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2015-12-27Split id->flag in two, persistent flags and runtime tags.Bastien Montagne
This is purely internal sanitizing/cleanup, no change in behavior is expected at all. This change was also needed because we were getting short on ID flags, and future enhancement of 'user_one' ID behavior requires two new ones. id->flag remains for persistent data (fakeuser only, so far!), this also allows us 100% backward & forward compatibility. New id->tag is used for most flags. Though written in .blend files, its content is cleared at read time. Note that .blend file version was bumped, so that we can clear runtimeflags from old .blends, important in case we add new persistent flags in future. Also, behavior of tags (either status ones, or whether they need to be cleared before/after use) has been added as comments to their declaration. Reviewers: sergey, campbellbarton Differential Revision: https://developer.blender.org/D1683
2015-05-03Added name attribute to instance_geometry nodes (request for Second Life)Gaia Clary
2015-03-30missed last commitCampbell Barton
2014-04-27Fix T39921: Collada export creates invalid XML when using Track To constraintBastien Montagne
Constraints are no ID...
2014-04-11API Cleanup: Use BKE_constraint prefix for constraint apiCampbell Barton
2014-02-08Fix collada compile ( kudos ti ideasman )Jens Verwiebe
2014-02-07ListBase API: add utility api funcs for clearing and checking emptyCampbell Barton
2013-05-06Fix #35229: collada crash exporting constraints with no target set.Brecht Van Lommel
2013-03-18code cleanupCampbell Barton
2013-03-18style cleanupCampbell Barton
2013-03-07Collada: Added option for how rot,loc,trans data is exported (improves ↵Gaia Clary
flexibility for support of other 3D tools)
2013-02-10style cleanupCampbell Barton
2013-02-04style cleanup: spaces -> tabsCampbell Barton
2013-02-02style cleanupCampbell Barton
2013-02-01Fix some warnings in the collade code, but did not fix two because they seemBrecht Van Lommel
to indicate bugs, left a comment about those.
2013-01-21Added gsoc-2012 collada improvements from bratwurst branchGaia Clary
2012-11-01remove BLI_utildefines from BKE_DerivedMesh.h headerCampbell Barton
2012-06-27style cleanupCampbell Barton
2012-06-22Collada: (Export) Added export of surface textures, and control over ↵Gaia Clary
exported uv layers
2012-06-14fix for exporting armature, when it is explicitly selectedGaia Clary
2012-06-13style cleanupCampbell Barton
2012-06-13patch #31794 Collada: make exporter more robust, now uses ↵Gaia Clary
BKE_object_relational_superset()
2012-06-07[#31739] Collada: New Export selections 'Include Armatures'Gaia Clary
2012-05-27Collada exporter: Added name attribute to nodes in visual_scene elements ↵Gaia Clary
(name = id)
2012-05-27[#31607] Collada: (Exporter) Implementation of 'use Object Instantiation' OptionGaia Clary
2012-05-24Patch #31570: Implementation of 'Include bone children' OptionGaia Clary
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-03-24style cleanup: follow style guide for/with/if spacingCampbell Barton
2012-02-18Fix rest of #27022, collada export: add bone parenting of objectsJuha Mäki-Kanto
- SceneExporter collects a list of child-objects for armature-object and passes it onto ArmatureExporter - SceneExporter's writeNodes is then called from ArmatureExporter for matching child-objects for bone. - ArmatureExporter removes written child-objects from list, objects not exported as being bone parented are exported as direct children of the armature-node. - Should play nice with current Second Life-compatibility. A nicer implementation would require some design changes, will have to wait.
2011-10-23remove $Id: tags after discussion on the mailign list: ↵Campbell Barton
http://markmail.org/message/fp7ozcywxum3ar7n
2011-09-10fix for building with collada and some other warningsCampbell Barton
2011-09-07Introduce struct for export settings in COLLADA export code. This will make ↵Nathan Letwory
it easier to add new options without having to change function signatures all over the place.
2011-09-07Split off scene export code.Nathan Letwory