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2020-09-04Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fixSebastian Parborg
No functional changes
2020-08-13Fix T65148: Drivers can't access shape keysSybren A. Stüvel
It was impossible for drivers to use shape key properties, modifiers generate a new mesh. After mesh evaluation the shape keys are no longer necessary, and because of this the `key` pointer was not copied. As drivers work on evaluated data, however, they do need this `key` pointer. This commit makes the `key` pointer available in evaluated meshes, but this is somewhat dangerous. There was an explicit reason why the key on result was kept at null pointer: to have the evaluated mesh in a consistent state. Assigning this pointer makes it potentially inconsistent, as the evaluated mesh and the original shape key may have different topologies. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7785
2020-08-11Fix T75588: Missing loop cuts preview for edges without quadsGermano Cavalcante
The preview of points was only done when the edge is wire. Now the preview of points is done when the edge is not connected to any quad. Also to avoid edge slide in this case, all new vertices created in this specific case are not selected. Differential Revision: https://developer.blender.org/D7457
2020-08-11Merge branch 'blender-v2.90-release' into masterCampbell Barton
2020-08-11BMesh: add UV calculate center callCampbell Barton
Move uv_poly_center to BM_face_uv_calc_center_median as it was only defined in uvedit_intern.h
2020-08-08Cleanup: use array syntax for sizeof with fixed valuesCampbell Barton
Also order sizeof(..) first to promote other values to size_t.
2020-08-07Cleanup: pass arrays const where possibleCampbell Barton
2020-08-07Cleanup: declare arrays arrays where possibleCampbell Barton
2020-08-07Cleanup: Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule. This should be the final commit of the series of commits that addresses this particular rule. No functional changes.
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
2020-07-30Fix T79369: BMesh.calc_volume() gave incorrect resultCampbell Barton
2020-07-21Bevel: Refactor "Vertex Only" to an enumHans Goudey
This matches the change that was done to the bevel modifier so that the interface for the modifier, the active tool, and the operator are consistent. This commit extends the refactor to the bmesh implementation too, so that the parameters in the implementation don't stray too far from what is exposed. Tests are adjusted and still pass.
2020-07-21UV: remove selection threshold for nearby coordinatesCampbell Barton
Internally UV selection considered close UV's to be connected. While this could be convenient in some cases, it complicates logic for more advanced selection operations that need to check when UV's should be considered part of the same vertex since simple threshold checks would give different results depending on the order of UV's tested. Users must now run "Merge by Distance" instead of relying on this selection threshold.
2020-07-18BMesh: utility for checking shared edge with limit argumentCampbell Barton
2020-07-10Fix T78766: Blender crashes after deleting vertices with Custom Normals.Bastien Montagne
Some core BMesh topology changing functions were not properly tagging custom normal runtime caches as dirty...
2020-07-10Cleanup: clang-formatCampbell Barton
2020-07-10Fix BM_loop_at_index_find lookupCampbell Barton
2020-07-09BMesh: add utility functionsCampbell Barton
- BM_edge_uv_share_vert_check - BM_face_uv_calc_center_median_weighted - BM_loop_at_index_find
2020-07-09Cleanup: move BMesh UV queries into their own fileCampbell Barton
2020-07-06BMesh: add BM_face_calc_uv_crossCampbell Barton
2020-07-06BMesh: add BM_loop_other_vert_loop_by_edgeCampbell Barton
2020-07-03Cleanup: BMesh, Clang-Tidy else-after-return fixesSybren A. Stüvel
This addresses warnings from Clang-Tidy's `readability-else-after-return` rule in the `source/blender/bmesh` module. No functional changes.
2020-07-01Transform: generalized custom-data correction supportGermano Cavalcante
Support custom-data correction based on surrounding geometry for all transformation modes of the mesh transform operators. The is the same logic used in Vert and Edge Slide. In order not to change the current default behavior, this property does not affect Vert and Edge Slide modes.
2020-07-01Cleanup: spellingCampbell Barton
2020-06-25Cleanup: spellingCampbell Barton
2020-06-23Bevel: Refactor profile type input to use an enumHans Goudey
This will allow the easier addition of a constant radius mode in the future and some changes in the UI to mirror the recent similar change from "Only Vertices" to the "Affect" enum.
2020-06-20Bevel: add new 'Absolute' mode for interpreting 'amount' value.Howard Trickey
This mode is like Percent, but measures absolute distance along adjacent edges instead of a percentage. So, for example, if you use this mode with 2 segments and profile=1, you will see the length that the bevel moves along unbeveled edges between beveled ones will match the value specified. Many users seem to expect this behavior, even though it means the bevel width is uneven, so this option is for them.
2020-06-17Cleanup: doxy commentsCampbell Barton
2020-06-10Mesh Edit: preserve Custom Normal vectors in topology operators.Alexander Gavrilov
Custom Loop Normals are normally encoded relative to the default normals, similar to normal maps, allowing them to naturally follow mesh deformations. Changes to mesh topology however often result in nonsensical effects that are not desired. The Remove Doubles operation especially (now known as Merge By Distance) is intended as a purely topological operation, and definitely should not change the vector of the custom normals. This patch implements that behavior by converting the relative encoding into an absolute vector layer for the duration of the operation. It also modifies other Merge types in this way for consistency, the Rip operator as their inverse counterpart; and also Delete, Dissolve, Connect Path and Knife operators as other examples more related to topology than shape. On the technical side, this ports mesh_normals_loop_custom_set to BMesh, and then uses a temporary Custom Data layer to store the normals as vectors for the duration of the above mentioned operations. When the normals are converted back to custom data, the caller can choose whether to mark edges as sharp to preserve distinct normals, or just average them instead. All but Remove Doubles choose to average for now. Differential Revision: https://developer.blender.org/D4994
2020-06-05Cleanup: rename suffix 'conv' to 'convert'Campbell Barton
2020-06-02Merge branch 'blender-v2.83-release'Campbell Barton
2020-06-02Fix T76533: Gizmo uses active face center in edge selection modeCampbell Barton
Only use the active face when it's selected.
2020-05-25Mesh: skip conversion from edit-mesh to mesh in edit-modeCampbell Barton
This resolves a performance regression in 2.8x where every edit-mode update performed an edit-mesh to mesh conversion. Now the conversion will be lazily initialized if/when it's required. New BKE_mesh_wrapper_* functions abstract over mesh data access. Currently only edit-mesh and regular meshes are supported. In the future sub-surface meshes may be supported too.
2020-05-25Merge remote-tracking branch 'origin/blender-v2.83-release'Sybren A. Stüvel
2020-05-25Fix crash when converting BMesh to Mesh with shape keysSybren A. Stüvel
The `BM_mesh_bm_to_me()` function copies shape keys from the BMesh to the Mesh. However, it tries to copy the same number of shape keys as are defined on the target mesh. Since the target mesh does not necessarily have the same number of shape keys as the BMesh, this would crash if the target Mesh has more. Found while performing some tests for {D7785}. Differential Revision: https://developer.blender.org/D7818 Reviewed by: brecht
2020-05-18Merge branch 'blender-v2.83-release'Campbell Barton
2020-05-18Cleanup: quiet enum conversion warningCampbell Barton
2020-05-08Cleanup: take includes out of 'extern "C"' blocksJacques Lucke
Surrounding includes with an 'extern "C"' block is not necessary anymore. Also that made it harder to add any C++ code to some headers, or include headers that have "optional" C++ code like `MEM_guardedalloc.h`. I tested compilation on linux and windows (and got help from @LazyDodo). If this still breaks compilation due to some linker error, the header containing the symbol in question is probably missing an 'extern "C"' block. Differential Revision: https://developer.blender.org/D7653
2020-05-07Merge branch 'blender-v2.83-release'Philipp Oeser
2020-05-07Fix T75793: Mirror modifier UV flip only works on first UDIM TilePhilipp Oeser
Was flipping around the 0-1 range, now (optionally) flip around each tile. Also added this option for BMesh bmo_mirror. Reviewed By: campbellbarton Maniphest Tasks: T75793 Differential Revision: https://developer.blender.org/D7460
2020-04-15Operator: Add 'use_dissolve_ortho_edges' option for ExtrudeGermano Cavalcante
2020-04-08Fix T67098: Inset causes shape keys to reset exiting edit-modeCampbell Barton
Edit-mesh interactive redo reset the meshes shape-key index. Also copy the selection mode when copying meshes.
2020-04-07Fix T74720: bmesh.ops.delete default context argument does nothingmano-wii
2020-04-07Fix T75128: Select Linked fails when the selection is a delimiterCampbell Barton
Starting select linked failed when the selected vertex or edge was it's self delimiting. Support using these elements for linked select as long as they're part of an isolated selection.
2020-04-07Cleanup: remove unused BM_total_loop_select functionCampbell Barton
2020-04-06Fix displaying edit-mesh measurements with deform modifiersCampbell Barton
Resolves regression from 2.7x
2020-04-05Cleanup: use const for 'clnors' argument where possibleCampbell Barton
2020-04-05Cleanup: macro hygiene, parenthesize argumentsCampbell Barton
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
Note this only changes cases where the variable was declared inside the for loop. To handle it outside as well is a different challenge. Differential Revision: https://developer.blender.org/D7320
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto