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2011-07-05Spot Light spot_blend animation im/export.Sukhitha Prabhath Jayathilake
2011-07-05Merging from trunk up to r38119.Joerg Mueller
2011-07-04(no commit message)Sukhitha Prabhath Jayathilake
2011-07-04Light(spot) spot_size (fall of angle in COLLADA) animation support completed.Sukhitha Prabhath Jayathilake
2011-07-04light SpotLight blend and size parameters animation export. on going. Sukhitha Prabhath Jayathilake
2011-07-04Apply patch 4636051. COLLADA: Export selection.Nathan Letwory
Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares. This patch adds an option to export only the selection.
2011-07-03Light Color Animation Import Complete.Sukhitha Prabhath Jayathilake
2011-07-03AnimationType flag. AnimationType Enum update.Sukhitha Prabhath Jayathilake
2011-07-03AnimationType Enum.Sukhitha Prabhath Jayathilake
2011-07-03find_frames() calls removed.Sukhitha Prabhath Jayathilake
2011-07-03Light Animation Identification.Sukhitha Prabhath Jayathilake
2011-07-02Light Sid addressing edited.Sukhitha Prabhath Jayathilake
2011-06-30Light color parameter animation export support.Sukhitha Prabhath Jayathilake
2011-06-29incorrectly had CMake storing directory names as filepathsCampbell Barton
also correct compiler warning for collada and remove print from own last commit.
2011-06-28Set Edit bone roll on Armature Import.Sukhitha Prabhath Jayathilake
+ Light->Color Sid for testing.
2011-06-26set_pose function completed. Algorithms to be checked. Sukhitha Prabhath Jayathilake
(Still not the desired results )
2011-06-26pose channel -> pose matrix import ( in progress )Sukhitha Prabhath Jayathilake
2011-06-25Fixed issues with unit conversion and animation channels.Sukhitha Prabhath Jayathilake
2011-06-21Merge with trunk r37677Joerg Mueller
2011-06-20Fix [#26912] [Collada] Screw up with names/ids on importNathan Letwory
Reported by Valeriy Firsov Use the node name if it exists, fall back to id otherwise.
2011-06-20Fix [#26821] Import Collada: instance_node still incorrectly handledNathan Letwory
reported by David Roy patch submitted by Camillo Dell'mour
2011-06-20Apply Patch [#27454] Add simple Transparency texture import for COLLADANathan Letwory
submitted by Steffen Ohrendorf.
2011-06-20Remove redundant e usage. Energy is already multiplied into exported light. ↵Nathan Letwory
Fixes potential bug (e used uninitialised, reported by Campbell Barton on IRC).
2011-06-20Fix [#27474] Blender crashes on collada import if input_set is missingNathan Letwory
reported by Rebin Cornelius. This needs patch from upstream report http://code.google.com/p/opencollada/issues/list?thanks=164 applied to OpenCOLLADA. lib/windows/collada and lib/win64/collada have already been updated. Ensures we don't read past array boundaries.
2011-06-19Fixed Armature Import Without Skin controllers. Armatures and animations get ↵Sukhitha Prabhath Jayathilake
imported. Some inaccuracy remains with bone transforms.
2011-06-19(no commit message)Sukhitha Prabhath Jayathilake
2011-06-18rename cmake include/libraries to conform with suggested cmake namesCampbell Barton
2011-06-18unskinned armature import improved but unfinished.Sukhitha Prabhath Jayathilake
2011-06-17creating armatures for bones which are not skinned( in progress )Sukhitha Prabhath Jayathilake
2011-06-16Reverted Exporter unit conversion modifications. Sukhitha Prabhath Jayathilake
Animation Importer Code Cleanup.
2011-06-16AnimationExporter - Quaternion to euler conversion ( in progress )Sukhitha Prabhath Jayathilake
AnimationImporter - Action group assignment to bones - Revert to conversion of angles from deg to rad.
2011-06-15New Animation Import system. Only Mesh object animation import support ↵Sukhitha Prabhath Jayathilake
implemented for now.
2011-06-14Merge with trunk r37475.Joerg Mueller
2011-06-13Fix [#27463] COLLADA light quadratic attenuation exported wrong?Nathan Letwory
Reported by Pelle Johnsen Fix falloff import. Point light and Spot light always were set to inverse quad, instead of choosing the proper one based on imported values. The
2011-06-08Apply [#27477] COLLADA export support for textures mapped to COLSPECNathan Letwory
Patch provided by Pelle Johnsen
2011-06-05Add new animation export features.Sukhitha Prabhath Jayathilake
- Bone animations are also exported as f-curve animations now. As a result euler rotaions of bones are also exported. All animations with BEZIER, LINEAR or STEP ipo are exported. - Quaternion rotations export. - Object parented with armatures, animations to Armature Objects as a whole are also exported.
2011-06-04Merge with trunk revision 37149.Joerg Mueller
2011-05-31cmake maintenanceCampbell Barton
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python). also only build wm_apple.c on apple+carbon configuration.
2011-05-29Add support for exporting F-Curves with BEZIER and STEP INTERPOLATION types.Sukhitha Prabhath Jayathilake
2011-05-26AnimationExporter class refactoring.Sukhitha Prabhath Jayathilake
Exported AnimationExporter class to a separate set of files.
2011-05-25Code Cleanup in DocumentExporter.cpp. (Test Commit)Sukhitha Prabhath Jayathilake
2011-04-25workaround/fix [#27162] Running commands in python console crashes blenderCampbell Barton
2011-03-30COLLADA lights:Nathan Letwory
* simplify export and import, now that we have blender profiles for lights. The vanilla import is now more in line with the specs. If a blender profile is found, skip normal import, use the profile data instead. * multiply energy into color rgb export (common profile). * recalc distance taking metrics in account
2011-03-29SVN maintenance.Guillermo S. Romero
2011-03-28Add missing header for *nix machines.Nathan Letwory
2011-03-28Import light blender profile if it exists.Nathan Letwory
2011-03-27COLLADA lamp blender profile: add the remainder of the lamp variables to export.Nathan Letwory
2011-03-27Add blender light profile.Nathan Letwory
2011-03-27SVN maintenance.Guillermo S. Romero
2011-03-26Update cmake & scons scripts to use new Collada includes for building with ↵Damien Plisson
latest blender collada updates