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2019-01-25Cleanup: sort cmake file listsCampbell Barton
2018-12-06Merge remote-tracking branch 'origin/master' into blender2.8Gaia Clary
2018-12-06Fix (devtalk 4053): Collada build with older cmake versions brokenGaia Clary
2018-12-04Merge branch 'master' into blender2.8Gaia Clary
2018-12-04fix T58568 build errors when using collada 1.6.68 or newerGaia Clary
2018-11-23Partial rewrite of the Collada Module for Blender 2.8Gaia Clary
Most important changes are in the Animation exporter and Animation Importer. There is still some cleaning up to be done. But the Exporter/Importer basically work within Blender 2.8 Some details: User Interface: The interface has been reorganized to look more like the FBX interface. New options in user interface: * keep_keyframes: When sampling the distance between 2 keyframes is defined by the sampling rate. Furthermore the keyframes defined in the FCurves are not exported. However when this option is enabled then also the defined keyframes will be added to the exported fcurves * keep_smooth_curves: When sampling we do not use FCurves. So we also have no Curve handles for smooth exporting. However when this option is enabled, Blender does its best to recreate the handles for export. This is a very experimental feature and it is know to break when: - the exported animated objects have parent inverse matrices different from the unit matrix - The exported objects have negative scaling There may be many other situations when this feature breaks. This needs to be further tested. It may be removed later or replaced by something less wonky. BlenderContext: is a new class that contains the bridge to Blender. It contains pointers to the current export/import context plus derived values of Depsgraph, Scene, Main Reporting: I reorganized the output on the Blender Console to become more informative and more readable Preservation of Item names: name attributes are now encoded with XML entities. This makes sure that i can export/import names exactly defined in the tool. This affects material names, bone names and object names. Hierarchy export: * Object and Bone Hierarchies are now exported correctly by taking the Blender parent/child hierarchy into account * Export also not selected intermediate objects Problem: When we export an Object Hierarchy, then we must export all elements of the hierarchy to maintain the transforms. This is especially important when exporting animated objects, because the animation curves are exported as relative curves based on the parent-child hierarchy. If an intermediate animated object is missing then the exported animation breaks. Solution: If the "Selected" Optioon is enabled, then take care to also export all objects which are not selected and hidden, but which are parents of selected objects. Node Based Material Importer (wip): Added basic support for Materials with diffuse color and diffuse textures. More properties (opacity, emission) need changes in the used shader. Note: Materials are all constructed by using the principled BSDF shader. Animation Exporter: * Massive optimization of the Animation Bake tool (Animation Sampler). Instead of sampling each fcurve separately, i now sample all exported fcurves simultaneously. So i avoid many (many!) scene updates during animation export. * Add support for Continuous Acceleration (Fcurve handles) This allows us to create smoother FCurves during importing Collada Animation curves. Possibly this should become an option ionstead of a fixed import feature. * Add support for sampling curves (to bake animations) * The animation sampler now can be used for any animation curve. Before the sampler only looked at curves which are supported by Standard Collada 1.4. However the Collada exporter currently ignores all animation curves which are not covered by the 1.4.1 Collada Standards. There is still some room for improvements here (work in progres) Known issues: * Some exports do currently not work reliably, among those are the camera animations, material animations and light animations those animations will be added back next (work in progres) * Exporting animation curves with keyframes (and tangents) sometimes results in odd curves (when parent inverse matrix is involved) This needs to be checked in more depth (probably it can not be solved). * Export of "all animations in scene" is disabled because the Collada Importer can not handle this reliably at the moment (work in progres). * Support for Animation Clip export Added one extra level to the exported animations such that now all scene animations are enclosed: <Animation name="id_name(ob)_Action"> <Animation>...</Animation> ... </Animation> Animation Importer: * Import of animations for objects with multiple materials When importing multiple materials for one object, the imported material animation curves have all been assigned to the first material in the object. Error handling (wip): The Importer was a bit confused as it sometimes ignored fatal parsing errors and continued to import. I did my best to unconfuse it, but i believe that this needs to be tested more. Refactoring: update : move generation of effect id names into own function update : adjust importer/exporter for no longer supported HEMI lights cleanup: Removed no lopnger existing attribute from the exporter presets cleanup: Removed not needed Context attribute from DocumentExporter fix : Avoid duplicate deletion of temporary items cleanup: fixed indentation and white space issues update : Make BCAnimation class more self contained cleanup: Renamed classes, updated comments for better reading cleanup: Moved static class functions to collada_utils cleanup: Moved typedefs to more intuitive locations cleanup: indentation and class method declarations cleanup: Removed no longer needed methods update : Moved Classes into separate files cleanup: Added comments cleanup: take care of name conventions ... : many more small changes, not helpful to list them all
2017-04-06Depsgraph: Remove old depsgraph header from colladaSergey Sharybin
2015-08-18Refactor translation code out of blenfontCampbell Barton
- Add blentranslation `BLT_*` module. - moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`). - moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2013-05-28move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)Campbell Barton
remove MEM_sys_types.h which was a duplicate.
2013-03-25More new data names translation (most cases should be covered now).Bastien Montagne
Also done a few cleanup here and there...
2013-03-02Collada: Added support for ngon export/import and added triangulate option ↵Gaia Clary
to export
2013-02-09[#33437](partial fix) Collada: importing a scene changes units. Added an ↵Gaia Clary
option to disable unit settings during import.
2013-01-21Added gsoc-2012 collada improvements from bratwurst branchGaia Clary
2012-10-21style cleanup: trailing tabs & expand some non prefix tabs into spaces.Campbell Barton
2012-06-22Collada: (Export) Added export of surface textures, and control over ↵Gaia Clary
exported uv layers
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-07Introduce struct for export settings in COLLADA export code. This will make ↵Nathan Letwory
it easier to add new options without having to change function signatures all over the place.
2011-09-07Split off scene export code.Nathan Letwory
2011-09-06Add parser error handler.Nathan Letwory
OpenCOLLADA is a validating parser, so is pretty strict about document form. The added error handler will print out any errors the parser finds. A pop-up will be shown too, advising the user to check the console for the error log.
2011-08-30* Merge trunk up to r39790.soc-2011-pepperJoerg Mueller
* Subversion bump (also for init_userdef_do_versions). * Minor fix for compilation without ffmpeg.
2011-08-24opencollada find module. hopefully solves the problem where includes can in ↵Campbell Barton
an `/include` subdir or not.
2011-08-23Merging trunk up to r39637.Joerg Mueller
2011-08-22rename NAN_BUILDINFO --> WITH_BUILDINFOCampbell Barton
2011-07-22Merge with trunk up to r38584.Joerg Mueller
2011-07-17cmake: cleanup include paths, some duplicates and going up some unneeded dirs.Campbell Barton
2011-06-21Merge with trunk r37677Joerg Mueller
2011-06-18rename cmake include/libraries to conform with suggested cmake namesCampbell Barton
2011-06-04Merge with trunk revision 37149.Joerg Mueller
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-05-26AnimationExporter class refactoring.Sukhitha Prabhath Jayathilake
Exported AnimationExporter class to a separate set of files.
2011-03-26Update cmake & scons scripts to use new Collada includes for building with ↵Damien Plisson
latest blender collada updates
2011-03-25Add ExtraTags class for handling tags inside an extra block.Nathan Letwory
2011-03-23COLLADA: supporting barebone class for <extra> support (incomplete).Nathan Letwory
2011-02-21I swear, it was just an innocence change in guardedalloc!Nathan Letwory
The butterfly wing flap, causing a nice storm in the rest of blender. Now all dependencies should point ok again. CMakers, do double-test.
2011-02-12fix for building with opencollada 833 on linux.Campbell Barton
2010-12-23rename blenderlib to blender_add_libCampbell Barton
2010-12-08use lowercase for cmake builtin names and macros, remove contents in else() ↵Campbell Barton
and endif() which is no longer needed.
2010-11-29include headers in cmake source, added a script to check for consistency, ↵Campbell Barton
reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-04bugfix [#24518] Blender wont compile with -Wall -Werror and COLLADA supportCampbell Barton
fix included in report from Martijn Berger (mberger) made some small changes. - use ints rather then unsigned long for printing, values are not likely to be very large. - CMake remove strict flags from collada build dir since I had warnings in the collada headers. - added xml2 to collada libraries else I couldnt get collada building.
2010-10-23use explicit file paths for CMake rather then globing, This is recommended ↵Campbell Barton
by cmake devs. globbing vs explicit is discussed here. http://www.cmake.org/pipermail/cmake/2008-December/025694.html Practical implications are: - developers need to keep CMakeLists.txt files up to date. - Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-09-03SVN maintenance.Guillermo S. Romero
2010-08-26Patch [#23389] Add authorship information to exported COLLADA filesNathan Letwory
Contributed by Imran Syed (freakabcd). This adds basic authoring tool and author info ("Blender User" for now). NOTE: Linux and OSX users need now to update their OpenCOLLADA libs - Blender should now compile fine with their latest revision. Made some changes to the original patch to ensure linking is done correctly. Some small cleanups for scons too.
2010-02-12correct fsf addressCampbell Barton
2009-11-11Fix CMake build system for WindowsErwin Coumans
Add support for OPTION WITH_OPENCOLLADA for Windows
2009-11-02Mac :Damien Plisson
- Updated CMake files for building with openCollada Update of the 10.5 libs including openCollada is coming in next commit
2009-10-30Merge of the COLLADA GSoC branch into trunk.Arystanbek Dyussenov
COLLADA code is disabled by default (it has dependencies requiring manual install). SCons and CMake builds are supported on Windows and Linux, no Mac building yet. More on building COLLADA code: http://wiki.blender.org/index.php/User:Kazanbas/Building_Collada_Branch. The detailed command log of the merge (can be useful for educational purposes): branch=https://svn.blender.org/svnroot/bf-blender/branches/soc-2009-chingachgook # collada code svn copy $branch/source/blender/collada source/blender/collada # operator svn merge -c 20401,20955,21077,24077,24079 $branch/source/blender/windowmanager/intern/wm_operators.c source/blender/windowmanager/intern/wm_operators.c # menu svn merge -c 24079 $branch/release/scripts/ui/space_info.py release/scripts/ui/space_info.py # scons svn merge -c 20398 $branch/source/blender/SConscript source/blender/SConscript svn merge -c 20398,20691,20955,22726 $branch/tools/btools.py tools/btools.py svn merge -c 20691,20955,22726 $branch/tools/Blender.py tools/Blender.py svn merge -c 20398,20692,20955 $branch/config/linux2-config.py config/linux2-config.py svn merge -c 22726 $branch/config/win64-vc-config.py config/win64-vc-config.py svn merge -c 22726 $branch/config/win32-vc-config.py config/win32-vc-config.py svn merge -c 24077 $branch/source/blender/windowmanager/SConscript source/blender/windowmanager/SConscript # cmake svn merge -c 23319,23905,24077,24158 $branch/CMakeLists.txt CMakeLists.txt svn merge -c 23319 $branch/source/blender/CMakeLists.txt source/blender/CMakeLists.txt svn merge -c 23319 $branch/source/creator/CMakeLists.txt source/creator/CMakeLists.txt svn merge -c 23319 $branch/CMake/macros.cmake CMake/macros.cmake svn merge -c 24077 $branch/source/blender/windowmanager/CMakeLists.txt source/blender/windowmanager/CMakeLists.txt