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2020-03-09Sculpt: Edge AutomaskingPablo Dobarro
2020-03-09Face Sets: Use white color for a default Face Set to enable the overlayPablo Dobarro
2020-03-09Alembic: constraint for transform animation is using world matrix againSybren A. Stüvel
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-03-06Cleanup: Rename ARegion variables from ar to regionJulian Eisel
2020-03-06Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`Sybren A. Stüvel
2020-03-06Cleanup: avoid use of BLI_cleanup_dirCampbell Barton
2020-03-06Cleanup: spellingCampbell Barton
2020-03-06Nodes: fix writing socket default values to fileJacques Lucke
2020-03-06Cleanup: use 'BKE_' prefix for BKE_deform API callsCampbell Barton
2020-03-05Sculpt Face SetsPablo Dobarro
2020-03-05Add an session-wise uuid integer to IDs.Bastien Montagne
2020-03-05Cleanup: material API namingCampbell Barton
2020-03-03IDs: change FILTER_ID_* to 64 bit to make space for new ID typesBrecht Van Lommel
2020-03-03Cleanup: formatting, spellingCampbell Barton
2020-03-01Fix T74307: Add missing brushes to versioning_defaultsPablo Dobarro
2020-02-28UI: add theme option for grid levels to display in node editor backgroundPawel Franitza
2020-02-25UI: Add theme option for time markers lineMichael Soluyanov
2020-02-25GPU: Add Image property to allow high bitdepth support on a per image basisClément Foucault
2020-02-25EEVEE: Lookdev: Add support for partially blurred backgroundClément Foucault
2020-02-25Cleanup: move deprecated enum into versioning codeCampbell Barton
2020-02-20Fix some issues with versionning of older files.Bastien Montagne
2020-02-20Cleanup: unused structsCampbell Barton
2020-02-20Cleanup: unused enumsCampbell Barton
2020-02-19Fix T54270: Reset last_hit and last_location when reading the filePablo Dobarro
2020-02-19readfile: Move ID refcounting to libquery.Bastien Montagne
2020-02-18Fix crash loading .blend file saved with Blender 2.25Brecht Van Lommel
2020-02-18Fix T62612: Saving with "Remap Relative" makes ALL paths relativeCampbell Barton
2020-02-17Shading: add direction modes and phase offset to wave texture nodeBartosz Moniewski
2020-02-17Fix many typos and other issues in UI messages.Bastien Montagne
2020-02-15Cleanup: remove unused RenderData.displaymodeCampbell Barton
2020-02-15Modifiers: Add option to directly specify a 2D transform for UVWarpLukas Stockner
2020-02-15Cleanup: clang-formatCampbell Barton
2020-02-14Alembic: refactor import and export of transformationsSybren A. Stüvel
2020-02-14BKE: Version Bump to 2.82.3Clément Foucault
2020-02-14EEVEE: Shadow: Fix cascade shadowmap bias multiplicatorClément Foucault
2020-02-14Fix minor issue with new libraries ID usercount.Bastien Montagne
2020-02-13Cleanup old special cases from some libquery callbacks.Bastien Montagne
2020-02-13Refactor libquery ID looper callback to take a single parameter.Bastien Montagne
2020-02-12Fix T73446: WorkSpace ID properties not savedCampbell Barton
2020-02-11Sculpt: Split normal radius and area radiusPablo Dobarro
2020-02-11Sculpt: Clay Strips Tip Roundness propertyPablo Dobarro
2020-02-11Pose Brush: Option to disable the IK anchor pointPablo Dobarro
2020-02-10Cleanup: Rename `BKE_library_override_` functions to `BKE_lib_override_library_`Bastien Montagne
2020-02-10Refactor: move `Library`-specific functions into proper `BKE_library` file.Bastien Montagne
2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
2020-02-10Cleanup: spellingCampbell Barton
2020-02-07Cleanup: Rename `BKE_library_idmap` file to `BKE_main_idmap`Bastien Montagne
2020-02-07Fix crash when linking.Bastien Montagne
2020-02-06Readfile: refactor/factorize more handling of common ID data.Bastien Montagne