Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-03-04 | #collada skeleton import, bugfix #29621 | Arystanbek Dyussenov | |
Do not crash when joint SIDs cannot be resolved. OpenCOLLADA cannot resolve joint SIDs connected to skin if the <skeleton> tag is missing. Page 148 of COLLADA spec 1.4.1 states: "<skeleton> elements define where to start the sid lookup". So I think this is a bug in "FBX COLLADA exporter" which did not add the <skeleton> tag. The problem can be fixed by manually adding the <skeleton> tag into <instance_controller>. | |||
2011-12-16 | Math lib: matrix multiplication order fix for two functions that were | Brecht Van Lommel | |
inconsistent with similar functions & math notation: mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B) mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B) For branch maintainers, it should be relatively simple to fix things manually, it's also possible run this script after merging to do automatic replacement: http://www.pasteall.org/27459/python | |||
2011-11-11 | correct indentation and some whitespace edits (no functional changes) | Campbell Barton | |
2011-10-27 | use const for readonly strings and set some functions to static | Campbell Barton | |
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-09-10 | fix for building with collada and some other warnings | Campbell Barton | |
2011-09-05 | Code cleanup: warning fixes. | Brecht Van Lommel | |
2011-09-04 | Some whitespace changes | Nathan Letwory | |
2011-08-31 | COLLADA: Take parent bone length and direction instead of using bone ↵ | Nathan Letwory | |
pointing up with length 1. Looks much nicer and less confusing on larger armatures now. | |||
2011-08-21 | Armature object animations export. | Sukhitha Prabhath Jayathilake | |
2011-08-20 | small fixes and refactoring. | Sukhitha Prabhath Jayathilake | |
2011-08-18 | Blender tip profile for bones with 2 or more children. | Sukhitha Prabhath Jayathilake | |
2011-08-18 | Animation export id bone animation + armature importer cleanup. | Sukhitha Prabhath Jayathilake | |
2011-08-16 | Finalizing. | Sukhitha Prabhath Jayathilake | |
2011-08-13 | Transform matrix Animation import fix. | Sukhitha Prabhath Jayathilake | |
2011-07-26 | Blender profile leaf bone tip import. | Sukhitha Prabhath Jayathilake | |
2011-06-28 | Set Edit bone roll on Armature Import. | Sukhitha Prabhath Jayathilake | |
+ Light->Color Sid for testing. | |||
2011-06-26 | set_pose function completed. Algorithms to be checked. | Sukhitha Prabhath Jayathilake | |
(Still not the desired results ) | |||
2011-06-26 | pose channel -> pose matrix import ( in progress ) | Sukhitha Prabhath Jayathilake | |
2011-06-21 | Merge with trunk r37677 | Joerg Mueller | |
2011-06-20 | Fix [#26912] [Collada] Screw up with names/ids on import | Nathan Letwory | |
Reported by Valeriy Firsov Use the node name if it exists, fall back to id otherwise. | |||
2011-06-19 | Fixed Armature Import Without Skin controllers. Armatures and animations get ↵ | Sukhitha Prabhath Jayathilake | |
imported. Some inaccuracy remains with bone transforms. | |||
2011-06-19 | (no commit message) | Sukhitha Prabhath Jayathilake | |
2011-06-18 | unskinned armature import improved but unfinished. | Sukhitha Prabhath Jayathilake | |
2011-06-17 | creating armatures for bones which are not skinned( in progress ) | Sukhitha Prabhath Jayathilake | |
2011-02-27 | doxygen: blender/collada tagged. | Nathan Letwory | |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory | |
2011-02-12 | fix for building with opencollada 833 on linux. | Campbell Barton | |
2010-12-21 | Fix [#24359] Collada: end bone zero size, mysterious extra empty | Nathan Letwory | |
Reported by Thomas Larsson Fix by Jeroen Bakker Fix max length of leaf bone and remove empty. | |||
2010-12-05 | Dependency graph: changed DAG_id_flush_update to DAG_id_tag_update. Now it | Brecht Van Lommel | |
only tags the ID and does the actual flush/update delayed, before the next redraw. For objects the update was already delayed, just flushing wasn't yet. This should help performance in python and animation editors, by making calls to RNA property update quicker. Still need to add calls in a few places where this was previously avoided due to bad performance. | |||
2010-10-05 | SVN maintenance. | Guillermo S. Romero | |
2010-10-05 | Reorganisation of COLLADA import code. Classes have been split into their ↵ | Nathan Letwory | |
own files. No functional changes. Where necessary extern "C" {} blocks have been added. |