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2012-10-04style cleanup: comment blocksCampbell Barton
2012-09-27incorrect spelling in commentsCampbell Barton
2012-09-04code cleanup: move file string defines into BLI_path_utils.h, ↵Campbell Barton
BKE_utildefines is now unused but keep incase we want to add defines there later.
2012-09-03fix:32348 Collada yfov to xfov conversion fo camera settingsGaia Clary
2012-08-12fixed: [#32240] Collada import when nodes share geometry but not materialGaia Clary
2012-08-05COLLADA: #29058 Fixed crash when illegal reference to non existing camera ↵Gaia Clary
object is found. And report a warning to the console)
2012-08-05COLLADA: fix for #32251. This seems to be compliant to the Collada 1.4.1 ↵Gaia Clary
specification.
2012-06-16code cleanup: colladaCampbell Barton
- when bubble sorting names - dont convert to str::string just to compare strings - use BLI_linklist_index() to check if an item is in the list - quiet some warnings
2012-06-13style cleanupCampbell Barton
2012-06-13patch #31794 Collada: make exporter more robust, now uses ↵Gaia Clary
BKE_object_relational_superset()
2012-05-05code cleanup: naming - pose/armature/image Campbell Barton
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05code cleanup: BKE_ naming, also make bpy.data.images.load() always load a ↵Campbell Barton
new image. (not use existing one)
2012-05-05code cleanup: BKE_scene api naming.Campbell Barton
also stop numpy from being found in /usr/include with cmake.
2012-05-05code cleanup: function naming, use BKE_*type* prefix.Campbell Barton
2012-05-05code cleanup: brush/camera namingCampbell Barton
2012-05-04Fix #31258: collada now selects newly added objects after import.Brecht Van Lommel
2012-05-03Fix #31250, #31248: wrong vertex normals after transform apply, collada import,Brecht Van Lommel
sculpt shape key switch. All cases that called this function needed parameter only_face_normals set to false, so changed it now. Also fixed wrong user count for imported mesh from collada and simplified previous fix for tesselated faces to polygons conversion.
2012-05-02Fix #31176: Collada model shows weird textures in editmodeJuha Mäki-Kanto
Issue with multimaterial meshes and mface to mpoly conversion being before assignment of materials (which is done on meshobject instancing?). Added explicit bmesh conversion to MeshImporter which is called from DocumentImporter::import.
2012-05-02style cleanup: whitespace, bracesCampbell Barton
2012-05-01Apply patch [#31179] COLLADA IMPORT instanced geometry improvementNathan Letwory
from Martijn Berger This patch improves importing instanced geometry consisting of multiple nodes.
2012-04-29style cleanup: whitespace / commasCampbell Barton
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-28style cleanupCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and ↵Campbell Barton
else if's
2012-03-22#collada skeleton animation import, fixes #29246Arystanbek Dyussenov
Apply part of the patch #30070 by Juha Mäki-Kanto, that takes into account the transform of non-joint type parent in bone animation computation. Thanks!
2012-03-17#collada instance_node import, partially fixes #27629Arystanbek Dyussenov
Patch applied in r37663 caused loss of <instance_node>s. All parts of the smaller test file attached in the report now import.
2012-03-02style cleanupCampbell Barton
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2011-12-16Math lib: matrix multiplication order fix for two functions that wereBrecht Van Lommel
inconsistent with similar functions & math notation: mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B) mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B) For branch maintainers, it should be relatively simple to fix things manually, it's also possible run this script after merging to do automatic replacement: http://www.pasteall.org/27459/python
2011-11-05Code refactoring: split lamp functions from object.c into new lamp.c.Brecht Van Lommel
2011-11-05Code refactoring: split camera functions from object.c into new camera.c.Brecht Van Lommel
2011-11-04Configurable sensor size:Sergey Sharybin
- Added support of variable size sensor width and height. - Added presets for most common cameras, also new presets can be defined by user. - Added option to control which dimension (vertical or horizontal) of sensor size defines FOV. Old behavior of automatic FOV calculation is also kept. - Renderer, viewport, game engine and collada importer/exporter should deal fine with this changes. Other exporters would be updated soon.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-21- add convenience functions BLI_split_dir_part / BLI_split_file_part, which ↵Campbell Barton
just call BLI_split_dirfile(). - add a fixed value for bprogdir (the dir of bprogname), since it was being used for resource lookups.
2011-10-15fix for buffer overrun with BLI_split_dirfile(...), was simple to do since ↵Campbell Barton
many places don't check for filename lengyj of 79 chars which is the limit for the file selector. Add max dir and file length args.
2011-09-22clear up some warnings.Campbell Barton
2011-09-17use macros RAD2DEG & DEG2RAD rather then multiplying by 180.0/M_PI or M_PI/180.0Campbell Barton
2011-09-06Add parser error handler.Nathan Letwory
OpenCOLLADA is a validating parser, so is pretty strict about document form. The added error handler will print out any errors the parser finds. A pop-up will be shown too, advising the user to check the console for the error log.
2011-09-05Code cleanup: warning fixes.Brecht Van Lommel
2011-09-05Remove NULL-checks, as they might cause infinite loops while reading a DAE ↵Nathan Letwory
containing unsupported data, i.e. <lines> geometry.
2011-08-17Armature importer code cleanup.Sukhitha Prabhath Jayathilake
2011-08-16Finalizing.Sukhitha Prabhath Jayathilake
2011-08-14blender extra parameter animation import ( on hold );Sukhitha Prabhath Jayathilake
2011-07-26Blender profile leaf bone tip import. Sukhitha Prabhath Jayathilake
2011-07-25Blender profile for leaf_bone tip. (untested).Sukhitha Prabhath Jayathilake
2011-07-24Material Hardness Animation Import Complete.Sukhitha Prabhath Jayathilake
2011-07-18Material Specular Hardness Animation import (ongoing)Sukhitha Prabhath Jayathilake
2011-07-06Camera lens animation IdentifyingSukhitha Prabhath Jayathilake
2011-07-03Light Animation Identification.Sukhitha Prabhath Jayathilake