Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-09 | Merge branch 'master' into geometry-nodes | Jacques Lucke | |
2020-11-06 | Cleanup: remove unused includes in readfile.c and writefile.c | Jacques Lucke | |
2020-11-06 | Cleanup: fix naming and remove unnecessary code | Jacques Lucke | |
2020-11-06 | Refactor: move Screen .blend data read to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move Ipo .blend I/O to IDTypeInfo callbacks | Jacques Lucke | |
2020-11-06 | Refactor: move Object .blend I/O to IDTypeInfo callbacks | Jacques Lucke | |
2020-11-06 | Merge remote-tracking branch 'origin/master' into geometry-nodes | Dalai Felinto | |
2020-11-06 | Refactor: move Pose .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move Constraint .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move MotionPath .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move gpencil modifier .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move modifier .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move ShaderFx .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move ParticleSystem .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move Scene .blend expand to IDTypeInfo callback | Jacques Lucke | |
2020-11-06 | Refactor: move Scene .blend lib reading to IDTypeInfo callback | Jacques Lucke | |
2020-11-06 | Blenloader: access report list via api | Jacques Lucke | |
2020-11-06 | Blenloader: expose BLO_reportf_wrap in api | Jacques Lucke | |
This function is used by a couple of functions that are moved out of blenloader. | |||
2020-11-06 | Refactor: move Scene .blend data reading to IDTypeInfo callback | Jacques Lucke | |
2020-11-06 | Refactor: move PointCache .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move sequencer modifier .blend I/O to sequencer module | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move Paint lib linking to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move color settings .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move LightCache .blend I/O to eevee_lightcache.c | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move Paint .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-11-06 | Refactor: move wmWindowManager .blend I/O to IDTypeInfo callbacks | Jacques Lucke | |
2020-11-06 | Cleanup: de-duplicate code for instancing objects when linking | Campbell Barton | |
Ref D8843 | |||
2020-11-06 | Cleanup: follow our code style for float literals | Campbell Barton | |
2020-11-05 | Rename extern rendering and proxy functions | Richard Antalik | |
Replace BKE_sequencer wirh SEQ_render or SEQ_proxy prefixes. In cases where function is very generic, only SEQ prefix is used. Reviewed By: sergey Differential Revision: https://developer.blender.org/D9439 | |||
2020-11-03 | Add a callback to `IDTypeInfo` to allow preservation of some data accross ↵ | Bastien Montagne | |
memfile undos This is essentially adding that new callback, and using it only for already existing Scene's 3DCursor. Note that the place where this is called has been moved again, after all have been lib-linked, such that those callbacks may also work on ID pointers. Maniphest Tasks: T71759 Differential Revision: https://developer.blender.org/D9237 | |||
2020-11-03 | Merge branch 'blender-v2.91-release' | Hans Goudey | |
2020-11-02 | Fix crash opening some 2.4x .blend files with drivers or NLA editor | Brecht Van Lommel | |
For example, outlinertest.blend from test240.zip. | |||
2020-11-02 | Merge branch 'master' into geometry-nodes | Jacques Lucke | |
2020-11-01 | Rename BKE_sequencer.h | Richard Antalik | |
Reviewed By: sergey Differential Revision: https://developer.blender.org/D9349 | |||
2020-10-30 | Merge branch 'master' into geometry-nodes | Jacques Lucke | |
2020-10-30 | Refactor: move WorkSpace .blend I/O to IDTypeInfo callbacks | Jacques Lucke | |
2020-10-30 | Refactor: move bScreen .blend I/O to IDTypeInfo callbacks | Jacques Lucke | |
I could not easily move `direct_link_screen` yet, because it has a return value. That has to be solved differently at some point. | |||
2020-10-30 | Refactor: move Area .blend I/O to blenkernel | Jacques Lucke | |
There should be no functional changes. Eventually, it would be good to handle the different space types using callbacks. Ref T76372. | |||
2020-10-30 | Refactor: move view3dshading .blend I/O to blenkernel | Jacques Lucke | |
Ref T76372. | |||
2020-10-30 | Refactor: move ParticleSettings .blend I/O to IDTypeInfo callbacks | Jacques Lucke | |
2020-10-29 | Refactor: move Collection .blend I/O to IDTypeInfo callbacks | Jacques Lucke | |
This one was a bit more tricky, because the file loading is mixed with versioning code and because collections are embedded into scenes. All tests that passed before, still pass. | |||
2020-10-21 | Nodes: rename Simulation to Geometry node tree | Jacques Lucke | |
2020-10-19 | Spelling: Loose Versus Lose | Harley Acheson | |
Corrects incorrect usages of the word 'loose' when 'lose' was required. Differential Revision: https://developer.blender.org/D9243 Reviewed by Campbell Barton | |||
2020-10-19 | Spelling: Miscellaneous | Harley Acheson | |
Corrects 34 miscellaneous misspelled words. Differential Revision: https://developer.blender.org/D9248 Reviewed by Campbell Barton | |||
2020-10-19 | Spelling: Then Versus Than | Harley Acheson | |
Corrects incorrect usages of the words 'then' and 'than'. Differential Revision: https://developer.blender.org/D9246 Reviewed by Campbell Barton | |||
2020-10-19 | Spelling: It's Versus Its | Harley Acheson | |
Corrects incorrect usage of contraction for 'it is', when possessive 'its' was required. Differential Revision: https://developer.blender.org/D9250 Reviewed by Campbell Barton | |||
2020-10-16 | Fix T81027: Multires objects in sculpt mode can't be linked via collections. | Bastien Montagne | |
Just clear all non-object mode flags from linked objects at read time. Reviewers: brecht Subscribers: | |||
2020-10-15 | Cleanup: Do not compare bool value to 0. | Bastien Montagne | |
2020-10-10 | Cleanup: remove unnecessary comments | Campbell Barton | |
2020-10-10 | Cleanup: use C comments for descriptive text | Campbell Barton | |
Follow our code style guide by using C-comments for text descriptions. |