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AgeCommit message (Collapse)Author
2015-03-27Compositor: Code cleanup, prepare for strict C++ flagsSergey Sharybin
2014-10-02Compositor: Reduce number of int<->float conversions in keying screen operationSergey Sharybin
2014-04-01Code cleanup: remove TRUE/FALSE & WITH_BOOL_COMPAT defineCampbell Barton
2013-12-22Style Cleanup: remove preprocessor indentation (updated wiki style guide too)Campbell Barton
2012-11-16code cleanup: replace most DO_MINMAX2 -> minmax_v2v2_v2Campbell Barton
also add UNPACK macros's. handy for printing vectors for eg.
2012-11-07Fixed crashes when motion tracks are zero-sizedSergey Sharybin
This is probably versioning issue happened when both trunk and tomato were mixed to work on the same file. Anyway, there're few files here locally and it's probably other users do have the same files, so lets keep things safe here :)
2012-08-10code cleanup: compositor - define size for executePixel function output ↵Campbell Barton
float array
2012-08-10use define for bokeh blur size, also define size of determineResolution args.Campbell Barton
2012-08-05Fix for keying screen incorrect memory write when some of tracks are disabled.Sergey Sharybin
2012-08-01Code cleanup: Remove unused includes of DNA_scene_types.Sergey Sharybin
2012-07-15minor refactor for rect functions. more consistent naming.Campbell Barton
2012-07-13Removed parameter from executePixel and initializeTileData.Jeroen Bakker
2012-07-12add bli rect funcs BLI_rctf_init_minmax, BLI_rcti_init_minmaxCampbell Barton
2012-07-11Fixes for keying screen:Sergey Sharybin
- Fixed issue with black areas appearing when too many sites are defined. Currently tweak epsilon value for this, but probably actual issue is somewhere else, can't see it yet. - Fixed issue with bright pixels appearing in the sites, was caused by accumulating color for pixels, which isn't needed. Once color for pixel was set stop iterating via triangles. Could give some speedup too. - Ignore markers which are outside of frame bounds, they were giving bad triangulation and they can't affect on gradient due to color fir such sites is not known. - Sites used to be created at position without track offset taken into account.
2012-06-26Fix for crash of keying screen node in cases when there's noSergey Sharybin
triangulation generated for tracks setup
2012-06-26Optimization of keying screen nodeSergey Sharybin
When creating tile data include only triangles which have got intersection with tile's rectangle only. This saves quite a lot of per-pixel iterations through triangles which simply can not affect on current tile. In fact, it's AABB check is used here. It could be improved further, but it'll slowdown tile data generation with questionable speedup. Another major slowdown is in fact caused by voronoi triangulation code. Currently it's used naive algorithm which is O(N^2) where N is number of edges. Added few euristics there and removed unused part of code, which gave quite noticeable speedup already. This could be improved further, but this node is not ment to be used for lots of markers. It's also generates wrong triangulation when there're many sites used. Need to be investigated further.
2012-06-26use m_ prefix for compositor class members (all compositor operations).Campbell Barton
2012-06-25Ignore disabled markers when building keying screen.Sergey Sharybin
2012-06-25Added feather control to keying nodeSergey Sharybin
Behaves in the same way as feather dilate/erode node, applies after dilate/erode in node. Also use distance dilate/erode instead of size.
2012-06-24Optimization of keying screen nodeSergey Sharybin
Use AABB check before calculating barycentric coordinates. In simple tests with FullHD image and 4-9 tracks used for gradient gave 1.5-2x speedup.
2012-06-19KeyingScreen would now deal properly with clips with Start Frame != 1Sergey Sharybin
2012-06-15style cleanup: compositor operationsCampbell Barton
2012-06-15Internal refactoring of tracking module, should be no functional changesSergey Sharybin
- Re-arrange functions in headers and implementation file to make them more grouped by entity they're operating with. Also order of functions in implementation file should match order of functions in header for easier navigation. - Rename some functions to match conventions of naming public functions. - Some code de-duplication, still some room for improvements tho. - Split main 2D tracking functions into smaller steps to make it more clear. Accidentally OpenMP was disabled in some of previous commits, re-enable it.
2012-06-14Keying Screen node from tomato branchSergey Sharybin
Merge Keying Screen node developed in tomato branch into trunk. This node is aimed to make dealing with non-even greenscreens better by generating gradiented image which could be used a input for keyer nodes. Based on building voronoi diagram using motion tracking markers as sites position and average pattern color as color for that site. Pretty straignforward node, some documentation is there http://wiki.blender.org/index.php/User:Nazg-gul/Keying#Screen_color