Age | Commit message (Collapse) | Author |
|
|
|
also correct odd indentation.
|
|
to export
|
|
|
|
instead of deriving it from the mesh name
|
|
|
|
|
|
|
|
|
|
attached to faces)
|
|
|
|
sculpt shape key switch. All cases that called this function needed parameter
only_face_normals set to false, so changed it now.
Also fixed wrong user count for imported mesh from collada and simplified
previous fix for tesselated faces to polygons conversion.
|
|
Issue with multimaterial meshes and mface to mpoly conversion being before assignment of materials (which is done on meshobject instancing?).
Added explicit bmesh conversion to MeshImporter which is called from DocumentImporter::import.
|
|
without the underscores these clogged up the namespace for autocompleation which was annoying.
|
|
http://markmail.org/message/fp7ozcywxum3ar7n
|
|
stored as shorts intermally)
- converting nurbs to mesh was casting the material to unsigned char.
- subsurf was casting to char, then int -> short in a loop.
- have material functions take & return shorts.
|
|
Reported by David Roy
Patch by Brecht van Lommel
UV import code wasn't taking possible stride into account (always assuming stride==2), thus reading UV coords totally wrong.
|
|
Submitted by David Roy
Multiple nodes can reference the same geometry, and specify the same materials. This lead
to the import code overwriting material mappings of faces in a destructive way. Instead of
just writing the material bindings always we now keep book of what geometry+material mapping
we've already handled.
|
|
|
|
r827).
|
|
fix included in report from Martijn Berger (mberger)
made some small changes.
- use ints rather then unsigned long for printing, values are not likely to be very large.
- CMake remove strict flags from collada build dir since I had warnings in the collada headers.
- added xml2 to collada libraries else I couldnt get collada building.
|
|
Import unit_settings to scene.
Note: I use here RNA to do this, and I think I might slowly work on replacing low-level DNA usage with RNA where possible.
|
|
|
|
own files.
No functional changes.
Where necessary extern "C" {} blocks have been added.
|