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AgeCommit message (Expand)Author
2020-12-16Geometry Nodes: rename node to Attribute RandomizeJacques Lucke
2020-12-16Cleanup: remove redundant struct declarationsCampbell Barton
2020-12-16VSE: Add Overlay popover panelsPeter Fog
2020-12-15Blenloader: Add utility function to write double arrayHans Goudey
2020-12-15Asset System: Prepare File Browser backend for the Asset BrowserJulian Eisel
2020-12-15Asset System: Support custom asset library paths through PreferencesJulian Eisel
2020-12-15Asset System: Various changes to previews in preparation for Asset BrowserJulian Eisel
2020-12-15Asset System: Data-block asset metadata storage, reading and APIJulian Eisel
2020-12-15Cleanup: reduce indirect DNA header inclusionCampbell Barton
2020-12-14Cryptomatte: Data structure in compositor nodeJeroen Bakker
2020-12-14Fix missing string escape for RNA path creationCampbell Barton
2020-12-14Fix enum-conversion, old-style-declaration warningsCampbell Barton
2020-12-14Eevee: Add Volume Transmittance to Color Render Passes.Jeroen Bakker
2020-12-13UI: Remove Unused 'U.wheellinescroll' PropertyYevgeny Makarov
2020-12-11GeometryNodes: Make properties exposed in modifier overridable.Bastien Montagne
2020-12-10Cleanup: rename BLI_strescape to BLI_str_escapeCampbell Barton
2020-12-09UI: Update theme to match Shader nodes category color with socket colorPablo Vazquez
2020-12-08Cleanup: Correct an own earlier commit to use an existing utility functionJulian Eisel
2020-12-08Cleanup: Use guarded allocator for data-block names returned from file readingJulian Eisel
2020-12-07Animation: Show Channel Group Colors is now off by defaultSybren A. Stüvel
2020-12-07File Subversion Bump: 2.92.5Jeroen Bakker
2020-12-04Cleanup: Move Outliner runtime hash into internal runtime struct, out of DNAJulian Eisel
2020-12-04EEVEE CryptomatteJeroen Bakker
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-12-04Sculpt: Wet paint area radiusPablo Dobarro
2020-12-02UI: Add new node colors for geometry nodesHans Goudey
2020-12-02Geometry Nodes: initial scattering and geometry nodesJacques Lucke
2020-12-02Add Custom Falloff Curve to the Vertex Weight Proximity Modifier.Christian Friedrich
2020-11-30Cleanup: Use "region" for ARegion variable namesHans Goudey
2020-11-27Fix T82758: Convert Proxy to Override: Local constraints aren't saved.Bastien Montagne
2020-11-26UI: Allow theming the alternate row color in the sequencerErik Abrahamsson
2020-11-20Outliner: Object state filter invert toggleNathan Craddock
2020-11-17Merge branch 'blender-v2.91-release'Nathan Craddock
2020-11-16Outliner: Collection icon color tweaksNathan Craddock
2020-11-13GPencil: Merge GSoC curve edit modeFalk David
2020-11-13Add An Opacity Slider to Overlay WireframeJun Mizutani
2020-11-12Cleanup: spellingCampbell Barton
2020-11-09Animation: move group colors switch to user preferencesSybren A. Stüvel
2020-11-06Cleanup: remove unused includes in readfile.c and writefile.cJacques Lucke
2020-11-06Cleanup: fix naming and remove unnecessary codeJacques Lucke
2020-11-06Refactor: move Screen .blend data read to blenkernelJacques Lucke
2020-11-06Refactor: move Ipo .blend I/O to IDTypeInfo callbacksJacques Lucke
2020-11-06Refactor: move Object .blend I/O to IDTypeInfo callbacksJacques Lucke
2020-11-06Cleanup: Clang-Tidy modernize-use-nullptrSybren A. Stüvel
2020-11-06Refactor: move Pose .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move Constraint .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move MotionPath .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move gpencil modifier .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move modifier .blend I/O to blenkernelJacques Lucke
2020-11-06Refactor: move ShaderFx .blend I/O to blenkernelJacques Lucke