Age | Commit message (Expand) | Author |
---|---|---|
2013-10-16 | fix [#37013] Mesh > bisect can't fill the cut if it lines up with two or more... | Campbell Barton |
2013-10-04 | code cleanup: warnings and minor edits. | Campbell Barton |
2013-10-04 | fix for lasso selection (in non-zbuf mode) when the line intersected its self. | Campbell Barton |
2013-10-03 | set mempool debug in the game-engine-player too. also remove redundant mempoo... | Campbell Barton |
2013-09-03 | reorder BLI_strict_flags.h include so its not conflicting with stdio.h on apple. | Campbell Barton |
2013-09-01 | move strict compiler checks into a header so its easier to manage in one plac... | Campbell Barton |
2013-08-28 | style cleanup | Campbell Barton |
2013-08-23 | fix error in recently added symmetrize rewrite, verts already on the aligned ... | Campbell Barton |
2013-08-23 | edits to new symmetrize tool | Campbell Barton |
2013-08-23 | move bmesh tools into their own include, | Campbell Barton |
2013-08-22 | new bmesh operator bisect_plane, cuts a mesh in half, takes a user defined pl... | Campbell Barton |