Age | Commit message (Collapse) | Author |
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Use a shorter/simpler license convention, stops the header taking so
much space.
Follow the SPDX license specification: https://spdx.org/licenses
- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile
While most of the source tree has been included
- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
use different header conventions.
doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.
See P2788 for the script that automated these edits.
Reviewed By: brecht, mont29, sergey
Ref D14069
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MSVC used to warn about const mismatch for arguments passed by value.
Remove these as newer versions of MSVC no longer show this warning.
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Renamed or removed parameters which no longer exist.
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Some doc-strings were skipped because of blank-lines between
the doc-string and the symbol and needed to be moved manually.
- Added space below non doc-string comments to make it clear
these aren't comments for the symbols directly below them.
- Use doxy sections for some headers.
Ref T92709
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Some minor improvements to doc-strings too.
Ref T92709
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Add an optional callback to check source/destination loops for
BM_mesh_calc_face_groups.
This is needed so it can be used to calculate UV islands.
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No functional changes
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The preview of points was only done when the edge is wire.
Now the preview of points is done when the edge is not connected to any
quad.
Also to avoid edge slide in this case, all new vertices created in this
specific case are not selected.
Differential Revision: https://developer.blender.org/D7457
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This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
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This resolves a performance regression in 2.8x where every edit-mode
update performed an edit-mesh to mesh conversion.
Now the conversion will be lazily initialized if/when it's required.
New BKE_mesh_wrapper_* functions abstract over mesh data access.
Currently only edit-mesh and regular meshes are supported.
In the future sub-surface meshes may be supported too.
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Starting select linked failed when the selected vertex or edge
was it's self delimiting.
Support using these elements for linked select
as long as they're part of an isolated selection.
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Use double precision since volume calculation is susceptible
to float precision errors.
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Large objects with many separate pieces became unstably slow
(run for hours and not finish).
The entire original mesh was being duplicated twice per loose part.
In own tests, millions of vertices and thousands of loose parts
now run in around 5-15 seconds.
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Ref T66423
Differential revision: https://developer.blender.org/D5562
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Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
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Needed for drawing code which skips hidden elements.
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While \file doesn't need an argument, it can't have another doxy
command after it.
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Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
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BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
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- `BKE_object_scale_to_mat3` was used to get the worldspace scale,
without taking constraints, parenting etc into account.
- Don't pass object's into BMesh API, (prefer matrices instead).
- Avoid matrix invert for each edge-angle calculation.
- Avoid 2x matrix multiplies when looping over edge pairs.
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This makes the operator to work 100% with worldspace similarity:
* SIMFACE_PERIMETER
* SIMFACE_AREA
* SIMEDGE_FACE_ANGLE
Note from revisor (Dalai Felinto):
I'm not sure we want to pass Object * to the bmesh api, though I
personally don't see why not. Either way I group the patches together so
we can more easily roll them back if needs be.
Maniphest Tasks: T56948
Differential Revision: D3908, D3899, D3896
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Other files with the same purpose already used 'query'.
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