Age | Commit message (Collapse) | Author |
|
Also use doxy style function reference `#` prefix chars when
referencing identifiers.
|
|
This replaces header include guards with `#pragma once`.
A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`),
because they are used in other places.
This patch has been generated by P1561 followed by `make format`.
Differential Revision: https://developer.blender.org/D8466
|
|
Differential Revision: https://developer.blender.org/D3744
|
|
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
|
|
Needed for drawing code which skips hidden elements.
|
|
While \file doesn't need an argument, it can't have another doxy
command after it.
|
|
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
|
|
BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
|
|
|
|
- `bmesh_radial_faceloop_find_first` & `bmesh_disk_faceedge_find_first`
can be replaced with a single call to a new function:
`bmesh_disk_faceloop_find_first`
- `bmesh_disk_faceedge_find_first` called `bmesh_radial_facevert_check`
which isn't needed, since either the current or next loop in the
cycle is attached to the edge we're looking for.
|
|
Radial append/remove had swapped args and *slightly* different behavior.
- bmesh_radial_append(edge, loop)
- bmesh_radial_loop_remove(loop, edge)
Match logic for append/remove,
Logic for the one case where the edge needs to be left untouched
has been moved to: `bmesh_radial_loop_unlink`.
|
|
|
|
|
|
- assert if the verts not in the edge (all callers assume success)
- rename to bmesh_disk_vert_swap
- swap src/dst arg order.
|
|
add BM_***_count_is_over(), _count_is_equal()
Useful if we only want to know if the count is a smaller value.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- make it clear that navmesh visualize option only works in path mode.
- use 2 decimal places for motion-blur shutter speed (user request).
- use 'const' for some bmesh functions.
|
|
|
|
|
|
On a user level, edge rotate now works better with multiple edges selected, it wont make zero area faces or rotate edges into existing ones.
With a single edge selected - rotate is less strict and will allow ugly resulting faces but still checks on duplicate edges.
API:
* BM_edge_rotate now takes a flag, to optionally...
** check for existing edge
** splice edge (rotate and merge)
** check for degenerate resulting faces (overlapping geometry, zero area)
** beauty - only rotate to a better fit.
... this allows it to still be used as a low level API function since all checks can be skipped.
* BM_edge_rotate() now works a bit different, it find the new edge rotation before joining the faces - exposed by BM_edge_rotate_calc().
* Added api call bmesh_radial_faceloop_find_vert() - Radial Find a Vertex Loop in Face
|
|
just access l->radial_next
|
|
|
|
|
|
- apply some rules for function naming conventions, added to main bmesh doc in bmesh.h.
- remove unused function BM_loops_to_corners().
|
|
Some function comments were in headers, some in the C files, some in both.
Moved function comments from headers into the C files.
|
|
|
|
also have doxygen ignore *.py files and fix some warnings.
|
|
* made bmesh_structure.h function names more consistant.
* remove unused code in bmesh_structure.c
* removed 'Edge Flip' operator (missing from bmesh but looked into trunk feature and dont think its worth keeping).
* tagged some BMESH_TODO's
|
|
Collapsing an edge could result on 2 edges sharing the same verts, now check for this and 'splice' one edge into another.
|
|
|
|
* BM_vert_in_face now loops over a vert's faces rather then every vert in the face.
* rename bmesh_radial_find_first_facevert --> bmesh_radial_find_first_faceloop
* rename bmesh_radial_find_next_facevert --> bmesh_radial_find_next_faceloop
* rename BM_vert_collapse_edges --> BM_vert_collapse_edge (only collapses one)
|
|
- use edge example for BM_face_split().
|
|
|