Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-01 | Cleanup: Remove unused variables. | Bastien Montagne | |
2014-05-01 | fix T39967: Added support for Import/export of vertex color layers | gaiaclary | |
2014-01-15 | Fix collada and freestyle module compile errors after recent commit, forgot to | Brecht Van Lommel | |
compile with those enabled. | |||
2013-12-10 | Fix T37753: encapsulated the creation of the source ID into one function to ↵ | gaiaclary | |
ensure the id is always created correctly | |||
2013-06-03 | fix [#35592] Collada (DAE) exporter messes up vertex colors | Campbell Barton | |
2013-04-25 | fix:#35073 face normals calculation used wrong mloop index | Gaia Clary | |
2013-03-18 | style cleanup | Campbell Barton | |
2013-03-04 | Collada: Added ngon support to Vertex Color exporter | Gaia Clary | |
2013-03-04 | code cleanup: unused vars in collada, preprocessor formatting & warning in ↵ | Campbell Barton | |
mingw. also compiling without bullet needed a stub added. | |||
2013-03-04 | Collada: Fix export of Normals where shading is set to smooth | Gaia Clary | |
2013-03-03 | Collada: exported normals now based on MPoly instead of MFace | Gaia Clary | |
2013-03-02 | Collada: Added support for ngon export/import and added triangulate option ↵ | Gaia Clary | |
to export | |||
2013-02-27 | Collada export: Add ngon support (initial) | Gaia Clary | |
2013-02-12 | Fixed importing of shapekey names: name is now taken from geometry name ↵ | Gaia Clary | |
instead of deriving it from the mesh name | |||
2013-02-10 | style cleanup | Campbell Barton | |
2013-02-04 | style cleanup: spaces -> tabs | Campbell Barton | |
2013-01-21 | Added gsoc-2012 collada improvements from bratwurst branch | Gaia Clary | |
2012-11-01 | remove BLI_utildefines from BKE_DerivedMesh.h header | Campbell Barton | |
2012-10-21 | style cleanup: trailing tabs & expand some non prefix tabs into spaces. | Campbell Barton | |
2012-10-04 | style cleanup: comment blocks | Campbell Barton | |
2012-09-12 | Collada: do not call polylist export for objects with no polygons (avoid a ↵ | Gaia Clary | |
missleading warning message) | |||
2012-08-16 | Collada: fixed export when 'active UV Layer only' was selected | Gaia Clary | |
2012-08-12 | fixed: [#32240] Collada import when nodes share geometry but not material | Gaia Clary | |
2012-07-22 | style cleanup | Campbell Barton | |
2012-06-22 | Collada: (Export) Added export of surface textures, and control over ↵ | Gaia Clary | |
exported uv layers | |||
2012-06-17 | Collada: (Exporter) add 'mesh type selection(view|render)' for Apply ↵ | Gaia Clary | |
modifiers option | |||
2012-06-13 | style cleanup | Campbell Barton | |
2012-06-13 | patch #31794 Collada: make exporter more robust, now uses ↵ | Gaia Clary | |
BKE_object_relational_superset() | |||
2012-06-07 | [#31739] Collada: New Export selections 'Include Armatures' | Gaia Clary | |
2012-05-27 | [#31607] Collada: (Exporter) Implementation of 'use Object Instantiation' Option | Gaia Clary | |
2012-05-16 | fix [#31320] Collada now supports import/export of loose edges (edges not ↵ | Gaia Clary | |
attached to faces) | |||
2012-05-09 | Apply [#31335] COLLADA: fix for odd names for materials in exported dae files | Nathan Letwory | |
Patch by Gaia Clary This patch removes the index numbering from materials, which is not necessary. | |||
2012-05-07 | Collada: patch #31331: added missing call to BKE_mesh_tessface_ensure() when ↵ | Gaia Clary | |
'apply Modifiers' was NOT selected | |||
2012-05-07 | Collada: patch #31331: Implementation of 'Apply Modifiers' | Gaia Clary | |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton | |
2012-03-24 | style cleanup: follow style guide for/with/if spacing | Campbell Barton | |
2012-02-25 | style cleanup, use { on newline after function definition. | Campbell Barton | |
spelling 'impliment' -> 'implement' | |||
2012-02-25 | Collada export: fix no polylist after bmesh-merge | Juha Mäki-Kanto | |
Just needed a call to BKE_mesh_tessface_ensure when exporting geometries. | |||
2012-02-03 | svn merge ^/trunk/blender -r43830:43864 | Campbell Barton | |
2012-02-02 | Patch #29705: Collada export didn't export mesh name. | Domino Marama | |
Added name= parameter to geometry nodes in Collada export | |||
2011-11-30 | More DM func renames, fixing some build breaks, renaming more stuff, also ↵ | Andrew Wiggin | |
seems like it might be fixing the recent CDDM_copy corruption/leak bug | |||
2011-11-23 | Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface, | Brecht Van Lommel | |
by Gaia Clary. Rationale: the name was confusing and not always used consistently, and this map itself is not something that can be layered, rather the map can be used as texture coordinates in some layered setup. The original intent was to indicate this contained more than just UV's, but the game engine settings have already been moved out, and apparently users didn't really get this from the name anyway. | |||
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-09-20 | changes for materials to treat them as shorts not int/chars (since they are ↵ | Campbell Barton | |
stored as shorts intermally) - converting nurbs to mesh was casting the material to unsigned char. - subsurf was casting to char, then int -> short in a loop. - have material functions take & return shorts. | |||
2011-09-07 | Introduce struct for export settings in COLLADA export code. This will make ↵ | Nathan Letwory | |
it easier to add new options without having to change function signatures all over the place. | |||
2011-07-04 | Apply patch 4636051. COLLADA: Export selection. | Nathan Letwory | |
Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares. This patch adds an option to export only the selection. | |||
2011-03-23 | Fix [#26474] double_sided wrong in COLLADA Export | Nathan Letwory | |
reported by Juan Linietsky The export was not really wrong, but Maya expects their profile to be present inside <geometry>. Added this for mesh with ME_TWOSIDED flag set. Ideally this will change in the future to be controllable through options to the exporter (like current Google Earth and 3DS Max extensions for <double_sided>). | |||
2011-03-23 | Fix [#26475] <instance_material> wrong in COLLADA export. | Nathan Letwory | |
reported by Juan Linietsky fix by Imran Syed (freakabcd) Use material index suffixed to material name to create symbolic name. | |||
2011-02-27 | doxygen: blender/collada tagged. | Nathan Letwory | |
2011-02-23 | doxygen: prevent GPL license block from being parsed as doxygen comment. | Nathan Letwory | |