Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-14 | Merge branch 'master' into blender2.8 | Bastien Montagne | |
Conflicts: source/blender/collada/AnimationExporter.cpp source/blender/collada/AnimationExporter.h source/blender/collada/ArmatureImporter.cpp source/blender/collada/ArmatureImporter.h source/blender/collada/ControllerExporter.cpp source/blender/collada/ControllerExporter.h source/blender/collada/DocumentExporter.cpp source/blender/collada/DocumentImporter.cpp source/blender/collada/GeometryExporter.cpp source/blender/collada/GeometryExporter.h source/blender/collada/MeshImporter.cpp source/blender/collada/MeshImporter.h source/blender/collada/SkinInfo.cpp source/blender/collada/SkinInfo.h source/blender/collada/collada_utils.cpp source/blender/collada/collada_utils.h | |||
2018-06-14 | Cleanup: remove last G.main's from Collada code. | Bastien Montagne | |
2018-06-08 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-06-08 | Cleanup: trailing space | Campbell Barton | |
Remove from blender/nodes, collada, blenfont & render. | |||
2018-04-16 | Depsgraph: remove EvaluationContext, pass Depsgraph instead. | Brecht Van Lommel | |
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152 | |||
2017-08-16 | Pass EvaluationContext instead of bContext | Campbell Barton | |
2.8x branch added bContext arg in many places, pass eval-context instead since its not simple to reason about what what nested functions do when they can access and change almost anything. Also use const to prevent unexpected modifications. This fixes crash loading files with shadows, since off-screen buffers use a NULL context for rendering. | |||
2017-07-21 | Fix compilation error with Collada enabled | Sergey Sharybin | |
2017-06-25 | Collada: Fix: Geometry exporter did not create all polylist when meshes are ↵ | Gaia Clary | |
only partially textured | |||
2017-06-24 | Collada: added new functions for improved material exporter (not used yet) | Gaia Clary | |
2015-04-16 | Added Support for Custom Vertex Normals to Collada exporter | Gaia Clary | |
2014-05-01 | fix T39967: Added support for Import/export of vertex color layers | gaiaclary | |
2013-12-10 | Fix T37753: encapsulated the creation of the source ID into one function to ↵ | gaiaclary | |
ensure the id is always created correctly | |||
2013-03-08 | style cleanup | Campbell Barton | |
2013-03-03 | Collada: exported normals now based on MPoly instead of MFace | Gaia Clary | |
2013-03-02 | Collada: Added support for ngon export/import and added triangulate option ↵ | Gaia Clary | |
to export | |||
2013-02-27 | Collada export: Add ngon support (initial) | Gaia Clary | |
2013-01-21 | Added gsoc-2012 collada improvements from bratwurst branch | Gaia Clary | |
2012-07-05 | style cleanup | Campbell Barton | |
2012-06-13 | patch #31794 Collada: make exporter more robust, now uses ↵ | Gaia Clary | |
BKE_object_relational_superset() | |||
2012-06-07 | [#31739] Collada: New Export selections 'Include Armatures' | Gaia Clary | |
2012-05-16 | fix [#31320] Collada now supports import/export of loose edges (edges not ↵ | Gaia Clary | |
attached to faces) | |||
2012-05-07 | Collada: patch #31331: Implementation of 'Apply Modifiers' | Gaia Clary | |
2012-04-28 | fix for incorrect selection check in opencollada integration. | Campbell Barton | |
2012-04-28 | style cleanup: changes to brace placement / newlines - for/while/if/switch | Campbell Barton | |
2011-10-23 | remove $Id: tags after discussion on the mailign list: ↵ | Campbell Barton | |
http://markmail.org/message/fp7ozcywxum3ar7n | |||
2011-09-20 | changes for materials to treat them as shorts not int/chars (since they are ↵ | Campbell Barton | |
stored as shorts intermally) - converting nurbs to mesh was casting the material to unsigned char. - subsurf was casting to char, then int -> short in a loop. - have material functions take & return shorts. | |||
2011-09-07 | Introduce struct for export settings in COLLADA export code. This will make ↵ | Nathan Letwory | |
it easier to add new options without having to change function signatures all over the place. | |||
2011-08-19 | Export only objects on visible layers. This ensures we can hide for instance ↵ | Nathan Letwory | |
bone shapes. | |||
2011-07-04 | Apply patch 4636051. COLLADA: Export selection. | Nathan Letwory | |
Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares. This patch adds an option to export only the selection. | |||
2011-02-21 | doxygen: COLLADA entry | Nathan Letwory | |
2011-01-27 | Commit to cope with API changes in OpenCOLLADA (latest for Windows right now ↵ | Nathan Letwory | |
r827). | |||
2010-11-17 | Apply patch [#24722] COLLADA exporter: handle instancing | Nathan Letwory | |
Submitted by Wenzel Jakob Patch adds handling of linked meshes: instead of generating separate geometry objects, use instances. | |||
2010-10-07 | SVN maintenance. | Guillermo S. Romero | |
2010-10-06 | COLLADACOLLADA exporter: split geometry export into own files. | Nathan Letwory | |