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2014-12-18Quiet warning (harmless)Campbell Barton
2014-12-09Fix T42630: Triangulate returns invalid face-mapCampbell Barton
Triangulate with beautify caused a bug when there were existing edges could make the bmesh-operator return an invalid face-map. Now the beauty is calculated on the 2d-tri's resulting from polyfill, its simpler and faster.
2014-12-09Cleanup: remove scanfill define for polyfill codeCampbell Barton
also rename vars which were previously used for scanfill.
2013-12-02Fix for triangulate and beauty-fillCampbell Barton
- could crash if triangulate attempted to create an existing face. - tagging edges to rotate was unreliable, don't do this anymore. now check if edge is in the array passed to the beauty function.
2013-10-29Triangulate Modifier: using different ngon and quad methodsDalai Felinto
Quads: Beauty, Fixed, Fixed Alternate, Shortest Diagonal Ngons: Beauty, Scanfill * Shortest Diagonal is the default method in the modifier (popular elsewhere), but beauty is the default in Ctrl+T). * Remove the need for output slot and beauty operator to be called after Clt+T Patch with collaborations and reviewed by Campbell Barton
2013-10-08Triangulate Modifier changes - using scanfillDalai Felinto
The ear loop method is potentially too slow (OˆN). We are not using the 'beauty' option at the moment. I'll incorporate that next. (and later specific methods for quad splitting) Patch done in collaboration (and reviewed by) with Campbell Barton.
2013-07-28move alloca define into its own header since its not related to BLI_arrayCampbell Barton
2013-02-05own recent change to triangulate bmesh operator stopped filling in mapping ↵Campbell Barton
slot 'face_map.out', not used by blender its self but useful for scripts, enable this again.
2013-01-30correction to r54188, also don't attempt to triangulate triangles.Campbell Barton
2013-01-29skip calculating the normal for each face when triangulating, all callers ↵Campbell Barton
make sure its valid. also remove some commented code (more then one generation of bmesh old).
2013-01-29Triangulate modifier no longer uses bmesh operator api call, instead add a ↵Campbell Barton
BM_mesh_triangulate() function. Gives ~2x speedup in my tests on an optimized build.