Age | Commit message (Collapse) | Author |
|
|
|
ensure the id is always created correctly
|
|
|
|
|
|
to export
|
|
|
|
|
|
|
|
BKE_object_relational_superset()
|
|
|
|
attached to faces)
|
|
|
|
|
|
|
|
http://markmail.org/message/fp7ozcywxum3ar7n
|
|
stored as shorts intermally)
- converting nurbs to mesh was casting the material to unsigned char.
- subsurf was casting to char, then int -> short in a loop.
- have material functions take & return shorts.
|
|
it easier to
add new options without having to change function signatures all over the place.
|
|
bone shapes.
|
|
Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares.
This patch adds an option to export only the selection.
|
|
|
|
r827).
|
|
Submitted by Wenzel Jakob
Patch adds handling of linked meshes: instead of generating separate geometry objects, use instances.
|
|
|
|
|