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2012-06-24Added option for exporting material based textures. Cleaned up header files ↵Gaia Clary
due to a bug in osx
2012-06-22Collada: (Export) Added export of surface textures, and control over ↵Gaia Clary
exported uv layers
2012-06-17Collada: (Exporter) add 'mesh type selection(view|render)' for Apply ↵Gaia Clary
modifiers option
2012-06-16code cleanup: colladaCampbell Barton
- when bubble sorting names - dont convert to str::string just to compare strings - use BLI_linklist_index() to check if an item is in the list - quiet some warnings
2012-06-16Collada: (Exporter) Add new option 'deform bones only'Gaia Clary
2012-06-14Collada: Added export Option 'sort by object name' to fix an issue with ↵Gaia Clary
Second Life import
2012-06-13patch #31794 Collada: make exporter more robust, now uses ↵Gaia Clary
BKE_object_relational_superset()
2012-06-07[#31739] Collada: New Export selections 'Include Armatures'Gaia Clary
2012-05-27[#31607] Collada: (Exporter) Implementation of 'use Object Instantiation' OptionGaia Clary
2012-05-24Patch #31570: Implementation of 'Include bone children' OptionGaia Clary
2012-05-07Collada: patch #31331: Implementation of 'Apply Modifiers'Gaia Clary
2012-02-05Patch #30050 by Juha Mäki-Kanto (kanttori)Domino Marama
Fixes for Collada exporter. Adds Second Life compatibility for armatures Adds objects parentinverse to exported transform if it's non-identity Fix mismatch between add_inv_bind_mats and add_joints_source accessor counts Fix bone exports in world space should be local space
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-07Introduce struct for export settings in COLLADA export code. This will make ↵Nathan Letwory
it easier to add new options without having to change function signatures all over the place.