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2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
No functional changes
2020-08-11Fix T75588: Missing loop cuts preview for edges without quadsGermano Cavalcante
The preview of points was only done when the edge is wire. Now the preview of points is done when the edge is not connected to any quad. Also to avoid edge slide in this case, all new vertices created in this specific case are not selected. Differential Revision: https://developer.blender.org/D7457
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
2020-07-09Cleanup: move BMesh UV queries into their own fileCampbell Barton
2020-07-06BMesh: add BM_face_calc_uv_crossCampbell Barton
2020-07-06BMesh: add BM_loop_other_vert_loop_by_edgeCampbell Barton
2020-05-25Mesh: skip conversion from edit-mesh to mesh in edit-modeCampbell Barton
This resolves a performance regression in 2.8x where every edit-mode update performed an edit-mesh to mesh conversion. Now the conversion will be lazily initialized if/when it's required. New BKE_mesh_wrapper_* functions abstract over mesh data access. Currently only edit-mesh and regular meshes are supported. In the future sub-surface meshes may be supported too.
2020-04-07Fix T75128: Select Linked fails when the selection is a delimiterCampbell Barton
Starting select linked failed when the selected vertex or edge was it's self delimiting. Support using these elements for linked select as long as they're part of an isolated selection.
2020-01-21Fix T73295: Incorrect BMesh volume calculationCampbell Barton
Use double precision since volume calculation is susceptible to float precision errors.
2019-10-20Fix T70864: Separate loose parts runs indefinitelyCampbell Barton
Large objects with many separate pieces became unstably slow (run for hours and not finish). The entire original mesh was being duplicated twice per loose part. In own tests, millions of vertices and thousands of loose parts now run in around 5-15 seconds.
2019-08-26Edit Mesh: New option "Split Edges & Faces" to "AutoMerge"mano-wii
Ref T66423 Differential revision: https://developer.blender.org/D5562
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
2019-02-26BMesh: utility functions for visible element accessCampbell Barton
Needed for drawing code which skips hidden elements.
2019-02-18doxygen: add newline after \fileCampbell Barton
While \file doesn't need an argument, it can't have another doxy command after it.
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
Move \ingroup onto same line to be more compact and make it clear the file is in the group.
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
BF-admins agree to remove header information that isn't useful, to reduce noise. - BEGIN/END license blocks Developers should add non license comments as separate comment blocks. No need for separator text. - Contributors This is often invalid, outdated or misleading especially when splitting files. It's more useful to git-blame to find out who has developed the code. See P901 for script to perform these edits.
2018-12-14Merge branch 'master' into blender2.8Campbell Barton
2018-12-14Cleanup: naming (mean -> median) see T47811Campbell Barton
2018-12-06Merge branch 'master' into blender2.8Campbell Barton
2018-12-06Fix T58832: Spin tool creates duplicate facesCampbell Barton
2018-11-10BMesh: backport minor changes from 2.8Campbell Barton
2018-11-10BMesh: avoid incorrect/invalid matrix calculationCampbell Barton
- `BKE_object_scale_to_mat3` was used to get the worldspace scale, without taking constraints, parenting etc into account. - Don't pass object's into BMesh API, (prefer matrices instead). - Avoid matrix invert for each edge-angle calculation. - Avoid 2x matrix multiplies when looping over edge pairs.
2018-11-09Multi-Objects: MESH_OT_select_similar worldspace completionHabib Gahbiche
This makes the operator to work 100% with worldspace similarity: * SIMFACE_PERIMETER * SIMFACE_AREA * SIMEDGE_FACE_ANGLE Note from revisor (Dalai Felinto): I'm not sure we want to pass Object * to the bmesh api, though I personally don't see why not. Either way I group the patches together so we can more easily roll them back if needs be. Maniphest Tasks: T56948 Differential Revision: D3908, D3899, D3896
2018-07-12Cleanup: header guardsCampbell Barton
2018-06-30Cleanup: rename bmesh_queries -> bmesh_queryCampbell Barton
Other files with the same purpose already used 'query'.