Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-16 | fix:T50079 collada matrix and blender matrix are transposed. This was not ↵ | Gaia Clary | |
regarded by the animation importer, so it was creating very odd results | |||
2018-02-16 | fix: limit precision also for animation matrixes if the limit option is set ↵ | Gaia Clary | |
(gives nicer output for inspection) | |||
2018-02-16 | Fix rotation issues due to matrix to quaternion ambiguities | Gaia Clary | |
Reviewers: mont29 Reviewed By: mont29 Subscribers: mont29 Differential Revision: https://developer.blender.org/D3066 | |||
2018-02-02 | fix: silence warnings about unused local variable (thanks to dfelinto for ↵ | Gaia Clary | |
the hint) | |||
2018-02-02 | fix: unintentionally commented out collada animation export | Gaia Clary | |
2018-02-01 | fix T50198: The OpenCollada error handler must return true after detecting ↵ | Gaia Clary | |
uncritical errors. | |||
2018-01-16 | Cleanup: indentation | Campbell Barton | |
2018-01-01 | fix T53230: avoid Nullpointer problems in Collada Exporter | Gaia Clary | |
2017-12-14 | Fix T53322: Collada export crash w/ shape keys | Campbell Barton | |
D2958 by @cmbasnett | |||
2017-12-07 | Fix Collada building | Dalai Felinto | |
Bug introduced in cc811d1fd634. | |||
2017-12-07 | Cleanup: extract BKE_colorband from BKE_texture | Campbell Barton | |
2017-11-08 | Silence warning from Collada | Dalai Felinto | |
2017-09-29 | Collada: export vertex-color alpha | Campbell Barton | |
2017-09-26 | Cleanup: indentation | Campbell Barton | |
2017-09-21 | fix T52831 removed enforcement of matrix decomposition when animations are ↵ | Gaia Clary | |
exported | |||
2017-07-17 | fix T52065: Joint ID was generated wrong for bone animation exports | Gaia Clary | |
2017-06-27 | Cleanup: remove unused function | Campbell Barton | |
2017-06-25 | Collada: Exporter now only exports either 'Materials' or 'UV Textures as ↵ | Gaia Clary | |
Materials'. This makes the user interface more streight | |||
2017-06-25 | fix: T51622 The exporter now exports meshes as <Triangles> when all ↵ | Gaia Clary | |
contained polygons are tris | |||
2017-06-25 | fix: Collada fprintf needs std::string be converted to char * | Gaia Clary | |
2017-06-25 | fix: collada: removed unnecessary extra qualification | Gaia Clary | |
2017-06-25 | Collada: Fix: Geometry exporter did not create all polylist when meshes are ↵ | Gaia Clary | |
only partially textured | |||
2017-06-24 | collada: export UV Textures as materials. Note: the reimport of the exported ↵ | Gaia Clary | |
collada files will have materials assigned instead of UV Face Textures! This is expected behavior | |||
2017-06-24 | collada: change image export: export either UV Textures or Materials. This | Gaia Clary | |
avoids wrong texture data when multiple objects are exported. Note: This commit might possiblyt not work fully. The full feature is added with the next commit) | |||
2017-06-24 | Collada: improved Error handling: Avoid shutdown of Blender when the Collada ↵ | Gaia Clary | |
importer finds Syntax errors in import data | |||
2017-06-24 | Collada: added new functions for improved material exporter (not used yet) | Gaia Clary | |
2017-06-15 | Fix collada importer doing own handling of usercount/freeing. | Bastien Montagne | |
Better use generic `BKE_libblock_free_us()`. | |||
2017-05-27 | Remove MinGW support | Aaron Carlisle | |
The Issue ======= For a long time now MinGW has been unsupported and unmaintained and at this point, it looks like something that we should just leave behind and move on. Why Remove ========== One of the big motivations for MinGW back in the day is that it was free compared to MSVC which was licensed based. However, now that this is no longer true we have basically stopped updating the need CMake files. Along with the CMake files, there are several patches to the extern libs needed to make this work. For example, see: https://developer.blender.org/diffusion/B/browse/master/extern/carve/patches/mingw_w64.patch If we wanted to keep MinGW then we would need to make more custom patches to the external libs and this is not something our platform maintainers are willing to do. For example, here is the patches needed to build python: https://github.com/Alexpux/MINGW-packages/tree/master/mingw-w64-python3 Fixes T51301 Differential Revision: https://developer.blender.org/D2648 | |||
2017-04-03 | Collada - add flag to limit precision of exported data, mainly to simplify ↵ | Gaia Clary | |
debugging | |||
2017-04-03 | fix: collada - do proper conversion from int to bool (as with other nearby ↵ | Gaia Clary | |
parameters) | |||
2017-04-01 | fix: T50412 - collada: Replaced precision local limit function by blender's ↵ | Gaia Clary | |
own implementation | |||
2017-03-23 | Collada - Export: now use bind_mat and rest_mat custom properties (when the ↵ | Gaia Clary | |
use_bind_info option is enabled and the properties exist) | |||
2017-03-23 | Collada - Import: now add bind_mat and rest_mat as custom properties (when ↵ | Gaia Clary | |
the use_bind_info option is enabled) | |||
2017-03-23 | Collada - remove no longer used functions (moved to collada_utils) | Gaia Clary | |
2017-03-23 | Collada - Added support for custom bind matrix (using new bind_mat custom ↵ | Gaia Clary | |
property) | |||
2017-03-23 | Collada - removed TransformBase baseclass (not needed for anything) | Gaia Clary | |
2017-03-23 | Collada - Added some helper functions into collada_utils, for common usage ↵ | Gaia Clary | |
in the collada module | |||
2017-03-23 | Added new option for storing bindpose matrix, see T50412 | Gaia Clary | |
2017-03-23 | collada: Simplify reading Node Matrix | Gaia Clary | |
2017-03-23 | collada: Make sure that bone use_conncet is set to false when connect type ↵ | Gaia Clary | |
is not defined in Import | |||
2017-03-23 | collada: add extern 'C' for c header includes | Gaia Clary | |
2017-03-23 | fix: collada - Connected bones get their tails set to wrong location when ↵ | Gaia Clary | |
fix leaf nodes option is enabled | |||
2017-03-23 | collada: use local variable to avoid repeated call of bone ↵ | Gaia Clary | |
chain_length_calculator | |||
2017-03-23 | collada: use vector copy function instead of direct assigning | Gaia Clary | |
2017-03-14 | fix D2552: Collada - Follow up change to complete the fix in rBda6cd7762810 ↵ | Gaia Clary | |
(use unique id for bones with same name in different armatures) | |||
2017-03-14 | Collada simplify: avoid duplicate negation in boolean | Gaia Clary | |
2017-03-14 | fix D2552: Collada - use unique id for bones with same name but in different ↵ | Jon Allee | |
armatures. Co-authored-by: Gaia <gaia.clary@machiniamtrix.org> | |||
2017-02-19 | Fix a few compiler warnings with macOS / clang. | Brecht Van Lommel | |
2017-01-29 | fix D2489: Collada exporter broke edit data when exporting Armature while in ↵ | Gaia Clary | |
Armature edit mode | |||
2017-01-28 | fix D2489: Collada exporter broke edit data when exporting Armature while in ↵ | Gaia Clary | |
Armature edit mode |