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AgeCommit message (Expand)Author
2022-10-02Fix: Mix node did not set clamp result correctly in versioning codeCharlie Jolly
2022-09-30Cleanup: use function style casts for C++Campbell Barton
2022-09-29Sculpt: New Cavity Automasking ModeJoseph Eagar
2022-09-28Geometry Nodes: viewport previewJacques Lucke
2022-09-28Cleanup: spelling in commentsCampbell Barton
2022-09-26UI: add preference to disable touchpad multitouch gesturesrecht Van Lommel
2022-09-26Fix: bump subversion to avoid corrupted filesJacques Lucke
2022-09-25Cleanup: remove redundant parenthesis (especially with macros)Campbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: replace C-style casts with functional casts for numeric typesCampbell Barton
2022-09-25Cleanup: use 'u' prefixed integer types for brevity & cast styleCampbell Barton
2022-09-25Cleanup: format, spelling in commentsCampbell Barton
2022-09-24Fix build error in blenloader on macOS after recent changesBrecht Van Lommel
2022-09-23Geometry Nodes: Split transfer attribute nodeHans Goudey
2022-09-23Mesh: Move selection flags to generic attributesHans Goudey
2022-09-23Mesh: Move edge crease out of MEdgeHans Goudey
2022-09-23Mesh: Move sculpt face sets to a generic attributeHans Goudey
2022-09-20UV: extend custom grid sizes to set each axis separatelyChris Blackbourn
2022-09-19Cleanup: Move versioning_300.c to C++Hans Goudey
2022-09-19Cleanup: spellingCampbell Barton
2022-09-17Fix: lite build on windowsRay Molenkamp
2022-09-16Cleanup: spelling in commentsCampbell Barton
2022-09-15BLO: move blenloader to C++Jacques Lucke
2022-09-14Sculpt: Separate hide status from face sets, use generic attributeHans Goudey
2022-09-14ViewLayer: Lazy sync of scene data.Monique Dewanchand
2022-09-14Fix: Mesh SoA format conversion skips versioningHans Goudey
2022-09-09Readfile: avoid confusion when debugging a memory leakJacques Lucke
2022-09-09Cleanup: readfile: use correct typeJacques Lucke
2022-09-08Silence warnings/assert about invalid embedded IDs for older blendfiles.Bastien Montagne
2022-09-08Cleanup: prefer terms verts/polys over vertices/polygonsCampbell Barton
2022-09-07Cleanup: Tweak naming for recently added mesh accessorsHans Goudey
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-05Mesh: Remove redundant custom data pointersHans Goudey
2022-09-05IDMAnagement: Add owner ID pointer to embedded ones.Bastien Montagne
2022-09-01Merge branch 'blender-v3.3-release'Brecht Van Lommel
2022-09-01Fix T100709: baking max ray distance wrong with older .blend filesBrecht Van Lommel
2022-08-31Node: Mix nodeCharlie Jolly
2022-08-30Attributes: Improve custom data initialization optionsHans Goudey
2022-08-28Cleanup: replace NULL with nullptr for C++ filesCampbell Barton
2022-08-19Cleanup: spelling in commentsCampbell Barton
2022-08-17Cleanup: Fix outdated comments referring to DispListHans Goudey
2022-08-17Cleanup: Remove unused Outliner search element storageJulian Eisel
2022-08-17Cleanup: strip blank lines around comment blocksCampbell Barton
2022-08-15Cleanup: make formatBrecht Van Lommel
2022-08-12Cleanup: replace magic number with flagCampbell Barton
2022-08-05Cleanup: spelling, unused arg warningCampbell Barton
2022-08-05Cleanup: formatCampbell Barton
2022-08-04Merge branch 'blender-v3.3-release'Bastien Montagne
2022-08-04I18n: make several parts of the UI translatableDamien Picard
2022-08-04Fix T97251: Store generated type information for each UDIM tileJesse Yurkovich