cameras, also new presets can be defined by user. - Added option to control which dimension (vertical or horizontal) of sensor size defines FOV. Old behavior of automatic FOV calculation is also kept. - Renderer, viewport, game engine and collada importer/exporter should deal fine with this changes. Other exporters would be updated soon.
2011-11-03patch [#28947] Patches for #28943 (Support for XDG Base Directory Specification)Campbell Barton
from Cosme
2011-11-03Depsgraph/Python: callbacks and properties to detect datablock changesBrecht Van Lommel
* Adds two new python handlers: scene_update_pre() and scene_update_post() These run before and after Blender does a scene update on making modifications to the scene. * Datablocks now have an is_updated property. This will be set to true in the above callbacks if the datablock was tagged to be updated. This works for the most common datablocks used for rendering: object, material, world, lamsp, texture, mesh, curve. * Datablock collections also have an is_updated property. If this is set, it means one datablock of this type was added, removed or modified. It's also useful as a quick check to avoid looping over all datablocks. * RenderEngine.view_update() can also check these properties, for interactive viewport rendering. http://wiki.blender.org/index.php/Dev:2.6/Source/Render/UpdateAPI
2011-11-01added path traversal flag - BPATH_TRAVERSE_SKIP_MULTIFILE,Campbell Barton
so path manipulation functions dont run multiple times on the same path in the case of sequence strips where the one directory is used as the base for many images.
2011-10-31Fix #29084: material/texture nodes crash introduced in 2.60, execdata is beingBrecht Van Lommel
lazely created but this wasn't done in a thread safe way.
2011-10-31fix [#29098] File save dialog cannot handle extra periods in file nameCampbell Barton
2011-10-31WIN32, fix a crash when blender is executed in background mode, patch by kjym3Jens Verwiebe
2011-10-29replace BLI_strtok_r from r41337 with lighter method that doesnt alloc for ↵Campbell Barton
template_list
2011-10-28BLI_string: Adding the BLI_strtok_r function, which mimics stdlib strtok_r ↵Bastien Montagne
(unavailable on some systems). It allows to iterate over a string, returning an new element each time, using a char as separator. See BLI_String.h's comments for more info and an example. Needed by the UI template list patch following!
2011-10-28replace VECCOPY and QUATCOPY with inline funcs.Campbell Barton
2011-10-27use path remapping for all make local functions, patch from Alex Fraser with ↵Campbell Barton
changes.
2011-10-27bpathCampbell Barton
- loop over all sequence images and pointcache - option not to loop over library / packed data, expose in bpy.utils.blend_paths()
2011-10-27- remove bpath iterator and replace all uses with visitor.Campbell Barton
- added flag to optionally receive all paths as absolute.
2011-10-27Support more kinds of paths for path re-writing / traversing, patch from ↵Campbell Barton
Alex Fraser with additions. this now supports as many types as bpath iterator which its intended to replace.
2011-10-27edits ontop of Alex's patch from r41292.Campbell Barton
pass main rather than use G.main when naming from -> to relative paths.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23- fix for error with utf8 textinput for buttonsCampbell Barton
- ensure input is valid utf8 from ghost and NULL then complain if its not. - added function to get utf8 size BLI_str_utf8_size()
2011-10-23BLI_make_file_string wasn't guaranteed to initialize the resulting path, ↵Campbell Barton
some parts of the code accounted for this but most not, always initialize the string to "".
2011-10-22Code cleanup: file operations merged into single header, some function namesBrecht Van Lommel
made less cryptic and changed to indicate if they work on files or directories.
2011-10-22BLI_utildefine minor editsCampbell Barton
- removed AVG2, was only used once. - remove unused LONGCOPY define. - removed BLI_STRUCT_OFFSET, was only used once, replce with offsetof - formatting edits, split some macros over multiple lines.
2011-10-22Code cleanup: remove BLI_exist, now there is only BLI_exists. One function justBrecht Van Lommel
called the other, they did the same thing.
2011-10-21Code cleanup: don't use btempdir/bprogdir/bprogname globals anymore, but wrapBrecht Van Lommel
in BLI_ functions.
2011-10-21- add convenience functions BLI_split_dir_part / BLI_split_file_part, which ↵Campbell Barton
just call BLI_split_dirfile(). - add a fixed value for bprogdir (the dir of bprogname), since it was being used for resource lookups.
2011-10-21Fix copyright assignment.Guillermo S. Romero
2011-10-21replace BLF's blf_utf8_next() with BLI_str_utf8_as_unicode_step(),Campbell Barton
also fixed some spelling errors.
2011-10-21- minor edits to font drawing/utf8, was needlessly casting int/unsigned int.Campbell Barton
- also ifdef'd out more smoke function when the modifiers disabled.
2011-10-21replace own unicode functions with versions from glib which support more ↵Campbell Barton
unicode characters. added BLI_str_utf8_as_unicode(), BLI_str_utf8_from_unicode()
2011-10-20SVN maintenance.Guillermo S. Romero
2011-10-20BLI_ghash.h was including BLI_blenlib.h, remove from ghash header and ↵Campbell Barton
include in each file
2011-10-20unicode text input for 3d text.Campbell Barton
2011-10-20- add BLI_string_utf8.h for unicode functions.Campbell Barton
- move font.c unicode functions into string_utf8.c and rename to fit with other BLI_string funcs.
2011-10-20misc editsCampbell Barton
- rename define DISABLE_SDL --> WITH_SDL (which was already used in some places) - blenders interation preset was using orbit rather then turntable 3d view preference (different from factory defaults). - tagged some unused rna args.
2011-10-20strcpy() --> BLI_strncpy(), where source strings are not fixed and target ↵Campbell Barton
size is known.
2011-10-17fix spelling mistakes in comments (and in some python error messages), ↵Campbell Barton
nothing to effect translations.
2011-10-16utf8 editing for UI text input, this means backspace, delete, arrow keys ↵Campbell Barton
properly move the cursor with multi-byte chars. Note that this is only for the interface, text editor and python console still miss this feature.
2011-10-15fix for buffer overrun with BLI_split_dirfile(...), was simple to do since ↵Campbell Barton
many places don't check for filename lengyj of 79 chars which is the limit for the file selector. Add max dir and file length args.
2011-10-12fix for possible buffer overflow bug in BLI_join_dirfile(), recent fix ↵Campbell Barton
didn't account for the case when destination string and dir string matched.
2011-10-11fix for crash in BLI_join_dirfile() when the dir is longer then the target ↵Campbell Barton
string. starting blender in a dir longer then 240 chars would crash.
2011-10-09replace sprintf with strcpy where no formatting is done and return value ↵Campbell Barton
isn't used.
2011-09-28whitespace edits, make formatting for functions consustent at least within ↵Campbell Barton
the file.
2011-09-27bpy.app.handlers.frame_change_pre/post handlers.Campbell Barton
2011-09-27fix for building on windows, clear some warnings tooCampbell Barton
2011-09-25Fix some MSVC 2010 warnings (including one apparent bug in ↵Andrew Wiggin
intern/elbeem/intern/solver_relax.h)
2011-09-22Corrected fix for #28722: Segfault when reading volumetric clouds exampleSergey Sharybin
Looks like with current implementation voxeldata should always be created for voxel textures. Remove recently added NULL check and allocate voxel data when linking a texture.