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2020-04-22Fluid: Fixes for cache 'Replay' modeSebastián Barschkis
2020-04-22Merge branch 'blender-v2.83-release'Bastien Montagne
2020-04-22Fix T75719: Undo system: Debug assert while undoing several operations.Bastien Montagne
2020-04-21Merge branch 'blender-v2.83-release'Bastien Montagne
2020-04-21Fix T75920: Add object - Align to 3D cursor not working.Bastien Montagne
2020-04-20Nodes: Add emitters, events, forces and control flow socket typesJacques Lucke
2020-04-20Nodes: New Object and Image socket typesJacques Lucke
2020-04-20Simulations: Add new simulation data blockJacques Lucke
2020-04-16Merge branch 'blender-v2.83-release'Bastien Montagne
2020-04-16Fix T75730: Properly remove unused override properties/operations.Bastien Montagne
2020-04-16UV: support changing the opacity of the UV overlayCampbell Barton
2020-04-14Cleanup: remove unnecessary branch when lib linking constraintsJacques Lucke
2020-04-14Fix T75542: toggling modifier visibility not working correct with undo speedupBrecht Van Lommel
2020-04-08NewUndo: Fix (studio-reported) discrepency in proxies when undoing.Bastien Montagne
2020-04-08Cleanup: spellingCampbell Barton
2020-04-07Undo: change depsgraph recalc flags handling to improve performanceBrecht Van Lommel
2020-04-07Cleanup: avoid memory allocation for unchanged datablocks in undoBrecht Van Lommel
2020-04-07Cleanup: split partial undo code off into functions, tweak debug printsBrecht Van Lommel
2020-04-07Cleanup: simplify logic for partial undo in ID readBrecht Van Lommel
2020-04-07Cleanup: skip reading UI datablocks entirely for undoBrecht Van Lommel
2020-04-07Cleanup: delay creating datamap until it's actually neededBrecht Van Lommel
2020-04-07Cleanup: don't use global variable for test if IDs are identicalBrecht Van Lommel
2020-04-07Cleanup: split off library and linked datablock undo restoreBrecht Van Lommel
2020-04-07Cleanup: early out on invalid ID data to simplify control flowBrecht Van Lommel
2020-04-07Cleanup: split off direct_link_id() functionBrecht Van Lommel
2020-04-07Cleanup: BLI_path.h function renamingCampbell Barton
2020-04-04Cleanup: Rename Panel * variables from pa to panelHans Goudey
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h`Sybren A. Stüvel
2020-04-03New Undo: Fix crash in some complex production files.Bastien Montagne
2020-04-03Cleanup: Rename bScreen variables from sc/scr to screenJulian Eisel
2020-04-03Cleanup: Rename ScrArea variables from sa to areaJulian Eisel
2020-03-19Cleanup/refactor: remove BKE_idcode, in favour of BKE_idtype.Bastien Montagne
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Cleanup: 64 bit file IO on windows.Ray Molenkamp
2020-03-18Cleanup: spellingCampbell Barton
2020-03-18Objects: add Volume object type, and prototypes for Hair and PointCloudBrecht Van Lommel
2020-03-17VR: Initial Virtual Reality support - Milestone 1, Scene InspectionJulian Eisel
2020-03-17Add experimental global undo speedup.Bastien Montagne
2020-03-17Cleanup: rename 'centre' to 'center' in View3DCampbell Barton
2020-03-13Fix stereoscopy drawing for camera backgroundDalai Felinto
2020-03-13GPencil: Join Tint and Vertex Color modifierAntonio Vazquez
2020-03-11EEVEE: Replace octahedron reflection probe by cubemap arrayClément Foucault
2020-03-11Smoke: put density/color in separate textures, fixes for workbench shaderBrecht Van Lommel
2020-03-11Cleanup: rename 'private' to 'embedded' for sub-data IDs.Bastien Montagne
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-03-06Cleanup: Rename ARegion variables from ar to regionJulian Eisel
2020-03-06Cleanup: spellingCampbell Barton
2020-03-05Add an session-wise uuid integer to IDs.Bastien Montagne
2020-03-05Cleanup: material API namingCampbell Barton