Age | Commit message (Collapse) | Author |
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Constraints are no ID...
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flexibility for support of other 3D tools)
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to indicate bugs, left a comment about those.
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exported uv layers
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BKE_object_relational_superset()
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(name = id)
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- SceneExporter collects a list of child-objects for armature-object and passes it onto ArmatureExporter
- SceneExporter's writeNodes is then called from ArmatureExporter for matching child-objects for bone.
- ArmatureExporter removes written child-objects from list, objects not exported as being bone parented are exported as direct children of the armature-node.
- Should play nice with current Second Life-compatibility.
A nicer implementation would require some design changes, will have to wait.
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http://markmail.org/message/fp7ozcywxum3ar7n
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it easier to
add new options without having to change function signatures all over the place.
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