Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2013-02-01Fix some warnings in the collade code, but did not fix two because they seemBrecht Van Lommel
to indicate bugs, left a comment about those.
2013-01-21Added gsoc-2012 collada improvements from bratwurst branchGaia Clary
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-08-12style cleanupCampbell Barton
2012-06-22Collada: (Export) Added export of surface textures, and control over ↵Gaia Clary
exported uv layers
2012-06-17Collada: (Exporter) add 'mesh type selection(view|render)' for Apply ↵Gaia Clary
modifiers option
2012-06-16code cleanup: colladaCampbell Barton
- when bubble sorting names - dont convert to str::string just to compare strings - use BLI_linklist_index() to check if an item is in the list - quiet some warnings
2012-06-16Collada: (Exporter) Add new option 'deform bones only'Gaia Clary
2012-06-13style cleanupCampbell Barton
2012-06-13patch #31794 Collada: make exporter more robust, now uses ↵Gaia Clary
BKE_object_relational_superset()
2012-06-07[#31739] Collada: New Export selections 'Include Armatures'Gaia Clary
2012-05-27[#31607] Collada: (Exporter) Implementation of 'use Object Instantiation' OptionGaia Clary
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-02-25Collada export: bone parenting is actually against the tail.Juha Mäki-Kanto
Don't know the reasoning for having it be against the tail and not the head.
2012-02-18Fix rest of #27022, collada export: add bone parenting of objectsJuha Mäki-Kanto
- SceneExporter collects a list of child-objects for armature-object and passes it onto ArmatureExporter - SceneExporter's writeNodes is then called from ArmatureExporter for matching child-objects for bone. - ArmatureExporter removes written child-objects from list, objects not exported as being bone parented are exported as direct children of the armature-node. - Should play nice with current Second Life-compatibility. A nicer implementation would require some design changes, will have to wait.
2012-02-18Collada export: changes to joints/weights in skincontrollerJuha Mäki-Kanto
- Collecting joints/weights in one place, it's easier to exclude zero weights or vertexgroups with no matching bone than trying to match same logic in multiple places. - Still not exporting -1 joints for vertices without weights, but also not outputting -1 joint + weight for each vertexgroup without a matching bone. - The exported weights are now normalized. Last I tested this patch stopped 3ds Max crashing on import of file from #29465 (opencollada / internal .dae).
2012-02-05Patch #30050 by Juha Mäki-Kanto (kanttori)Domino Marama
Fixes for Collada exporter. Adds Second Life compatibility for armatures Adds objects parentinverse to exported transform if it's non-identity Fix mismatch between add_inv_bind_mats and add_joints_source accessor counts Fix bone exports in world space should be local space
2011-12-16Math lib: matrix multiplication order fix for two functions that wereBrecht Van Lommel
inconsistent with similar functions & math notation: mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B) mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B) For branch maintainers, it should be relatively simple to fix things manually, it's also possible run this script after merging to do automatic replacement: http://www.pasteall.org/27459/python
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-07Introduce struct for export settings in COLLADA export code. This will make ↵Nathan Letwory
it easier to add new options without having to change function signatures all over the place.
2011-09-04Some whitespace changesNathan Letwory
2011-08-21Armature object animations export.Sukhitha Prabhath Jayathilake
2011-08-21export animations if a bone is in a deform group. ( on hold )Sukhitha Prabhath Jayathilake
2011-08-20small fixes and refactoring.Sukhitha Prabhath Jayathilake
2011-08-18Blender tip profile for bones with 2 or more children.Sukhitha Prabhath Jayathilake
2011-08-18Apply [#28287] COLLADA fix for inverse bind matrix of skin controllerNathan Letwory
Patch by Pelle Johnsen
2011-08-16Finalizing.Sukhitha Prabhath Jayathilake
2011-07-25Blender profile for leaf_bone tip. (untested).Sukhitha Prabhath Jayathilake
2011-07-04Apply patch 4636051. COLLADA: Export selection.Nathan Letwory
Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares. This patch adds an option to export only the selection.
2011-02-27doxygen: blender/collada tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory
2011-01-27Commit to cope with API changes in OpenCOLLADA (latest for Windows right now ↵Nathan Letwory
r827).
2010-10-07SVN maintenance.Guillermo S. Romero
2010-10-06Assorted GCC fixes for OpenCOLLADA supportNathan Letwory
2010-10-06COLLADA: Split ArmatureExporter, InstanceWriter and TransformWriter into ↵Nathan Letwory
separate files.