Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-10-04 | style cleanup: comment blocks | Campbell Barton | |
2012-09-27 | incorrect spelling in comments | Campbell Barton | |
2012-09-04 | code cleanup: move file string defines into BLI_path_utils.h, ↵ | Campbell Barton | |
BKE_utildefines is now unused but keep incase we want to add defines there later. | |||
2012-09-03 | fix:32348 Collada yfov to xfov conversion fo camera settings | Gaia Clary | |
2012-08-12 | fixed: [#32240] Collada import when nodes share geometry but not material | Gaia Clary | |
2012-08-05 | COLLADA: #29058 Fixed crash when illegal reference to non existing camera ↵ | Gaia Clary | |
object is found. And report a warning to the console) | |||
2012-08-05 | COLLADA: fix for #32251. This seems to be compliant to the Collada 1.4.1 ↵ | Gaia Clary | |
specification. | |||
2012-06-16 | code cleanup: collada | Campbell Barton | |
- when bubble sorting names - dont convert to str::string just to compare strings - use BLI_linklist_index() to check if an item is in the list - quiet some warnings | |||
2012-06-13 | style cleanup | Campbell Barton | |
2012-06-13 | patch #31794 Collada: make exporter more robust, now uses ↵ | Gaia Clary | |
BKE_object_relational_superset() | |||
2012-05-05 | code cleanup: naming - pose/armature/image | Campbell Barton | |
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used. | |||
2012-05-05 | code cleanup: BKE_ naming, also make bpy.data.images.load() always load a ↵ | Campbell Barton | |
new image. (not use existing one) | |||
2012-05-05 | code cleanup: BKE_scene api naming. | Campbell Barton | |
also stop numpy from being found in /usr/include with cmake. | |||
2012-05-05 | code cleanup: function naming, use BKE_*type* prefix. | Campbell Barton | |
2012-05-05 | code cleanup: brush/camera naming | Campbell Barton | |
2012-05-04 | Fix #31258: collada now selects newly added objects after import. | Brecht Van Lommel | |
2012-05-03 | Fix #31250, #31248: wrong vertex normals after transform apply, collada import, | Brecht Van Lommel | |
sculpt shape key switch. All cases that called this function needed parameter only_face_normals set to false, so changed it now. Also fixed wrong user count for imported mesh from collada and simplified previous fix for tesselated faces to polygons conversion. | |||
2012-05-02 | Fix #31176: Collada model shows weird textures in editmode | Juha Mäki-Kanto | |
Issue with multimaterial meshes and mface to mpoly conversion being before assignment of materials (which is done on meshobject instancing?). Added explicit bmesh conversion to MeshImporter which is called from DocumentImporter::import. | |||
2012-05-02 | style cleanup: whitespace, braces | Campbell Barton | |
2012-05-01 | Apply patch [#31179] COLLADA IMPORT instanced geometry improvement | Nathan Letwory | |
from Martijn Berger This patch improves importing instanced geometry consisting of multiple nodes. | |||
2012-04-29 | style cleanup: whitespace / commas | Campbell Barton | |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton | |
2012-03-31 | move debug flag into its own global var (G.debug), split up debug options. | Campbell Barton | |
--debug --debug-ffmpeg --debug-python --debug-events --debug-wm This makes debug output easier to read - event debug prints would flood output too much before. For convenience: --debug-all turns all debug flags on (works as --debug did before). also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context. | |||
2012-03-28 | style cleanup | Campbell Barton | |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton | |
2012-03-24 | style cleanup: follow style guide for formatting of if/for/while loops, and ↵ | Campbell Barton | |
else if's | |||
2012-03-22 | #collada skeleton animation import, fixes #29246 | Arystanbek Dyussenov | |
Apply part of the patch #30070 by Juha Mäki-Kanto, that takes into account the transform of non-joint type parent in bone animation computation. Thanks! | |||
2012-03-17 | #collada instance_node import, partially fixes #27629 | Arystanbek Dyussenov | |
Patch applied in r37663 caused loss of <instance_node>s. All parts of the smaller test file attached in the report now import. | |||
2012-03-02 | style cleanup | Campbell Barton | |
- spelling - turns out we had tessellation spelt wrong all over. - use \directive for doxy (not @directive) - remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used. | |||
2011-12-16 | Math lib: matrix multiplication order fix for two functions that were | Brecht Van Lommel | |
inconsistent with similar functions & math notation: mul_m4_m4m4(R, B, A) => mult_m4_m4m4(R, A, B) mul_m3_m3m4(R, B, A) => mult_m3_m3m4(R, A, B) For branch maintainers, it should be relatively simple to fix things manually, it's also possible run this script after merging to do automatic replacement: http://www.pasteall.org/27459/python | |||
2011-11-05 | Code refactoring: split lamp functions from object.c into new lamp.c. | Brecht Van Lommel | |
2011-11-05 | Code refactoring: split camera functions from object.c into new camera.c. | Brecht Van Lommel | |
2011-11-04 | Configurable sensor size: | Sergey Sharybin | |
- Added support of variable size sensor width and height. - Added presets for most common cameras, also new presets can be defined by user. - Added option to control which dimension (vertical or horizontal) of sensor size defines FOV. Old behavior of automatic FOV calculation is also kept. - Renderer, viewport, game engine and collada importer/exporter should deal fine with this changes. Other exporters would be updated soon. | |||
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-10-21 | - add convenience functions BLI_split_dir_part / BLI_split_file_part, which ↵ | Campbell Barton | |
just call BLI_split_dirfile(). - add a fixed value for bprogdir (the dir of bprogname), since it was being used for resource lookups. | |||
2011-10-15 | fix for buffer overrun with BLI_split_dirfile(...), was simple to do since ↵ | Campbell Barton | |
many places don't check for filename lengyj of 79 chars which is the limit for the file selector. Add max dir and file length args. | |||
2011-09-22 | clear up some warnings. | Campbell Barton | |
2011-09-17 | use macros RAD2DEG & DEG2RAD rather then multiplying by 180.0/M_PI or M_PI/180.0 | Campbell Barton | |
2011-09-06 | Add parser error handler. | Nathan Letwory | |
OpenCOLLADA is a validating parser, so is pretty strict about document form. The added error handler will print out any errors the parser finds. A pop-up will be shown too, advising the user to check the console for the error log. | |||
2011-09-05 | Code cleanup: warning fixes. | Brecht Van Lommel | |
2011-09-05 | Remove NULL-checks, as they might cause infinite loops while reading a DAE ↵ | Nathan Letwory | |
containing unsupported data, i.e. <lines> geometry. | |||
2011-08-17 | Armature importer code cleanup. | Sukhitha Prabhath Jayathilake | |
2011-08-16 | Finalizing. | Sukhitha Prabhath Jayathilake | |
2011-08-14 | blender extra parameter animation import ( on hold ); | Sukhitha Prabhath Jayathilake | |
2011-07-26 | Blender profile leaf bone tip import. | Sukhitha Prabhath Jayathilake | |
2011-07-25 | Blender profile for leaf_bone tip. (untested). | Sukhitha Prabhath Jayathilake | |
2011-07-24 | Material Hardness Animation Import Complete. | Sukhitha Prabhath Jayathilake | |
2011-07-18 | Material Specular Hardness Animation import (ongoing) | Sukhitha Prabhath Jayathilake | |
2011-07-06 | Camera lens animation Identifying | Sukhitha Prabhath Jayathilake | |
2011-07-03 | Light Animation Identification. | Sukhitha Prabhath Jayathilake | |