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2013-05-26BLI_math rename functions:Campbell Barton
- mult_m4_m4m4 -> mul_m4_m4m4 - mult_m3_m3m4 -> mul_m3_m3m4 these temporary names were used to avoid problems when argument order was switched.
2013-03-26style cleanup:Campbell Barton
also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
2013-03-18style cleanupCampbell Barton
2013-03-15code cleanup: rename BKE_mesh_to_curve_ex --> BKE_mesh_to_curve_nurblist,Campbell Barton
also correct odd indentation.
2013-02-27Fix various warnings with clang build, and adjust cmake clang warnings flagsBrecht Van Lommel
to include a few more that gcc is using too.
2013-02-17fix #34284 Collada: update problem for vertex weights directly after import.Gaia Clary
2013-02-12Fixed importing of shapekey names: name is now taken from geometry name ↵Gaia Clary
instead of deriving it from the mesh name
2013-02-10style cleanupCampbell Barton
2013-02-04style cleanup: spaces -> tabsCampbell Barton
2013-02-01Fix some warnings in the collade code, but did not fix two because they seemBrecht Van Lommel
to indicate bugs, left a comment about those.
2013-01-21Added gsoc-2012 collada improvements from bratwurst branchGaia Clary
2012-12-11define the size of matrix args for both rows/cols.Campbell Barton
2012-06-24style cleanypCampbell Barton
2012-06-14fix a nullpointer exception when data missing in dae fileGaia Clary
2012-06-13style cleanupCampbell Barton
2012-05-22style cleanup: brace placement.Campbell Barton
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-04Fix #31258: collada now selects newly added objects after import.Brecht Van Lommel
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-03-28style cleanupCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: pep8, indentationCampbell Barton
2012-03-04#collada skeleton import, bugfix #29621Arystanbek Dyussenov
Do not crash when joint SIDs cannot be resolved. OpenCOLLADA cannot resolve joint SIDs connected to skin if the <skeleton> tag is missing. Page 148 of COLLADA spec 1.4.1 states: "<skeleton> elements define where to start the sid lookup". So I think this is a bug in "FBX COLLADA exporter" which did not add the <skeleton> tag. The problem can be fixed by manually adding the <skeleton> tag into <instance_controller>.
2011-12-16Math lib: matrix multiplication order fix for two functions that wereBrecht Van Lommel
inconsistent with similar functions & math notation: mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B) mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B) For branch maintainers, it should be relatively simple to fix things manually, it's also possible run this script after merging to do automatic replacement: http://www.pasteall.org/27459/python
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-10-27use const for readonly strings and set some functions to staticCampbell Barton
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-10fix for building with collada and some other warningsCampbell Barton
2011-09-05Code cleanup: warning fixes.Brecht Van Lommel
2011-09-04Some whitespace changesNathan Letwory
2011-08-31COLLADA: Take parent bone length and direction instead of using bone ↵Nathan Letwory
pointing up with length 1. Looks much nicer and less confusing on larger armatures now.
2011-08-21Armature object animations export.Sukhitha Prabhath Jayathilake
2011-08-20small fixes and refactoring.Sukhitha Prabhath Jayathilake
2011-08-18Blender tip profile for bones with 2 or more children.Sukhitha Prabhath Jayathilake
2011-08-18Animation export id bone animation + armature importer cleanup.Sukhitha Prabhath Jayathilake
2011-08-16Finalizing.Sukhitha Prabhath Jayathilake
2011-08-13Transform matrix Animation import fix.Sukhitha Prabhath Jayathilake
2011-07-26Blender profile leaf bone tip import. Sukhitha Prabhath Jayathilake
2011-06-28Set Edit bone roll on Armature Import.Sukhitha Prabhath Jayathilake
+ Light->Color Sid for testing.
2011-06-26set_pose function completed. Algorithms to be checked. Sukhitha Prabhath Jayathilake
(Still not the desired results )
2011-06-26pose channel -> pose matrix import ( in progress )Sukhitha Prabhath Jayathilake
2011-06-21Merge with trunk r37677Joerg Mueller
2011-06-20Fix [#26912] [Collada] Screw up with names/ids on importNathan Letwory
Reported by Valeriy Firsov Use the node name if it exists, fall back to id otherwise.
2011-06-19Fixed Armature Import Without Skin controllers. Armatures and animations get ↵Sukhitha Prabhath Jayathilake
imported. Some inaccuracy remains with bone transforms.
2011-06-19(no commit message)Sukhitha Prabhath Jayathilake
2011-06-18unskinned armature import improved but unfinished.Sukhitha Prabhath Jayathilake
2011-06-17creating armatures for bones which are not skinned( in progress )Sukhitha Prabhath Jayathilake
2011-02-27doxygen: blender/collada tagged.Nathan Letwory
2011-02-23doxygen: prevent GPL license block from being parsed as doxygen comment.Nathan Letwory